f95bc9762f
Minimally working Monster entities
...
PathController, PathFinder
Actor movement controller Lua bindings
Game loading no longer block Universe thread, more efficient registry population synchronization
Environmental status effects now can be stat modifiers
2024-06-28 22:44:13 +07:00
ba0db89dcf
Damage handling (not tested because entire system is stupid)
2024-04-25 16:13:35 +07:00
74bbc58c60
Functional plants
2024-04-22 16:41:05 +07:00
135f8e9728
Plant entities?
2024-04-21 22:26:02 +07:00
d9a6d97c4f
Move vectors io to streams
2024-04-19 15:00:29 +07:00
50a3fa6865
Merge kommons math into kstarbound
2024-04-19 14:51:36 +07:00
db09de857b
SystemWorld, fixed MWCRandom, event loops, universe io
2024-04-04 00:31:57 +07:00
209c1a5776
TileEntities, WorldObject
2024-04-02 20:07:11 +07:00
3579f46209
2 Players in same place test
2024-03-27 17:11:38 +07:00
9c1772a766
Functional serverside player network receive
2024-03-27 14:30:44 +07:00
8149fcb48d
More work towards implementing legacy protocol, new entity class tree
2024-03-20 20:18:41 +07:00
d37bad79c6
WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
...
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
2024-03-17 11:10:18 +07:00
fd233b9ab5
More work on legacy protocol
2024-02-12 16:06:51 +07:00
1e04b7e777
Bump kommons
2024-02-08 20:23:40 +07:00
c4241a027a
bump kommons
2024-02-03 20:50:54 +07:00
c5d1e0f4c7
Migrate to kommons
2024-02-03 20:41:51 +07:00
4d58f0ab71
Kind of more networking stuff
2024-02-02 12:09:22 +07:00
84e9fd842a
Actual world lighting, world objects test
2023-09-10 13:12:37 +07:00