|
e134554879
|
Item drops stuff, but i accidentally inflated chunk memory requirements
|
2024-04-09 23:24:33 +07:00 |
|
|
8987dc5270
|
Use linked map and linked set so placements appear in the same order as they were supplied by dungeon parts
|
2024-04-09 10:59:20 +07:00 |
|
|
c91b448e66
|
More work on objects, orientations and spaces are working? kind of
|
2024-04-09 10:56:50 +07:00 |
|
|
c2e5b32c94
|
Very compact dungeon representation in RAM, but it is quite slow
|
2024-04-08 14:06:12 +07:00 |
|
|
53bb3bd843
|
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
|
2024-04-08 12:14:42 +07:00 |
|
|
43e9c2412d
|
Cave liquid
|
2024-04-06 01:57:44 +07:00 |
|
|
6f6150475e
|
Grass generation
|
2024-04-05 23:35:35 +07:00 |
|
|
c3c928de92
|
Terrain generation, staged async chunk loading
|
2024-04-05 18:30:45 +07:00 |
|
|
cb384be77a
|
SkyParameters are now finally generated
|
2024-04-04 10:50:46 +07:00 |
|
|
db09de857b
|
SystemWorld, fixed MWCRandom, event loops, universe io
|
2024-04-04 00:31:57 +07:00 |
|
|
66a3f0304a
|
Minor cleanup, VersionedAdapter
|
2024-04-02 21:53:18 +07:00 |
|
|
209c1a5776
|
TileEntities, WorldObject
|
2024-04-02 20:07:11 +07:00 |
|
|
cb63b47b12
|
Some sky implementation work
|
2024-03-30 20:12:40 +07:00 |
|
|
ff746f43ae
|
Delay perlin noise initialization until actually used
|
2024-03-30 18:15:06 +07:00 |
|
|
f452cbeeb1
|
Some polishing
|
2024-03-29 18:01:17 +07:00 |
|
|
21a13134a4
|
Player warping test code
|
2024-03-29 17:03:39 +07:00 |
|
|
77f19b77ff
|
Rename MaterialModifier to TileModifier
|
2024-03-28 21:54:55 +07:00 |
|
|
0c60dd6a02
|
Make worlds be capable of loading from disk, and capable of sending to legacy clients
|
2024-03-28 21:43:47 +07:00 |
|
|
6df7710dc2
|
Fix some bloppers
|
2024-03-28 19:19:24 +07:00 |
|
|
602c21edfc
|
Implemented all terrain selectors
|
2024-03-28 18:32:52 +07:00 |
|
|
c8683a15bd
|
Move terrain selectors to ru.dbotthepony.kstarbound.world.terrain
|
2024-03-28 13:34:01 +07:00 |
|
|
1d5953eb36
|
Move biome classes to world subpackage
|
2024-03-28 13:32:21 +07:00 |
|
|
bf5710542e
|
Tile damaging?
|
2024-03-28 10:15:43 +07:00 |
|
|
82b09721fc
|
Little more implementation
|
2024-03-27 18:05:02 +07:00 |
|
|
3579f46209
|
2 Players in same place test
|
2024-03-27 17:11:38 +07:00 |
|
|
9c1772a766
|
Functional serverside player network receive
|
2024-03-27 14:30:44 +07:00 |
|
|
551eac4072
|
move defs/player to defs/actor/player
|
2024-03-20 20:23:50 +07:00 |
|
|
8149fcb48d
|
More work towards implementing legacy protocol, new entity class tree
|
2024-03-20 20:18:41 +07:00 |
|
|
afc45aac92
|
More legacy protocol implementation
|
2024-03-20 12:39:21 +07:00 |
|
|
94cc53b176
|
Moar packets implemented, chat, tiles, broadcast, ...
