OpenGL object tracking cleanup
This commit is contained in:
parent
1e8cc5898d
commit
85e81a0b0b
@ -8,6 +8,7 @@ import org.lwjgl.glfw.Callbacks
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import org.lwjgl.glfw.GLFW
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import org.lwjgl.glfw.GLFWErrorCallback
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import org.lwjgl.opengl.GL
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL46.*
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import org.lwjgl.opengl.GLCapabilities
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import org.lwjgl.system.MemoryStack
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@ -21,15 +22,14 @@ import ru.dbotthepony.kstarbound.client.gl.BlendFunc
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import ru.dbotthepony.kstarbound.client.gl.GLFrameBuffer
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import ru.dbotthepony.kstarbound.client.gl.GLTexture2D
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import ru.dbotthepony.kstarbound.client.gl.ScissorRect
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import ru.dbotthepony.kstarbound.client.gl.VBOType
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import ru.dbotthepony.kstarbound.client.gl.VertexArrayObject
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import ru.dbotthepony.kstarbound.client.gl.VertexBufferObject
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import ru.dbotthepony.kstarbound.client.gl.BufferObject
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import ru.dbotthepony.kstarbound.client.gl.checkForGLError
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import ru.dbotthepony.kstarbound.client.gl.properties.GLStateFuncTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.GLStateGenericTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.GLGenericTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.GLObjectTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.GLStateIntTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.GLStateSwitchTracker
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import ru.dbotthepony.kstarbound.client.gl.properties.TexturesTracker
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import ru.dbotthepony.kstarbound.client.gl.shader.GLPrograms
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import ru.dbotthepony.kstarbound.client.gl.shader.GLShader
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import ru.dbotthepony.kstarbound.client.gl.shader.GLShaderProgram
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@ -237,8 +237,6 @@ class StarboundClient : Closeable {
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putDebugLog("Initialized GLFW window")
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}
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val programs = GLPrograms()
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val flat2DLines by lazy { StreamVertexBuilder(GLAttributeList.VEC2F, GeometryType.LINES) }
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val flat2DTriangles by lazy { StreamVertexBuilder(GLAttributeList.VEC2F, GeometryType.TRIANGLES) }
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val flat2DTexturedQuads by lazy { StreamVertexBuilder(GLAttributeList.VERTEX_TEXTURE, GeometryType.QUADS) }
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@ -308,7 +306,7 @@ class StarboundClient : Closeable {
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var textureUnpackAlignment by GLStateIntTracker(::glPixelStorei, GL_UNPACK_ALIGNMENT, 4)
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var scissorRect by GLStateGenericTracker(ScissorRect(0, 0, 0, 0)) {
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var scissorRect by GLGenericTracker(ScissorRect(0, 0, 0, 0)) {
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// require(it.x >= 0) { "Invalid X ${it.x}"}
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// require(it.y >= 0) { "Invalid Y ${it.y}"}
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@ -320,130 +318,42 @@ class StarboundClient : Closeable {
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var depthTest by GLStateSwitchTracker(GL_DEPTH_TEST)
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var VBO: VertexBufferObject? = null
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set(value) {
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ensureSameThread()
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var vbo by GLObjectTracker<BufferObject.VBO>(::glBindBuffer, GL_ARRAY_BUFFER)
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var ebo by GLObjectTracker<BufferObject.EBO>(::glBindBuffer, GL_ELEMENT_ARRAY_BUFFER)
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var vao by GLObjectTracker<VertexArrayObject>(::glBindVertexArray)
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var framebuffer by GLObjectTracker<GLFrameBuffer>(::glBindFramebuffer, GL_FRAMEBUFFER)
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var program by GLObjectTracker<GLShaderProgram>(::glUseProgram)
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if (field !== value) {
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isMe(value?.client)
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require(value?.isArray != false) { "Provided buffer object is not of Array type" }
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glBindBuffer(GL_ARRAY_BUFFER, value?.pointer ?: 0)
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checkForGLError("Setting Vertex Buffer Object")
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field = value
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}
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}
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var EBO: VertexBufferObject? = null
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set(value) {
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ensureSameThread()
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if (field !== value) {
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isMe(value?.client)
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require(value?.isElementArray != false) { "Provided buffer object is not of Array type" }
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, value?.pointer ?: 0)
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checkForGLError("Setting Element Buffer Object")
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field = value
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}
