Raise OpenGL version back to 4.5, since without Direct State Access there is so much headache
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@ -173,8 +173,8 @@ class StarboundClient : Closeable {
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GLFW.glfwWindowHint(GLFW.GLFW_VISIBLE, GLFW.GLFW_FALSE)
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GLFW.glfwWindowHint(GLFW.GLFW_RESIZABLE, GLFW.GLFW_TRUE)
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GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MAJOR, 3)
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GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MINOR, 3)
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GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MAJOR, 4)
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GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MINOR, 5)
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GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_PROFILE, GLFW.GLFW_OPENGL_CORE_PROFILE)
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window = GLFW.glfwCreateWindow(800, 600, "KStarbound", MemoryUtil.NULL, MemoryUtil.NULL)
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