|
2024-03-20 00:22:26 +07:00 |
|
|
66aa99acc2
|
NetworkedElement, Json RPC and ClientContextUpdate fixes
|
2024-03-19 15:22:05 +07:00 |
|
|
d37bad79c6
|
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
|
2024-03-17 11:10:18 +07:00 |
|
|
73cf5f596c
|
We welcome the Universe
|
2024-02-29 14:59:54 +07:00 |
|
|
df972dd891
|
Update code to match latest kommons
|
2024-02-15 19:51:15 +07:00 |
|
|
0f91102e6b
|
Ah yes, BTreeDB
|
2024-02-15 14:05:42 +07:00 |
|
|
fd233b9ab5
|
More work on legacy protocol
|
2024-02-12 16:06:51 +07:00 |
|
|
c2dc7c2e11
|
Start implementing legacy protocol
|
2024-02-10 22:55:24 +07:00 |
|
|
1e04b7e777
|
Bump kommons
|
2024-02-08 20:23:40 +07:00 |
|
|
0eea0fa13f
|
More grinding on entities and their networking
|
2024-02-05 03:17:30 +07:00 |
|
|
c5d1e0f4c7
|
Migrate to kommons
|
2024-02-03 20:41:51 +07:00 |
|
|
bd8d0e58df
|
"Fix" random crash inside stbi_load_from_memory caused by JVM releasing DirectByteBuffer while it is being used
|
2024-02-02 15:47:42 +07:00 |
|
|
cb38ecfde7
|
Move JsonUtils to json package
|
2024-02-02 12:30:22 +07:00 |
|
|
81ff32b8c1
|
Move starbound file system to top package
|
2024-01-28 20:25:31 +07:00 |
|
|
f58b0bca80
|
Actor movement controller
|
2024-01-25 19:46:41 +07:00 |
|
|
125af3141d
|
actor entity
|
2023-12-01 21:06:34 +07:00 |
|
|
4db69db0cd
|
Regular movement code port from original engine
|
2023-12-01 13:28:25 +07:00 |
|
|
8af66ff359
|
move json out of io package
|
2023-11-10 22:51:32 +07:00 |
|
|
24529aba3e
|
Switch to Luna from PUC Lua
|
2023-11-10 22:25:41 +07:00 |
|
|
792e0c6ff6
|
Original game tile collision geometry
|
2023-10-25 22:28:49 +07:00 |
|
|
d782b33970
|
Fix native memory leak
in GC language.
|
2023-10-22 14:01:21 +07:00 |
|
|
949ed802ad
|
Redesigned registry
|
2023-10-22 00:45:22 +07:00 |
|
|
93deb62d4b
|
Immutable chunk cells
|
2023-10-19 00:03:38 +07:00 |
|
|
ba0d792e83
|
Misc fixes
|
2023-10-18 22:36:46 +07:00 |
|
|
5fb6d817fc
|
Parallel move(), remove more outdated code, complete MailboxExecutorService
|
2023-10-14 22:23:30 +07:00 |
|
|
30b168766d
|
Remove kbox2d from deps and remove leftover code from previous testing stages
|
2023-10-14 19:26:28 +07:00 |
|
|
0b163481e7
|
Have textures be logically loaded from Image itself
|
2023-10-12 08:10:37 +07:00 |
|
|
c8488c3565
|
Async image data loading
|
2023-10-11 23:54:27 +07:00 |
|
|
425494e104
|
Smarter multithreading
|
2023-10-03 14:05:27 +07:00 |
|
|
087c4616b6
|
Add base movement parameters
|
2023-09-29 22:45:59 +07:00 |
|
|
2aac9f405d
|
rename movement params classes
|
2023-09-29 22:32:11 +07:00 |
|
|
ccf696a156
|
Move stuff around to reduce stress on main starbound class
|
2023-09-29 22:05:26 +07:00 |
|
|
86782e259e
|
KOptional type adapter, and movement controller defs structures
|
2023-09-29 20:26:49 +07:00 |
|
|
c0ecbe9a8b
|
Proper and accurate grid raycasting
|
2023-09-29 18:27:41 +07:00 |
|
|
97d441deba
|
Multithreaded game loading
|
2023-09-25 18:59:43 +07:00 |
|
|
40782fd18f
|
Fix possible memory leaks regarding unused resources, and tighten cache store times
|
