Commit Graph

18 Commits

Author SHA1 Message Date
baf04fe447
Object breaking 2024-04-22 20:11:16 +07:00
74bbc58c60
Functional plants 2024-04-22 16:41:05 +07:00
135f8e9728
Plant entities? 2024-04-21 22:26:02 +07:00
f89afb80bb
Working wiring 2024-04-20 21:31:26 +07:00
7e26f0d3b8
Add more world bindings 2024-04-20 14:44:20 +07:00
fc6938fc35
Deterministic dungeon containers 2024-04-18 21:05:16 +07:00
8f407465f5
All composing terrain selectors now can reference other terrain selectors by name 2024-04-18 16:54:05 +07:00
3ead24267c
Active item half functional 2024-04-18 14:04:37 +07:00
30ca2c9573
Add random:randn 2024-04-17 15:57:06 +07:00
d755e6cd66
Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements 2024-04-17 15:35:32 +07:00
8ee60c0f4d
Some initial Lua bindings (object, animator, root, sb) 2024-04-14 01:45:15 +07:00
7cd0f5e173
TileModification packets 2024-04-10 22:41:41 +07:00
c91b448e66
More work on objects, orientations and spaces are working? kind of 2024-04-09 10:56:50 +07:00
53bb3bd843
Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop) 2024-04-08 12:14:42 +07:00
ff746f43ae
Delay perlin noise initialization until actually used 2024-03-30 18:15:06 +07:00
602c21edfc
Implemented all terrain selectors 2024-03-28 18:32:52 +07:00
9c1772a766
Functional serverside player network receive 2024-03-27 14:30:44 +07:00
d37bad79c6
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
2024-03-17 11:10:18 +07:00