Update GL46 refs to GL45

This commit is contained in:
DBotThePony 2023-09-20 14:54:58 +07:00
parent 85e81a0b0b
commit 352dea020a
Signed by: DBot
GPG Key ID: DCC23B5715498507
14 changed files with 26 additions and 26 deletions

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@ -9,7 +9,7 @@ import org.lwjgl.glfw.GLFW
import org.lwjgl.glfw.GLFWErrorCallback
import org.lwjgl.opengl.GL
import org.lwjgl.opengl.GL11
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import org.lwjgl.opengl.GLCapabilities
import org.lwjgl.system.MemoryStack
import org.lwjgl.system.MemoryUtil

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.gl
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import org.lwjgl.system.MemoryUtil
import ru.dbotthepony.kstarbound.client.StarboundClient
import java.nio.ByteBuffer

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.gl
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
// GL_INVALID_ENUM
// GL_INVALID_VALUE

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@ -8,16 +8,16 @@ import org.lwjgl.opengl.GL30.GL_RGB
import org.lwjgl.opengl.GL30.GL_TEXTURE_2D
import org.lwjgl.opengl.GL30.glFramebufferTexture2D
import org.lwjgl.opengl.GL45.glCheckNamedFramebufferStatus
import org.lwjgl.opengl.GL46
import org.lwjgl.opengl.GL45
import ru.dbotthepony.kstarbound.client.StarboundClient
class GLFrameBuffer : GLObject() {
override val client = StarboundClient.current()
override val pointer = GL46.glGenFramebuffers()
override val pointer = GL45.glGenFramebuffers()
init {
checkForGLError("Creating framebuffer")
client.registerCleanable(this, GL46::glDeleteFramebuffers, pointer)
client.registerCleanable(this, GL45::glDeleteFramebuffers, pointer)
}
val isComplete: Boolean get() {

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@ -1,7 +1,7 @@
package ru.dbotthepony.kstarbound.client.gl
import org.apache.logging.log4j.LogManager
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import org.lwjgl.stb.STBImage
import ru.dbotthepony.kstarbound.client.StarboundClient
import ru.dbotthepony.kstarbound.defs.image.Image

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.gl
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
enum class GLType(
val identity: Int,

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.gl
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import ru.dbotthepony.kstarbound.client.StarboundClient
class VertexArrayObject : GLObject() {

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@ -4,7 +4,7 @@ import it.unimi.dsi.fastutil.objects.Object2BooleanArrayMap
import it.unimi.dsi.fastutil.objects.Object2BooleanFunction
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap
import it.unimi.dsi.fastutil.objects.Object2ObjectFunction
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import ru.dbotthepony.kstarbound.client.StarboundClient
import ru.dbotthepony.kstarbound.client.gl.GLObject
import ru.dbotthepony.kstarbound.client.gl.checkForGLError

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.gl.vertex
import org.lwjgl.opengl.GL46
import org.lwjgl.opengl.GL45
import ru.dbotthepony.kstarbound.client.StarboundClient
import ru.dbotthepony.kstarbound.client.gl.VertexArrayObject
import ru.dbotthepony.kstarbound.client.gl.BufferObject
@ -32,16 +32,16 @@ class StreamVertexBuilder(
ebo.unbind()
}
fun upload(drawType: Int = GL46.GL_DYNAMIC_DRAW) {
fun upload(drawType: Int = GL45.GL_DYNAMIC_DRAW) {
builder.upload(vbo, ebo, drawType)
}
fun bind() = vao.bind()
fun unbind() = vao.unbind()
fun draw(primitives: Int = GL46.GL_TRIANGLES) {
fun draw(primitives: Int = GL45.GL_TRIANGLES) {
bind()
GL46.glDrawElements(primitives, builder.indexCount, builder.indexType, 0L)
GL45.glDrawElements(primitives, builder.indexCount, builder.indexType, 0L)
checkForGLError()
}

