f9b339c0e4
More native Lua work
2024-12-30 12:03:14 +07:00
e1d1531e0a
Move remaining bindings to PUC Lua
2024-12-28 13:56:08 +07:00
311c6a4e47
Migrate world bindings to PUC Lua
2024-12-22 21:54:12 +07:00
9687c25bb0
Complete utility bindings, pushing Java objects to Lua
2024-12-18 22:26:13 +07:00
658dffc832
Partial utility bindings
2024-12-18 13:02:13 +07:00
a17bb2a732
Don't know why, but all monsters do is constantly walk to left
2024-07-13 18:05:17 +07:00
f95bc9762f
Minimally working Monster entities
...
PathController, PathFinder
Actor movement controller Lua bindings
Game loading no longer block Universe thread, more efficient registry population synchronization
Environmental status effects now can be stat modifiers
2024-06-28 22:44:13 +07:00
56c154cc96
provideConfigBindings
2024-05-25 21:16:46 +07:00
1b7076f04f
Use Lua's random in util bindings
2024-05-22 18:58:30 +07:00
50a3fa6865
Merge kommons math into kstarbound
2024-04-19 14:51:36 +07:00
fffc0b6102
Misc perfromance improvements
2024-04-19 11:54:41 +07:00
8ee60c0f4d
Some initial Lua bindings (object, animator, root, sb)
2024-04-14 01:45:15 +07:00