Commit Graph

83 Commits

Author SHA1 Message Date
1e04b7e777
Bump kommons 2024-02-08 20:23:40 +07:00
cae0a89ea2
Slightly more efficient spinning 2024-02-04 20:36:22 +07:00
d8f4d06d83
NtQueryTimerResolution 2024-02-04 20:06:12 +07:00
4ff09bea2b
sigh 2024-02-04 18:03:18 +07:00
666d746936
More networking workings 2024-02-04 14:26:45 +07:00
3e2872ea5e
Execution spinner for unified and improved spinning 2024-02-04 13:42:13 +07:00
e9b2ae84d2
bump kommons 2024-02-03 23:04:16 +07:00
c5d1e0f4c7
Migrate to kommons 2024-02-03 20:41:51 +07:00
8c731366af
USE_CAFFEINE_INTERNER compilation flag 2024-02-02 18:18:41 +07:00
cb38ecfde7
Move JsonUtils to json package 2024-02-02 12:30:22 +07:00
4d58f0ab71
Kind of more networking stuff 2024-02-02 12:09:22 +07:00
a028694010
Functional chunk tickets, chunk source, player chunk tracking 2024-02-01 15:58:44 +07:00
3561bf7086
Remove unused class 2024-01-28 20:26:38 +07:00
b7ec73bf0f
Server and network test code 2024-01-28 16:13:07 +07:00
f58b0bca80
Actor movement controller 2024-01-25 19:46:41 +07:00
1526a1c127
Universe thread, more synchronization (to allow more pararllel code), initiate player movement test once again 2023-11-11 14:25:31 +07:00
8af66ff359
move json out of io package 2023-11-10 22:51:32 +07:00
24529aba3e
Switch to Luna from PUC Lua 2023-11-10 22:25:41 +07:00
f0791a47b7
Make mailbox be lightweight as possible 2023-10-26 00:34:06 +07:00
d0862ab454
Micro optimize interner 2023-10-22 13:39:46 +07:00
064689fc25
Massively improve memory usage of world tiles 2023-10-22 10:12:39 +07:00
949ed802ad
Redesigned registry 2023-10-22 00:45:22 +07:00
5fb6d817fc
Parallel move(), remove more outdated code, complete MailboxExecutorService 2023-10-14 22:23:30 +07:00
2280882247
Add ScheduledExecutorService impl to ManualExecutorService 2023-10-13 00:42:10 +07:00
7cb9a7951f
Use immediateFuture 2023-10-11 23:29:52 +07:00
0c6736ef90
Misc fixes 2023-10-11 21:56:22 +07:00
425494e104
Smarter multithreading 2023-10-03 14:05:27 +07:00
86782e259e
KOptional type adapter, and movement controller defs structures 2023-09-29 20:26:49 +07:00
339891b6e2
New shader render pipeline 2023-09-22 12:24:08 +07:00
62dfc63839
HashTableInterner fixes 2023-09-20 17:25:40 +07:00
3ad0e78c10
Remove unused graphics stuff, merge GLStateTracker with StarboundClient 2023-09-17 21:25:20 +07:00
ef52700ff2
Redo how images are handled, more world objects work, custom tailored interner 2023-09-17 18:27:16 +07:00
57c32beb0d
Bare minimum for object loading 2023-09-16 17:00:21 +07:00
84e9fd842a
Actual world lighting, world objects test 2023-09-10 13:12:37 +07:00
da66fa389d
Use anonymous thread local here 2023-09-09 17:18:59 +07:00
bc9896d327
Make Starbound class be singleton again 2023-09-09 11:34:24 +07:00
528a2e6c59
Some renamings and make Either be able to handle nulls 2023-09-08 23:39:13 +07:00
a97e51a51d
Небольшие попроавления имён 2023-08-13 15:00:32 +07:00
2d87575bfc
root.isTreasurePool и root.createTreasure, и полноценная подгрузка treasure pool 2023-03-31 11:05:48 +07:00
c67c2095a0
root.liquidStatusEffects 2023-03-29 19:42:44 +07:00
31c539948e
root.tenantConfig и root.getMatchingTenants 2023-03-29 19:11:12 +07:00
90040aec3a
root.itemConfig и root.createItem 2023-03-29 18:20:10 +07:00
22b384b2a5
Вместо Interner от guava используется Interner от Caffeine 2023-03-29 13:03:12 +07:00
4f4baef997
Разделение одного пакета item на api и impl для удобства 2023-03-29 12:24:12 +07:00
b47abdced4
ItemDescriptor в ItemStack ибо странно называть его так 2023-03-28 20:54:06 +07:00
b0e978b2d1
Avatar, QuestInstance, серьёзные улучшения Lua 2023-03-02 15:15:54 +07:00
645766ed42
оно крашится 2023-02-22 19:32:34 +07:00
3f4c34f5e3
проверка identity 2023-02-22 10:02:08 +07:00
9da968695e
Тест аниматора, RebindableSprite и ещё приборка в GL 2023-02-21 22:49:25 +07:00
791e57cb0f
Image Reference как и для изображений, так и для спрайтов 2023-02-13 21:50:19 +07:00