Commit Graph

213 Commits

Author SHA1 Message Date
50a3fa6865
Merge kommons math into kstarbound 2024-04-19 14:51:36 +07:00
de735cc5b8
Send network packets right away 2024-04-18 14:31:08 +07:00
d755e6cd66
Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements 2024-04-17 15:35:32 +07:00
8fe7a6f951
Update all methods to not reference global timestep constant
this sets up ground for variable tick rate
2024-04-11 15:06:32 +07:00
7cd0f5e173
TileModification packets 2024-04-10 22:41:41 +07:00
318b689d2d
Fix memory requirements of previous commit :) 2024-04-10 09:55:28 +07:00
e134554879
Item drops stuff, but i accidentally inflated chunk memory requirements 2024-04-09 23:24:33 +07:00
c91b448e66
More work on objects, orientations and spaces are working? kind of 2024-04-09 10:56:50 +07:00
53bb3bd843
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop) 2024-04-08 12:14:42 +07:00
c3c928de92
Terrain generation, staged async chunk loading 2024-04-05 18:30:45 +07:00
db09de857b
SystemWorld, fixed MWCRandom, event loops, universe io 2024-04-04 00:31:57 +07:00
209c1a5776
TileEntities, WorldObject 2024-04-02 20:07:11 +07:00
fd1a63a22c
little bit polishing 2024-03-30 15:02:12 +07:00
6302661019
Entity spatial index 2024-03-30 12:36:17 +07:00
f452cbeeb1
Some polishing 2024-03-29 18:01:17 +07:00
21a13134a4
Player warping test code 2024-03-29 17:03:39 +07:00
77f19b77ff
Rename MaterialModifier to TileModifier 2024-03-28 21:54:55 +07:00
6df7710dc2
Fix some bloppers 2024-03-28 19:19:24 +07:00
bf5710542e
Tile damaging? 2024-03-28 10:15:43 +07:00
a5192bc551
Proper chunk tracking 2024-03-27 23:09:52 +07:00
3579f46209
2 Players in same place test 2024-03-27 17:11:38 +07:00
9c1772a766
Functional serverside player network receive 2024-03-27 14:30:44 +07:00
8149fcb48d
More work towards implementing legacy protocol, new entity class tree 2024-03-20 20:18:41 +07:00
afc45aac92
More legacy protocol implementation 2024-03-20 12:39:21 +07:00
94cc53b176
Moar packets implemented, chat, tiles, broadcast, ... 2024-03-20 00:22:26 +07:00
21f3a66283
Now original game client can properly connect and be on server, and also can request a disconnect 2024-03-19 16:59:01 +07:00
d37bad79c6
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
2024-03-17 11:10:18 +07:00
73cf5f596c
We welcome the Universe 2024-02-29 14:59:54 +07:00
f6d138400f
BTreeDB gone async 2024-02-12 17:27:04 +07:00
fd233b9ab5
More work on legacy protocol 2024-02-12 16:06:51 +07:00
c2dc7c2e11
Start implementing legacy protocol 2024-02-10 22:55:24 +07:00
075b8259be
Move stuff around 2024-02-10 16:49:58 +07:00
1e04b7e777
Bump kommons 2024-02-08 20:23:40 +07:00
0eea0fa13f
More grinding on entities and their networking 2024-02-05 03:17:30 +07:00
4ff09bea2b
sigh 2024-02-04 18:03:18 +07:00
666d746936
More networking workings 2024-02-04 14:26:45 +07:00
e9b2ae84d2
bump kommons 2024-02-03 23:04:16 +07:00
c4241a027a
bump kommons 2024-02-03 20:50:54 +07:00
c5d1e0f4c7
Migrate to kommons 2024-02-03 20:41:51 +07:00
278f66d892
Finally, client threads 2024-02-02 17:53:20 +07:00
0b961b72ae
Merge Player and Connection 2024-02-02 17:00:02 +07:00
4d58f0ab71
Kind of more networking stuff 2024-02-02 12:09:22 +07:00
2b95bf5e3e
More work on chunk map and chunk tickets 2024-02-01 18:33:11 +07:00
a028694010
Functional chunk tickets, chunk source, player chunk tracking 2024-02-01 15:58:44 +07:00
b7ec73bf0f
Server and network test code 2024-01-28 16:13:07 +07:00
f58b0bca80
Actor movement controller 2024-01-25 19:46:41 +07:00
8fe6da7218
Window icon 2023-12-02 15:38:00 +07:00
19c3da7b8f
jvm heap usage bar on loading screen 2023-12-02 00:16:45 +07:00
e0c511af33
Fix dot animation 2023-12-01 23:50:32 +07:00
efadaeb28c
Get rid of loading log since it stalls threads 2023-12-01 20:16:21 +07:00