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}
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var VAO: VertexArrayObject? = null
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set(value) {
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ensureSameThread()
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if (field !== value) {
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isMe(value?.client)
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glBindVertexArray(value?.pointer ?: 0)
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checkForGLError("Setting Vertex Array Object")
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field = value
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}
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}
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var readFramebuffer: GLFrameBuffer? = null
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set(value) {
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ensureSameThread()
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if (field === value) return
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isMe(value?.client)
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field = value
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if (value == null) {
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glBindFramebuffer(GL_READ_FRAMEBUFFER, 0)
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checkForGLError()
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return
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}
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glBindFramebuffer(GL_READ_FRAMEBUFFER, value.pointer)
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checkForGLError()
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}
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var writeFramebuffer: GLFrameBuffer? = null
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set(value) {
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ensureSameThread()
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if (field === value) return
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isMe(value?.client)
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field = value
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if (value == null) {
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0)
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checkForGLError()
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return
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}
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, value.pointer)
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checkForGLError()
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}
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var framebuffer: GLFrameBuffer?
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get() {
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val readFramebuffer = readFramebuffer
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val writeFramebuffer = writeFramebuffer
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if (readFramebuffer == writeFramebuffer) {
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return writeFramebuffer
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}
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return null
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}
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set(value) {
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readFramebuffer = value
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writeFramebuffer = value
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}
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var program: GLShaderProgram? = null
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set(value) {
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ensureSameThread()
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if (value !== field) {
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isMe(value?.client)
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glUseProgram(value?.pointer ?: 0)
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checkForGLError("Setting shader program")
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field = value
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}
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}
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val maxTextureBlocks = glGetInteger(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)
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private val textures = Array(maxTextureBlocks) { GLObjectTracker<GLTexture2D>(GL11::glBindTexture, GL_TEXTURE_2D) }
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var activeTexture = 0
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set(value) {
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ensureSameThread()
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if (field != value) {
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require(value >= 0) { "Invalid texture block $value" }
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require(value < 80) { "Too big texture block index $value, OpenGL 4.6 guarantee only 80!" }
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require(value in 0 until maxTextureBlocks) { "Texture block out of bounds: $value (max texture blocks is $maxTextureBlocks)" }
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glActiveTexture(GL_TEXTURE0 + value)
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checkForGLError()
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field = value
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}
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}
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var texture2D: GLTexture2D? by TexturesTracker(80)
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var texture2D: GLTexture2D?
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get() = textures[activeTexture].get()
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set(value) { textures[activeTexture].accept(value) }
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var clearColor by GLStateGenericTracker<IStruct4f>(RGBAColor.WHITE) {
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var clearColor by GLGenericTracker<IStruct4f>(RGBAColor.WHITE) {
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val (r, g, b, a) = it
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glClearColor(r, g, b, a)
