Commit Graph

97 Commits

Author SHA1 Message Date
87966e5fa1
Persistent world storage test 2024-04-23 03:04:17 +07:00
38eddc0276
Fix orientation update not updating spatial index 2024-04-22 23:02:04 +07:00
68ec91e1e8
Players now can place objects 2024-04-22 22:57:26 +07:00
ab516d91a9
Responsive player tracking 2024-04-22 22:41:43 +07:00
fd583cf2b9
Fix smashOnBreak not being honored 2024-04-22 22:22:01 +07:00
934e8f8479
Plants without occupied spaces no longer crash server 2024-04-22 22:16:48 +07:00
9d049ec3aa
Better item spewing 2024-04-22 20:49:14 +07:00
baf04fe447
Object breaking 2024-04-22 20:11:16 +07:00
d9de575de6
Now root mechanics is properly handled by damageTiles 2024-04-22 17:52:25 +07:00
b50f356f7e
Functional cell rootSource mechanics 2024-04-22 17:19:05 +07:00
74bbc58c60
Functional plants 2024-04-22 16:41:05 +07:00
81492f2985
Proper biome item placement 2024-04-21 23:32:29 +07:00
135f8e9728
Plant entities? 2024-04-21 22:26:02 +07:00
f89afb80bb
Working wiring 2024-04-20 21:31:26 +07:00
7e26f0d3b8
Add more world bindings 2024-04-20 14:44:20 +07:00
5c840eaf77
Fix imports 2024-04-19 15:05:58 +07:00
50a3fa6865
Merge kommons math into kstarbound 2024-04-19 14:51:36 +07:00
dc585273b7
Misc fixes 2024-04-18 21:25:25 +07:00
fc6938fc35
Deterministic dungeon containers 2024-04-18 21:05:16 +07:00
3ead24267c
Active item half functional 2024-04-18 14:04:37 +07:00
d755e6cd66
Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements 2024-04-17 15:35:32 +07:00
9f52e2314d
container objects "functional" 2024-04-15 21:28:43 +07:00
77aa05d9f3
Loungeable objects, some cleanup to entities in general 2024-04-14 20:59:01 +07:00
403aac63de
Some initial fixes for Lua bindings and stuff 2024-04-14 11:48:19 +07:00
8ee60c0f4d
Some initial Lua bindings (object, animator, root, sb) 2024-04-14 01:45:15 +07:00
7f0f647494
Wire connecting? 2024-04-12 10:36:43 +07:00
a46269aa15
Performance improvement bits 2024-04-12 10:24:47 +07:00
164040b45b
SpawnEntityPacket 2024-04-11 20:36:23 +07:00
8fe7a6f951
Update all methods to not reference global timestep constant
this sets up ground for variable tick rate
2024-04-11 15:06:32 +07:00
7cd0f5e173
TileModification packets 2024-04-10 22:41:41 +07:00
e134554879
Item drops stuff, but i accidentally inflated chunk memory requirements 2024-04-09 23:24:33 +07:00
c91b448e66
More work on objects, orientations and spaces are working? kind of 2024-04-09 10:56:50 +07:00
53bb3bd843
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop) 2024-04-08 12:14:42 +07:00
c3c928de92
Terrain generation, staged async chunk loading 2024-04-05 18:30:45 +07:00
cb384be77a
SkyParameters are now finally generated 2024-04-04 10:50:46 +07:00
db09de857b
SystemWorld, fixed MWCRandom, event loops, universe io 2024-04-04 00:31:57 +07:00
209c1a5776
TileEntities, WorldObject 2024-04-02 20:07:11 +07:00
cb63b47b12
Some sky implementation work 2024-03-30 20:12:40 +07:00
fd1a63a22c
little bit polishing 2024-03-30 15:02:12 +07:00
6302661019
Entity spatial index 2024-03-30 12:36:17 +07:00
f2c2db2e9d
ServerWorldTracker 2024-03-28 22:29:21 +07:00
6df7710dc2
Fix some bloppers 2024-03-28 19:19:24 +07:00
b8a8e79819
Entity.description 2024-03-28 13:17:01 +07:00
9b9856ebd1
EntityDestroyPacket 2024-03-28 13:01:57 +07:00
3579f46209
2 Players in same place test 2024-03-27 17:11:38 +07:00
9c1772a766
Functional serverside player network receive 2024-03-27 14:30:44 +07:00
551eac4072
move defs/player to defs/actor/player 2024-03-20 20:23:50 +07:00
8149fcb48d
More work towards implementing legacy protocol, new entity class tree 2024-03-20 20:18:41 +07:00
afc45aac92
More legacy protocol implementation 2024-03-20 12:39:21 +07:00
73cf5f596c
We welcome the Universe 2024-02-29 14:59:54 +07:00