Commit Graph

702 Commits

Author SHA1 Message Date
74937b15ac
Oops 2024-05-05 22:34:45 +07:00
2a4b5ffb03
Server world Lua bindings 2024-05-05 22:34:18 +07:00
9104c7a46f
Floating Dungeon Worlds now can finally unload its chunks 2024-05-04 10:38:32 +07:00
a23493fa83
oops 2024-05-04 02:09:55 +07:00
b4940ce8ca
Native world storage, featuring fast unique entity index, atomic updates and paletted tile storage (does not require integer IDs to be assigned to materials/modifiers/liquids) 2024-05-04 02:06:52 +07:00
72d6db0a17
Make entity query Lua binding have less overhead 2024-05-03 17:07:21 +07:00
6ed51b6ae9
Lua message handlers 2024-05-03 16:52:00 +07:00
639aafce50
Now, at long last, unique entity index and messages 2024-05-03 16:13:16 +07:00
23dab02cc5
Eliminate unintentional entity tick time increase 2024-05-02 19:24:15 +07:00
b5c9b1f35a
Use synchronous=NORMAL in sqlite since we are using WAL 2024-05-02 17:54:48 +07:00
782fb29dbf
More Lua bindings 2024-05-02 17:23:51 +07:00
151571e8d0
More Lua bindings, minor performance improvements 2024-05-01 13:09:16 +07:00
884a432676
Make EntityIndex#walk significantly faster when querying large regions 2024-05-01 11:59:04 +07:00
afd93fea99
Unset return warp only if we are on shipworld 2024-04-29 19:16:02 +07:00
d1e478b6ef
Fix interact action not specifying entity id when originating from Lua 2024-04-29 19:11:33 +07:00
17c9664ee9
Don't write partial changes to universe chunks database 2024-04-29 18:21:09 +07:00
dafc211c10
Fix race condition in ServerUniverse when actively generating chunks 2024-04-29 18:18:10 +07:00
0dc3c996be
How? 2024-04-29 17:38:31 +07:00
430c92bd03
Blazingly fast system data deserialization 2024-04-29 17:32:17 +07:00
d1e5557f27
Misc fixes 2024-04-29 14:21:17 +07:00
26c579f568
Entity message handling 2024-04-29 13:50:59 +07:00
0af6646212
Stop objects being placed inside each other 2024-04-28 20:20:37 +07:00
fb9871f45b
Ensure counter-clockwise order of poly vertices 2024-04-28 20:07:23 +07:00
4c959b82a9
Some improvement to asset loading and feedback 2024-04-28 19:44:15 +07:00
0854baa986
Semi-fix microdungeons overlap 2024-04-28 18:18:00 +07:00
d141bb64b0
Minimal projectile net state code 2024-04-28 16:37:48 +07:00
ac55422c3b
Sequential or parallel disk access now handled properly 2024-04-26 19:02:26 +07:00
999f3a8d4f
Use world's random in animator 2024-04-26 15:01:44 +07:00
a498c8704b
Forgot to commit this 2024-04-26 15:01:27 +07:00
b0913d1522
Remove unused json stuff 2024-04-26 15:01:11 +07:00
6ffa54fb27
Kind of un-race-conditioned chunk saving 2024-04-26 01:20:13 +07:00
2e5214ef12
Finally, ocean liquids 2024-04-25 23:44:41 +07:00
7efa39bb47
Fix tile modifications failing 2024-04-25 23:36:59 +07:00
16bbc243e8
Fix constellation generation 2024-04-25 23:20:21 +07:00
be6277bb33
Add fast path for hasChangedSince() 2024-04-25 21:44:26 +07:00
b6ff323e5a
Stop objects from popping out of existence if they reside on chunk border and border chunk haven't loaded yet 2024-04-25 16:37:16 +07:00
ba0db89dcf
Damage handling (not tested because entire system is stupid) 2024-04-25 16:13:35 +07:00
c0c63b9240
Ship flight now properly accounts for desired target location in new system when switching systems 2024-04-24 11:57:22 +07:00
2a23c579bc
Persistent system worlds 2024-04-24 11:50:46 +07:00
0fb5359521
Much smarter tick scheduling 2024-04-24 11:21:23 +07:00
d93cc21dcd
Use WAL in storage databases 2024-04-24 10:29:31 +07:00
9644eda14c
Don't spam regular log with json test fails 2024-04-24 00:12:05 +07:00
21fcad14b3
Misc fixes 2024-04-24 00:06:38 +07:00
60fb895fe8
Universe migrated to sqlite database 2024-04-23 22:49:03 +07:00
9797202af2
Fix race condition in event loop shutdown when using awaitTermination() 2024-04-23 17:30:52 +07:00
195de2d160
Persistent universe parameters storage, as well as player context 2024-04-23 16:59:51 +07:00
c016dade54
SQLite as underlying file storage engine 2024-04-23 13:51:24 +07:00
87966e5fa1
Persistent world storage test 2024-04-23 03:04:17 +07:00
38eddc0276
Fix orientation update not updating spatial index 2024-04-22 23:02:04 +07:00
68ec91e1e8
Players now can place objects 2024-04-22 22:57:26 +07:00