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}
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var blendFunc by GLStateGenericTracker(BlendFunc()) {
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var blendFunc by GLGenericTracker(BlendFunc()) {
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glBlendFuncSeparate(it.sourceColor.enum, it.destinationColor.enum, it.sourceAlpha.enum, it.destinationAlpha.enum)
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}
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val programs = GLPrograms()
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init {
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glActiveTexture(GL_TEXTURE0)
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checkForGLError()
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@ -538,40 +448,8 @@ class StarboundClient : Closeable {
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}
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}
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fun bind(obj: VertexBufferObject): VertexBufferObject {
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if (obj.type == VBOType.ARRAY)
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VBO = obj
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else
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EBO = obj
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return obj
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}
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fun unbind(obj: VertexBufferObject): VertexBufferObject {
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if (obj.type == VBOType.ARRAY)
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if (obj == VBO)
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VBO = null
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else
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if (obj == EBO)
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EBO = null
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return obj
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}
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fun bind(obj: VertexArrayObject): VertexArrayObject {
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VAO = obj
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return obj
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}
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fun unbind(obj: VertexArrayObject): VertexArrayObject {
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if (obj == VAO)
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VAO = null
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return obj
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}
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fun newVBO() = VertexBufferObject.vbo()
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fun newEBO() = VertexBufferObject.ebo()
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fun newVBO() = BufferObject.VBO()
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fun newEBO() = BufferObject.EBO()
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fun newVAO() = VertexArrayObject()
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inline fun quadWireframe(color: RGBAColor = RGBAColor.WHITE, lambda: (VertexBuilder) -> Unit) {
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@ -5,41 +5,23 @@ import org.lwjgl.system.MemoryUtil
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import ru.dbotthepony.kstarbound.client.StarboundClient
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import java.nio.ByteBuffer
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enum class VBOType(val glType: Int) {
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ARRAY(GL_ARRAY_BUFFER),
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ELEMENT_ARRAY(GL_ELEMENT_ARRAY_BUFFER),
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}
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class VertexBufferObject private constructor(val type: VBOType) {
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val client = StarboundClient.current()
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val pointer = glGenBuffers()
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sealed class BufferObject(val glType: Int) : GLObject() {
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final override val client = StarboundClient.current()
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final override val pointer = glGenBuffers()
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init {
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checkForGLError("Creating Vertex Buffer Object")
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client.registerCleanable(this, ::glDeleteBuffers, pointer)
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}
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val isArray get() = type == VBOType.ARRAY
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val isElementArray get() = type == VBOType.ELEMENT_ARRAY
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fun bind(): VertexBufferObject {
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client.bind(this)
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return this
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}
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fun unbind(): VertexBufferObject {
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client.unbind(this)
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return this
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}
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fun bufferData(data: ByteBuffer, usage: Int): VertexBufferObject {
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fun bufferData(data: ByteBuffer, usage: Int): BufferObject {
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client.ensureSameThread()
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glNamedBufferData(pointer, data, usage)
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checkForGLError()
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return this
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}
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fun bufferData(data: ByteBuffer, usage: Int, length: Long): VertexBufferObject {
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fun bufferData(data: ByteBuffer, usage: Int, length: Long): BufferObject {
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client.ensureSameThread()
