From 3fe39891e5430ed91cda3ff00e4f7fe7455f3f61 Mon Sep 17 00:00:00 2001 From: DBotThePony Date: Tue, 11 Mar 2025 11:08:33 +0700 Subject: [PATCH] Update readme --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b474164..1497cc5 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,7 @@ with a better random number generator, [gjrand](https://gjrand.sourceforge.net). ### Features: * Replaces `RandomSupport#create`, and subsequently, `Entity#random`, `Level#random`, worldgen (but not noise map, which means world will have same elevation, but different feature placement), countless other places including mods; + * Patches `WorldgenRandom` to convert `LegacyRandomSource` and `XoroshiroRandomSource` to random provided by Better Random, albeit patch is lazy and it may interfere with other mods which deliberately want these random generators to be underlying generators; * Replaces `RandomSequence` and `RandomSequences` with versions which use gjrand; * Replaces `Level#getBlockRandomPos` to use `Level#random`. Previously, `getBlockRandomPos` utilized LCG with even worse properties than one of `Level#random`.