Update properties
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
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org.gradle.jvmargs=-Xmx1G
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org.gradle.jvmargs=-Xmx4G
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org.gradle.daemon=true
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org.gradle.parallel=true
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org.gradle.caching=true
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@ -28,18 +28,18 @@ loader_version_range=[4,)
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# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
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# Must match the String constant located in the main mod class annotated with @Mod.
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mod_id=examplemod
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mod_id=better_random
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# The human-readable display name for the mod.
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mod_name=Example Mod
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mod_name=Better Random
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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mod_license=BSD 2 Clause
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# The mod version. See https://semver.org/
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mod_version=1.0.0
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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mod_group_id=com.example.examplemod
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mod_group_id=ru.dbotthepony.mc.brng
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# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
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mod_authors=YourNameHere, OtherNameHere
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mod_authors=DBotThePony
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# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
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mod_description=Example mod description.\nNewline characters can be used and will be replaced properly.
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mod_description=Replaces random number generator Minecraft uses with something more sane.
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