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if (length > data.remaining().toLong()) {
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@ -52,36 +34,51 @@ class VertexBufferObject private constructor(val type: VBOType) {
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return this
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}
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fun bufferData(data: IntArray, usage: Int): VertexBufferObject {
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fun bufferData(data: IntArray, usage: Int): BufferObject {
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client.ensureSameThread()
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glNamedBufferData(pointer, data, usage)
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checkForGLError()
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return this
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}
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fun bufferData(data: FloatArray, usage: Int): VertexBufferObject {
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fun bufferData(data: FloatArray, usage: Int): BufferObject {
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client.ensureSameThread()
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glNamedBufferData(pointer, data, usage)
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checkForGLError()
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return this
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}
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fun bufferData(data: DoubleArray, usage: Int): VertexBufferObject {
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fun bufferData(data: DoubleArray, usage: Int): BufferObject {
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client.ensureSameThread()
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glNamedBufferData(pointer, data, usage)
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checkForGLError()
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return this
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}
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fun bufferData(data: LongArray, usage: Int): VertexBufferObject {
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fun bufferData(data: LongArray, usage: Int): BufferObject {
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client.ensureSameThread()
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glNamedBufferData(pointer, data, usage)
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checkForGLError()
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return this
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}
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companion object {
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fun vbo() = VertexBufferObject(VBOType.ARRAY)
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fun ebo() = VertexBufferObject(VBOType.ELEMENT_ARRAY)
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class VBO : BufferObject(GL_ARRAY_BUFFER) {
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override fun bind() {
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client.vbo = this
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}
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override fun unbind() {
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if (client.vbo == this) client.vbo = null
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}
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}
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class EBO : BufferObject(GL_ELEMENT_ARRAY_BUFFER) {
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override fun bind() {
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client.ebo = this
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}
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override fun unbind() {
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if (client.ebo == this) client.ebo = null
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}
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}
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}
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@ -11,9 +11,9 @@ import org.lwjgl.opengl.GL45.glCheckNamedFramebufferStatus
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import org.lwjgl.opengl.GL46
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import ru.dbotthepony.kstarbound.client.StarboundClient
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class GLFrameBuffer {
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val client = StarboundClient.current()
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val pointer = GL46.glGenFramebuffers()
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class GLFrameBuffer : GLObject() {
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override val client = StarboundClient.current()
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override val pointer = GL46.glGenFramebuffers()
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init {
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checkForGLError("Creating framebuffer")
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@ -50,25 +50,12 @@ class GLFrameBuffer {
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attachTexture(width, height, format)
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}
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fun bind() {
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override fun bind() {
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client.framebuffer = this
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}
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fun bindWrite() {
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client.writeFramebuffer = this
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}
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fun bindRead() {
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client.readFramebuffer = this
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}
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fun unbind() {
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if (client.writeFramebuffer == this) {
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client.writeFramebuffer = null
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}
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if (client.readFramebuffer == this) {
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client.readFramebuffer = null
