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baf04fe447
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Object breaking
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2024-04-22 20:11:16 +07:00 |
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74bbc58c60
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Functional plants
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2024-04-22 16:41:05 +07:00 |
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135f8e9728
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Plant entities?
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2024-04-21 22:26:02 +07:00 |
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f89afb80bb
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Working wiring
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2024-04-20 21:31:26 +07:00 |
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7e26f0d3b8
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Add more world bindings
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2024-04-20 14:44:20 +07:00 |
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fc6938fc35
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Deterministic dungeon containers
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2024-04-18 21:05:16 +07:00 |
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8f407465f5
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All composing terrain selectors now can reference other terrain selectors by name
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2024-04-18 16:54:05 +07:00 |
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3ead24267c
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Active item half functional
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2024-04-18 14:04:37 +07:00 |
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30ca2c9573
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Add random:randn
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2024-04-17 15:57:06 +07:00 |
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d755e6cd66
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Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements
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2024-04-17 15:35:32 +07:00 |
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8ee60c0f4d
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Some initial Lua bindings (object, animator, root, sb)
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2024-04-14 01:45:15 +07:00 |
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7cd0f5e173
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TileModification packets
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2024-04-10 22:41:41 +07:00 |
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c91b448e66
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More work on objects, orientations and spaces are working? kind of
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2024-04-09 10:56:50 +07:00 |
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53bb3bd843
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Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
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2024-04-08 12:14:42 +07:00 |
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ff746f43ae
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Delay perlin noise initialization until actually used
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2024-03-30 18:15:06 +07:00 |
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602c21edfc
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Implemented all terrain selectors
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2024-03-28 18:32:52 +07:00 |
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9c1772a766
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Functional serverside player network receive
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2024-03-27 14:30:44 +07:00 |
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d37bad79c6
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WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
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2024-03-17 11:10:18 +07:00 |
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