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@ -1,9 +1,9 @@
package ru.dbotthepony.kstarbound.client.gl.vertex
import org.lwjgl.opengl.GL46
import org.lwjgl.opengl.GL46.GL_UNSIGNED_INT
import org.lwjgl.opengl.GL46.GL_UNSIGNED_SHORT
import org.lwjgl.opengl.GL46.GL_UNSIGNED_BYTE
import org.lwjgl.opengl.GL45
import org.lwjgl.opengl.GL45.GL_UNSIGNED_INT
import org.lwjgl.opengl.GL45.GL_UNSIGNED_SHORT
import org.lwjgl.opengl.GL45.GL_UNSIGNED_BYTE
import ru.dbotthepony.kstarbound.client.gl.GLType
import ru.dbotthepony.kstarbound.client.gl.BufferObject
import ru.dbotthepony.kvector.util2d.AABB
@ -220,7 +220,7 @@ class VertexBuilder(
return this
}
fun upload(vbo: BufferObject.VBO, ebo: BufferObject.EBO, drawType: Int = GL46.GL_DYNAMIC_DRAW) {
fun upload(vbo: BufferObject.VBO, ebo: BufferObject.EBO, drawType: Int = GL45.GL_DYNAMIC_DRAW) {
end()
check(elementVertices == 0) { "Not fully built vertex element ($mode requires ${mode?.elements} vertex points to be present, yet last strip has only $elementVertices elements)" }

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.render
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import ru.dbotthepony.kbox2d.api.IDebugDraw
import ru.dbotthepony.kbox2d.api.Transform
import ru.dbotthepony.kstarbound.PIXELS_IN_STARBOUND_UNIT

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@ -2,7 +2,7 @@ package ru.dbotthepony.kstarbound.client.render
import it.unimi.dsi.fastutil.chars.Char2ObjectArrayMap
import it.unimi.dsi.fastutil.objects.Object2ObjectFunction
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import ru.dbotthepony.kstarbound.client.StarboundClient
import ru.dbotthepony.kstarbound.client.freetype.LoadFlag
import ru.dbotthepony.kstarbound.client.gl.*

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@ -1,6 +1,6 @@
package ru.dbotthepony.kstarbound.client.render
import org.lwjgl.opengl.GL46
import org.lwjgl.opengl.GL45
import ru.dbotthepony.kstarbound.client.StarboundClient
import ru.dbotthepony.kstarbound.client.gl.checkForGLError
import ru.dbotthepony.kstarbound.client.gl.shader.GLShaderProgram
@ -9,7 +9,7 @@ import ru.dbotthepony.kvector.arrays.Matrix4f
class Mesh() {
constructor(builder: VertexBuilder) : this() {
load(builder, GL46.GL_STATIC_DRAW)
load(builder, GL45.GL_STATIC_DRAW)
}
val state = StarboundClient.current()
@ -23,7 +23,7 @@ class Mesh() {
var indexType = 0
private set
fun load(builder: VertexBuilder, mode: Int = GL46.GL_DYNAMIC_DRAW) {
fun load(builder: VertexBuilder, mode: Int = GL45.GL_DYNAMIC_DRAW) {
vao.bind()
vbo.bind()
ebo.bind()
@ -41,7 +41,7 @@ class Mesh() {
fun render() {
vao.bind()
GL46.glDrawElements(GL46.GL_TRIANGLES, indexCount, indexType, 0L)
GL45.glDrawElements(GL45.GL_TRIANGLES, indexCount, indexType, 0L)
checkForGLError()
vao.unbind()
}

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@ -1,7 +1,7 @@
package ru.dbotthepony.kstarbound.client.render
import org.apache.logging.log4j.LogManager
import org.lwjgl.opengl.GL46.*
import org.lwjgl.opengl.GL45.*
import ru.dbotthepony.kstarbound.PIXELS_IN_STARBOUND_UNITf
import ru.dbotthepony.kstarbound.Starbound
import ru.dbotthepony.kstarbound.client.StarboundClient