Give enough heap during test because neoforge now finally launches game before launching unit tests
THIS also means, we can FINALLY unit-test pieces which rely on game being initialized
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@ -122,6 +122,7 @@ sourceSets {
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tasks.test {
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tasks.test {
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useJUnitPlatform()
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useJUnitPlatform()
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maxHeapSize = "4G"
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}
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}
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configurations {
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configurations {
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