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4c959b82a9
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Some improvement to asset loading and feedback
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2024-04-28 19:44:15 +07:00 |
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ac55422c3b
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Sequential or parallel disk access now handled properly
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2024-04-26 19:02:26 +07:00 |
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0fb5359521
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Much smarter tick scheduling
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2024-04-24 11:21:23 +07:00 |
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74bbc58c60
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Functional plants
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2024-04-22 16:41:05 +07:00 |
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135f8e9728
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Plant entities?
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2024-04-21 22:26:02 +07:00 |
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50a3fa6865
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Merge kommons math into kstarbound
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2024-04-19 14:51:36 +07:00 |
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fffc0b6102
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Misc perfromance improvements
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2024-04-19 11:54:41 +07:00 |
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d755e6cd66
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Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements
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2024-04-17 15:35:32 +07:00 |
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403aac63de
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Some initial fixes for Lua bindings and stuff
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2024-04-14 11:48:19 +07:00 |
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e134554879
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Item drops stuff, but i accidentally inflated chunk memory requirements
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2024-04-09 23:24:33 +07:00 |
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c2e5b32c94
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Very compact dungeon representation in RAM, but it is quite slow
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2024-04-08 14:06:12 +07:00 |
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53bb3bd843
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Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
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2024-04-08 12:14:42 +07:00 |
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66a3f0304a
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Minor cleanup, VersionedAdapter
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2024-04-02 21:53:18 +07:00 |
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209c1a5776
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TileEntities, WorldObject
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2024-04-02 20:07:11 +07:00 |
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602c21edfc
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Implemented all terrain selectors
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2024-03-28 18:32:52 +07:00 |
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d37bad79c6
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WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
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2024-03-17 11:10:18 +07:00 |
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73cf5f596c
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We welcome the Universe
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2024-02-29 14:59:54 +07:00 |
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0f91102e6b
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Ah yes, BTreeDB
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2024-02-15 14:05:42 +07:00 |
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1e04b7e777
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Bump kommons
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2024-02-08 20:23:40 +07:00 |
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c5d1e0f4c7
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Migrate to kommons
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2024-02-03 20:41:51 +07:00 |
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bd8d0e58df
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"Fix" random crash inside stbi_load_from_memory caused by JVM releasing DirectByteBuffer while it is being used
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2024-02-02 15:47:42 +07:00 |
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cb38ecfde7
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Move JsonUtils to json package
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2024-02-02 12:30:22 +07:00 |
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81ff32b8c1
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Move starbound file system to top package
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2024-01-28 20:25:31 +07:00 |
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8af66ff359
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move json out of io package
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2023-11-10 22:51:32 +07:00 |
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792e0c6ff6
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Original game tile collision geometry
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2023-10-25 22:28:49 +07:00 |
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d782b33970
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Fix native memory leak
in GC language.
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2023-10-22 14:01:21 +07:00 |
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5fb6d817fc
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Parallel move(), remove more outdated code, complete MailboxExecutorService
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2023-10-14 22:23:30 +07:00 |
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30b168766d
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Remove kbox2d from deps and remove leftover code from previous testing stages
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2023-10-14 19:26:28 +07:00 |
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0b163481e7
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Have textures be logically loaded from Image itself
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2023-10-12 08:10:37 +07:00 |
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c8488c3565
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Async image data loading
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2023-10-11 23:54:27 +07:00 |
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425494e104
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Smarter multithreading
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2023-10-03 14:05:27 +07:00 |
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97d441deba
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Multithreaded game loading
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2023-09-25 18:59:43 +07:00 |
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40782fd18f
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Fix possible memory leaks regarding unused resources, and tighten cache store times
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2023-09-23 22:59:30 +07:00 |
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ef52700ff2
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Redo how images are handled, more world objects work, custom tailored interner
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2023-09-17 18:27:16 +07:00 |
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57c32beb0d
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Bare minimum for object loading
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2023-09-16 17:00:21 +07:00 |
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528a2e6c59
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Some renamings and make Either be able to handle nulls
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2023-09-08 23:39:13 +07:00 |
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96e782c264
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Make it compile against updated box2d and kvector
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2023-09-02 20:51:15 +07:00 |
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9da968695e
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Тест аниматора, RebindableSprite и ещё приборка в GL
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2023-02-21 22:49:25 +07:00 |
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791e57cb0f
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Image Reference как и для изображений, так и для спрайтов
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2023-02-13 21:50:19 +07:00 |
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0052adf89a
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непонятно как делать animator
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2023-02-13 15:42:42 +07:00 |
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ed12e99d43
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Более тесно связанные классы ассетов
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2023-02-10 14:55:39 +07:00 |
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ebdf0aa642
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я даже не знаю что сказать про динамические прототипы...
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2023-02-07 20:09:52 +07:00 |
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15abdba2c5
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Starbound теперь более не синглтон, а настоящий класс
удалил кучу устаревших классов ибо они совсем не имеют смысла
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2023-02-06 17:17:42 +07:00 |
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d44fd8d6c1
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Недо-чтение партиклей, Either<>
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2023-02-05 16:14:16 +07:00 |
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6584087842
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AssetReference, AssetPathStack и корректировка существующих адаптеров
|
2023-02-05 00:39:18 +07:00 |
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2dd84318cc
|
SBPattern как util
|
2023-02-04 14:54:18 +07:00 |
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7fc4d225a2
|
JSON Описание игрока
|
2023-02-04 14:47:26 +07:00 |
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f3a2c1d327
|
Все адаптеры на аннотациях
|
2023-01-23 13:48:50 +07:00 |
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c80372e0fa
|
Больше переноса на TypeAdapterFactory
|
2023-01-22 23:11:20 +07:00 |
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7eaccacc68
|
Более правильные имена
|
2023-01-02 00:11:55 +07:00 |
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