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ba0db89dcf
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Damage handling (not tested because entire system is stupid)
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2024-04-25 16:13:35 +07:00 |
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d93cc21dcd
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Use WAL in storage databases
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2024-04-24 10:29:31 +07:00 |
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60fb895fe8
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Universe migrated to sqlite database
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2024-04-23 22:49:03 +07:00 |
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9797202af2
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Fix race condition in event loop shutdown when using awaitTermination()
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2024-04-23 17:30:52 +07:00 |
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195de2d160
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Persistent universe parameters storage, as well as player context
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2024-04-23 16:59:51 +07:00 |
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87966e5fa1
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Persistent world storage test
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2024-04-23 03:04:17 +07:00 |
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4212390bf3
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event loop now accepts tasks during shutdown if they happen inside event loop
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2024-04-22 22:01:16 +07:00 |
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17a3de38bc
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Improvements to scheduling inside blockable event loop
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2024-04-22 16:39:38 +07:00 |
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fbbab1c82d
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Use floats for perlin noise matrices, since they don't need double precision
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2024-04-21 22:27:48 +07:00 |
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135f8e9728
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Plant entities?
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2024-04-21 22:26:02 +07:00 |
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5c13567fed
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Paced tile damage/modifications, to root out evil actors
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2024-04-20 22:38:13 +07:00 |
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7e26f0d3b8
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Add more world bindings
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2024-04-20 14:44:20 +07:00 |
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50a3fa6865
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Merge kommons math into kstarbound
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2024-04-19 14:51:36 +07:00 |
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fffc0b6102
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Misc perfromance improvements
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2024-04-19 11:54:41 +07:00 |
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100afadd5c
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Blockable event loop without locking
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2024-04-19 11:27:55 +07:00 |
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d755e6cd66
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Items (not finished), Item Registry, performance tweaks, memory improvements, loading performance improvements
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2024-04-17 15:35:32 +07:00 |
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77aa05d9f3
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Loungeable objects, some cleanup to entities in general
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2024-04-14 20:59:01 +07:00 |
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8ee60c0f4d
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Some initial Lua bindings (object, animator, root, sb)
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2024-04-14 01:45:15 +07:00 |
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8fe7a6f951
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Update all methods to not reference global timestep constant
this sets up ground for variable tick rate
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2024-04-11 15:06:32 +07:00 |
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7cd0f5e173
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TileModification packets
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2024-04-10 22:41:41 +07:00 |
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b3b51aefa5
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Bring back lazingly initialized perlin noise
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2024-04-10 10:07:44 +07:00 |
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e134554879
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Item drops stuff, but i accidentally inflated chunk memory requirements
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2024-04-09 23:24:33 +07:00 |
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c91b448e66
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More work on objects, orientations and spaces are working? kind of
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2024-04-09 10:56:50 +07:00 |
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53bb3bd843
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Dungeons generation (need optimizing), BlockableEventLoop (finally normal event loop)
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2024-04-08 12:14:42 +07:00 |
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68f3d6aa29
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Flatten perlin noise structure, improving perfomance by margin of 4
не рузен
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2024-04-06 03:02:32 +07:00 |
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c3c928de92
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Terrain generation, staged async chunk loading
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2024-04-05 18:30:45 +07:00 |
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db09de857b
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SystemWorld, fixed MWCRandom, event loops, universe io
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2024-04-04 00:31:57 +07:00 |
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209c1a5776
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TileEntities, WorldObject
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2024-04-02 20:07:11 +07:00 |
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cb63b47b12
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Some sky implementation work
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2024-03-30 20:12:40 +07:00 |
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ff746f43ae
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Delay perlin noise initialization until actually used
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2024-03-30 18:15:06 +07:00 |
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77f19b77ff
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Rename MaterialModifier to TileModifier
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2024-03-28 21:54:55 +07:00 |
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0c60dd6a02
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Make worlds be capable of loading from disk, and capable of sending to legacy clients
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2024-03-28 21:43:47 +07:00 |
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6df7710dc2
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Fix some bloppers
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2024-03-28 19:19:24 +07:00 |
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602c21edfc
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Implemented all terrain selectors
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2024-03-28 18:32:52 +07:00 |
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7973724193
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Compensate for system scheduler inaccuracy instead of spin locking
this eliminates CPU cycles burning
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2024-03-28 13:07:00 +07:00 |
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9b9856ebd1
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EntityDestroyPacket
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2024-03-28 13:01:57 +07:00 |
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3579f46209
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2 Players in same place test
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2024-03-27 17:11:38 +07:00 |
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9c1772a766
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Functional serverside player network receive
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2024-03-27 14:30:44 +07:00 |
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94cc53b176
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Moar packets implemented, chat, tiles, broadcast, ...
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2024-03-20 00:22:26 +07:00 |
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66aa99acc2
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NetworkedElement, Json RPC and ClientContextUpdate fixes
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2024-03-19 15:22:05 +07:00 |
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d37bad79c6
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WorldTemplate, WorldLayout, VisitableWorldParameters, Biomes, BiomeDefinitions, Trees, Grass, Bushes, Terrain Selectors
RenderDirectives, JsonRPC, Json adapters fixes, DispatchingTypeAdapter
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2024-03-17 11:10:18 +07:00 |
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73cf5f596c
|
We welcome the Universe
|
2024-02-29 14:59:54 +07:00 |
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1e04b7e777
|
Bump kommons
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2024-02-08 20:23:40 +07:00 |
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cae0a89ea2
|
Slightly more efficient spinning
|
2024-02-04 20:36:22 +07:00 |
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d8f4d06d83
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NtQueryTimerResolution
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2024-02-04 20:06:12 +07:00 |
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4ff09bea2b
|
sigh
|
2024-02-04 18:03:18 +07:00 |
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666d746936
|
More networking workings
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2024-02-04 14:26:45 +07:00 |
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3e2872ea5e
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Execution spinner for unified and improved spinning
|
2024-02-04 13:42:13 +07:00 |
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e9b2ae84d2
|
bump kommons
|
2024-02-03 23:04:16 +07:00 |
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c5d1e0f4c7
|
Migrate to kommons
|
2024-02-03 20:41:51 +07:00 |
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