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}
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override fun unbind() {
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if (client.framebuffer == this)
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client.framebuffer = null
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}
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}
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@ -0,0 +1,11 @@
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package ru.dbotthepony.kstarbound.client.gl
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import ru.dbotthepony.kstarbound.client.StarboundClient
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abstract class GLObject {
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abstract val pointer: Int
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abstract val client: StarboundClient
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abstract fun bind()
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abstract fun unbind()
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}
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@ -30,9 +30,9 @@ private class GLTexturePropertyTracker(private val flag: Int, private var value:
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}
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@Suppress("SameParameterValue")
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class GLTexture2D(val name: String = "<unknown>") {
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val client = StarboundClient.current()
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val pointer = glGenTextures()
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class GLTexture2D(val name: String = "<unknown>") : GLObject() {
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override val client = StarboundClient.current()
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override val pointer = glGenTextures()
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init {
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checkForGLError()
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@ -71,9 +71,13 @@ class GLTexture2D(val name: String = "<unknown>") {
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var textureWrapS by GLTexturePropertyTracker(GL_TEXTURE_WRAP_S, GL_REPEAT)
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var textureWrapT by GLTexturePropertyTracker(GL_TEXTURE_WRAP_T, GL_REPEAT)
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fun bind(): GLTexture2D {
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override fun bind() {
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client.texture2D = this
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return this
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}
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override fun unbind() {
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if (client.texture2D === this)
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client.texture2D = null
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}
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fun generateMips(): GLTexture2D {
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@ -3,21 +3,22 @@ package ru.dbotthepony.kstarbound.client.gl
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import org.lwjgl.opengl.GL46.*
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import ru.dbotthepony.kstarbound.client.StarboundClient
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class VertexArrayObject {
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val client = StarboundClient.current()
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val pointer = glGenVertexArrays()
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class VertexArrayObject : GLObject() {
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override val client = StarboundClient.current()
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override val pointer = glGenVertexArrays()
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init {
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checkForGLError()
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client.registerCleanable(this, ::glDeleteVertexArrays, pointer)
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}
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fun bind(): VertexArrayObject {
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return client.bind(this)
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override fun bind() {
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client.vao = this
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}
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fun unbind(): VertexArrayObject {
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return client.unbind(this)
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override fun unbind() {
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if (client.vao == this)
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client.vao = null
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}
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fun attribute(position: Int, size: Int, type: Int, normalize: Boolean, stride: Int, offset: Long = 0L): VertexArrayObject {
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@ -5,7 +5,7 @@ import ru.dbotthepony.kstarbound.client.gl.checkForGLError
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import kotlin.properties.ReadWriteProperty
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import kotlin.reflect.KProperty
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class GLStateGenericTracker<T>(private var value: T, private val callback: (T) -> Unit) : ReadWriteProperty<StarboundClient, T> {
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class GLGenericTracker<T>(private var value: T, private val callback: (T) -> Unit) : ReadWriteProperty<StarboundClient, T> {
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override fun getValue(thisRef: StarboundClient, property: KProperty<*>): T {
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return value
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}
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@ -0,0 +1,58 @@
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package ru.dbotthepony.kstarbound.client.gl.properties
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import ru.dbotthepony.kstarbound.client.StarboundClient
