Commit Graph

238 Commits

Author SHA1 Message Date
135f8e9728
Plant entities? 2024-04-21 22:26:02 +07:00
f89afb80bb
Working wiring 2024-04-20 21:31:26 +07:00
7e26f0d3b8
Add more world bindings 2024-04-20 14:44:20 +07:00
5c840eaf77
Fix imports 2024-04-19 15:05:58 +07:00
50a3fa6865
Merge kommons math into kstarbound 2024-04-19 14:51:36 +07:00
fffc0b6102
Misc perfromance improvements 2024-04-19 11:54:41 +07:00
a66de1133a
Fix horizon mask 2024-04-18 22:50:49 +07:00
dc585273b7
Misc fixes 2024-04-18 21:25:25 +07:00
eb6fef150e
Rearrange code execution so objects are generated parallel to applying tile changes to world 2024-04-18 21:06:40 +07:00
fc6938fc35
Deterministic dungeon containers 2024-04-18 21:05:16 +07:00
7857b8821e
Working name generator 2024-04-18 20:47:17 +07:00
432f77a676
More object placement fixes 2024-04-18 19:18:47 +07:00
432df454e2
fix dumb mistake regarding anchors 2024-04-18 18:52:19 +07:00
fde196ceae
Fix jigsaw connectors having wrong understanding of "opposite" 2024-04-18 18:35:27 +07:00
3b642ffe40
Remove "withRandom" 2024-04-18 17:55:10 +07:00
edf33ca224
Little more terrain 2024-04-18 16:43:39 +07:00
dbef69d6e6
Terrain fixes 2024-04-18 16:27:33 +07:00
3ead24267c
Active item half functional 2024-04-18 14:04:37 +07:00
d755e6cd66
Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements 2024-04-17 15:35:32 +07:00
9f52e2314d
container objects "functional" 2024-04-15 21:28:43 +07:00
77aa05d9f3
Loungeable objects, some cleanup to entities in general 2024-04-14 20:59:01 +07:00
403aac63de
Some initial fixes for Lua bindings and stuff 2024-04-14 11:48:19 +07:00
8ee60c0f4d
Some initial Lua bindings (object, animator, root, sb) 2024-04-14 01:45:15 +07:00
7f0f647494
Wire connecting? 2024-04-12 10:36:43 +07:00
a46269aa15
Performance improvement bits 2024-04-12 10:24:47 +07:00
164040b45b
SpawnEntityPacket 2024-04-11 20:36:23 +07:00
7cd0f5e173
TileModification packets 2024-04-10 22:41:41 +07:00
e134554879
Item drops stuff, but i accidentally inflated chunk memory requirements 2024-04-09 23:24:33 +07:00
8987dc5270
Use linked map and linked set so placements appear in the same order as they were supplied by dungeon parts 2024-04-09 10:59:20 +07:00
c91b448e66
More work on objects, orientations and spaces are working? kind of 2024-04-09 10:56:50 +07:00
c2e5b32c94
Very compact dungeon representation in RAM, but it is quite slow 2024-04-08 14:06:12 +07:00
53bb3bd843
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop) 2024-04-08 12:14:42 +07:00
43e9c2412d
Cave liquid 2024-04-06 01:57:44 +07:00
6f6150475e
Grass generation 2024-04-05 23:35:35 +07:00
c3c928de92
Terrain generation, staged async chunk loading 2024-04-05 18:30:45 +07:00
cb384be77a
SkyParameters are now finally generated 2024-04-04 10:50:46 +07:00
db09de857b
SystemWorld, fixed MWCRandom, event loops, universe io 2024-04-04 00:31:57 +07:00
66a3f0304a
Minor cleanup, VersionedAdapter 2024-04-02 21:53:18 +07:00
209c1a5776
TileEntities, WorldObject 2024-04-02 20:07:11 +07:00
cb63b47b12
Some sky implementation work 2024-03-30 20:12:40 +07:00
ff746f43ae
Delay perlin noise initialization until actually used 2024-03-30 18:15:06 +07:00
f452cbeeb1
Some polishing 2024-03-29 18:01:17 +07:00
21a13134a4
Player warping test code 2024-03-29 17:03:39 +07:00
77f19b77ff
Rename MaterialModifier to TileModifier 2024-03-28 21:54:55 +07:00
0c60dd6a02
Make worlds be capable of loading from disk, and capable of sending to legacy clients 2024-03-28 21:43:47 +07:00
6df7710dc2
Fix some bloppers 2024-03-28 19:19:24 +07:00
602c21edfc
Implemented all terrain selectors 2024-03-28 18:32:52 +07:00
c8683a15bd
Move terrain selectors to ru.dbotthepony.kstarbound.world.terrain 2024-03-28 13:34:01 +07:00
1d5953eb36
Move biome classes to world subpackage 2024-03-28 13:32:21 +07:00
bf5710542e
Tile damaging? 2024-03-28 10:15:43 +07:00