2023-09-23 22:59:30 +07:00 |
|
|
178953bce7
|
Geometry batching
|
2023-09-23 22:40:31 +07:00 |
|
|
4a1a26a493
|
Text renderer batching
|
2023-09-23 10:57:46 +07:00 |
|
|
8d32daa840
|
Lightmap support in uber shader
|
2023-09-22 14:20:50 +07:00 |
|
|
339891b6e2
|
New shader render pipeline
|
2023-09-22 12:24:08 +07:00 |
|
|
a41037826c
|
Fixes to dataValue and flickering lights
|
2023-09-17 22:28:27 +07:00 |
|
|
3ad0e78c10
|
Remove unused graphics stuff, merge GLStateTracker with StarboundClient
|
2023-09-17 21:25:20 +07:00 |
|
|
ef52700ff2
|
Redo how images are handled, more world objects work, custom tailored interner
|
2023-09-17 18:27:16 +07:00 |
|
|
57c32beb0d
|
Bare minimum for object loading
|
2023-09-16 17:00:21 +07:00 |
|
|
84e9fd842a
|
Actual world lighting, world objects test
|
2023-09-10 13:12:37 +07:00 |
|
|
528a2e6c59
|
Some renamings and make Either be able to handle nulls
|
2023-09-08 23:39:13 +07:00 |
|
|
94fe3662ad
|
Arbitrary dimension chunks, null/not null cell distinction
|
2023-09-05 16:09:09 +07:00 |
|
|
7a69dee5ca
|
faaster
|
2023-09-04 09:43:36 +07:00 |
|
|
0657ee8ef7
|
Chunk map, circular worlds second attempt
|
2023-09-03 23:08:10 +07:00 |
|
|
f2bb0a9d2d
|
Move files around
|
2023-09-03 13:48:40 +07:00 |
|
|
808a938144
|
Slice and splice tiles, make tile layers be an abstraction, not reality
|
2023-09-03 13:43:36 +07:00 |
|
|
96e782c264
|
Make it compile against updated box2d and kvector
|
2023-09-02 20:51:15 +07:00 |
|
|
48e1cd5263
|
Категория может быть null
|
2023-08-13 19:52:33 +07:00 |
|
|
3617b38196
|
Делаем композицию вместо билдера + наследования
|
2023-08-13 19:51:01 +07:00 |
|
|
a97e51a51d
|
Небольшие попроавления имён
|
2023-08-13 15:00:32 +07:00 |
|
|
2e22dd9922
|
root.monsterMovementSettings
|
2023-04-23 09:22:02 +07:00 |
|
|
30c63e5845
|
root.monsterParameters
|
2023-04-22 11:37:06 +07:00 |
|
|
f04df9feda
|
root.monsterSkillParameter
|
2023-04-21 19:51:38 +07:00 |
|
|
11d73a6fd5
|
root.materialHealth
|
2023-04-10 19:10:05 +07:00 |
|
|
b311c8516b
|
root.materialMiningSound root.materialFootstepSound
|
2023-04-10 19:01:53 +07:00 |
|
|
3a29b49bf6
|
как так то я это проворонил
|
2023-04-03 23:41:25 +07:00 |
|
|
2d87575bfc
|
root.isTreasurePool и root.createTreasure, и полноценная подгрузка treasure pool
|
2023-03-31 11:05:48 +07:00 |
|
|
c67c2095a0
|
root.liquidStatusEffects
|
2023-03-29 19:42:44 +07:00 |
|
|
31c539948e
|
root.tenantConfig и root.getMatchingTenants
|
2023-03-29 19:11:12 +07:00 |
|
|
22b384b2a5
|
Вместо Interner от guava используется Interner от Caffeine
|
2023-03-29 13:03:12 +07:00 |
|
|
4f4baef997
|
Разделение одного пакета item на api и impl для удобства
|
2023-03-29 12:24:12 +07:00 |
|
|
59fd54499b
|
root.itemType
|
2023-03-29 12:21:19 +07:00 |
|
|
b47abdced4
|
ItemDescriptor в ItemStack ибо странно называть его так
|
2023-03-28 20:54:06 +07:00 |
|
|
89180a6664
|
root.recipesForItem и подгрузка описания рецептов
|
2023-03-28 20:52:28 +07:00 |
|
|
046698ddc5
|
root.npcConfig
|
2023-03-28 19:07:26 +07:00 |
|
|
62b67c66ad
|
Json function тесты
|
2023-03-26 21:45:37 +07:00 |
|