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import ru.dbotthepony.kstarbound.client.gl.GLObject
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import ru.dbotthepony.kstarbound.client.gl.checkForGLError
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import java.util.function.Consumer
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import java.util.function.IntConsumer
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import java.util.function.Supplier
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import kotlin.reflect.KProperty
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class GLObjectTracker<T : GLObject>(
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private val glFunc: IntConsumer,
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private val nullValue: Int = 0,
|
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private val message: String? = null
|
||||
) : Supplier<T?>, Consumer<T?> {
|
||||
constructor(glFunc: BiConsumer, type: Int, nullValue: Int = 0, message: String? = null) : this(IntConsumer { glFunc.invoke(type, it) }, nullValue)
|
||||
constructor(glFunc: BiConsumer, type: Int, message: String? = null) : this(IntConsumer { glFunc.invoke(type, it) }, 0, message)
|
||||
constructor(glFunc: IntConsumer, message: String?) : this(glFunc, 0, message)
|
||||
|
||||
fun interface BiConsumer {
|
||||
fun invoke(a: Int, b: Int)
|
||||
}
|
||||
|
||||
private val client = StarboundClient.current()
|
||||
private var value: T? = null
|
||||
private var actualPointer = nullValue
|
||||
set(value) {
|
||||
if (value != field) {
|
||||
glFunc.accept(value)
|
||||
checkForGLError()
|
||||
field = value
|
||||
}
|
||||
}
|
||||
|
||||
operator fun getValue(thisRef: Any?, property: KProperty<*>): T? {
|
||||
return value
|
||||
}
|
||||
|
||||
operator fun setValue(thisRef: Any?, property: KProperty<*>, value: T?) {
|
||||
accept(value)
|
||||
}
|
||||
|
||||
override fun get(): T? {
|
||||
return value
|
||||
}
|
||||
|
||||
override fun accept(value: T?) {
|
||||
client.ensureSameThread()
|
||||
|
||||
if (this.value !== value) {
|
||||
if (value != null && value.client != client)
|
||||
throw IllegalArgumentException("$value does not belong to $client (it belongs to ${value.client})")
|
||||
|
||||
actualPointer = value?.pointer ?: nullValue
|
||||
this.value = value
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectFunction
|
||||
import org.lwjgl.opengl.GL46.*
|
||||
import ru.dbotthepony.kstarbound.client.StarboundClient
|
||||
import ru.dbotthepony.kstarbound.client.gl.GLObject
|
||||
import ru.dbotthepony.kstarbound.client.gl.checkForGLError
|
||||
import ru.dbotthepony.kstarbound.client.gl.vertex.GLAttributeList
|
||||
import ru.dbotthepony.kvector.api.IStruct2f
|
||||
@ -26,10 +27,9 @@ import kotlin.reflect.KProperty
|
||||
open class GLShaderProgram(
|
||||
shaders: Iterable<GLShader>,
|
||||
val attributes: GLAttributeList
|
||||
) {
|
||||
val client = StarboundClient.current()
|
||||
|
||||
val pointer = glCreateProgram()
|
||||
) : GLObject() {
|
||||
final override val client = StarboundClient.current()
|
||||
final override val pointer = glCreateProgram()
|
||||
|
||||
init {
|
||||
checkForGLError("Creating shader program")
|
||||
@ -57,6 +57,15 @@ open class GLShaderProgram(
|
||||
return this
|
||||
}
|
||||
|
||||
final override fun bind() {
|
||||
client.program = this
|
||||
}
|
||||
|
||||
final override fun unbind() {
|
||||
if (client.program === this)
|
||||
client.program = null
|
||||
}
|
||||
|
||||
private val locations = Object2ObjectArrayMap<String, Uniform<*>>()
|
||||
private val uniformsExist = Object2BooleanArrayMap<String>()
|
||||
|
||||
|
@ -3,7 +3,7 @@ package ru.dbotthepony.kstarbound.client.gl.vertex
|
||||
import org.lwjgl.opengl.GL46
|
||||
import ru.dbotthepony.kstarbound.client.StarboundClient
|
||||
import ru.dbotthepony.kstarbound.client.gl.VertexArrayObject
|
||||
import ru.dbotthepony.kstarbound.client.gl.VertexBufferObject
|
||||
import ru.dbotthepony.kstarbound.client.gl.BufferObject
|
||||
import ru.dbotthepony.kstarbound.client.gl.checkForGLError
|
||||
|
||||
/**
|
||||
@ -17,8 +17,8 @@ class StreamVertexBuilder(
|
||||
val state = StarboundClient.current()
|
||||
val builder = VertexBuilder(attributes, type, initialCapacity)
|
||||
private val vao = VertexArrayObject()
|
||||
private val vbo = VertexBufferObject.vbo()
|
||||
private val ebo = VertexBufferObject.ebo()
|
||||
private val vbo = BufferObject.VBO()
|
||||
private val ebo = BufferObject.EBO()
|
||||
|
||||
init {
|
||||
vao.bind()
|
||||
|
@ -5,7 +5,7 @@ import org.lwjgl.opengl.GL46.GL_UNSIGNED_INT
|
||||
import org.lwjgl.opengl.GL46.GL_UNSIGNED_SHORT
|
||||
import org.lwjgl.opengl.GL46.GL_UNSIGNED_BYTE
|
||||
import ru.dbotthepony.kstarbound.client.gl.GLType
|
||||
import ru.dbotthepony.kstarbound.client.gl.VertexBufferObject
|
||||
import ru.dbotthepony.kstarbound.client.gl.BufferObject
|
||||
import ru.dbotthepony.kvector.util2d.AABB
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
@ -220,10 +220,7 @@ class VertexBuilder(
|
||||
return this
|
||||
}
|
||||
|
||||
fun upload(vbo: VertexBufferObject, ebo: VertexBufferObject, drawType: Int = GL46.GL_DYNAMIC_DRAW) {
|
||||
require(vbo.isArray) { "$vbo is not an array" }
|
||||
require(ebo.isElementArray) { "$ebo is not an element array" }
|
||||
|
||||
fun upload(vbo: BufferObject.VBO, ebo: BufferObject.EBO, drawType: Int = GL46.GL_DYNAMIC_DRAW) {
|
||||
end()
|
||||
|
||||
check(elementVertices == 0) { "Not fully built vertex element ($mode requires ${mode?.elements} vertex points to be present, yet last strip has only $elementVertices elements)" }
|
||||
|
@ -170,7 +170,7 @@ class Font(
|
||||
stack.last().translateWithMultiplication(x = -lineWidth - movedX, y = lineHeight)
|
||||
}
|
||||
|
||||
state.VAO = null
|
||||
state.vao = null
|
||||
stack.pop()
|
||||
|
||||
return TextSize(totalX * scale, totalY * scale)
|
||||
@ -258,8 +258,8 @@ class Font(
|
||||
val advanceX: Float
|
||||
val advanceY: Float
|
||||
|
||||
private val vbo: VertexBufferObject? // все три указателя должны хранится во избежание утечки
|
||||
private val ebo: VertexBufferObject? // все три указателя должны хранится во избежание утечки
|
||||
private val vbo: BufferObject.VBO? // все три указателя должны хранится во избежание утечки
|
||||
private val ebo: BufferObject.EBO? // все три указателя должны хранится во избежание утечки
|
||||
private val vao: VertexArrayObject? // все три указателя должны хранится во избежание утечки
|
||||
|
||||
private val indexCount: Int
|
||||
|
Loading…
Reference in New Issue
Block a user