Prioritize chests closer to player first
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@ -464,6 +464,8 @@ class QuickStackPacket(
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if (findCaps.isEmpty()) return
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findCaps.sortBy { it.first.blockPos.distToCenterSqr(player.position) }
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val eyes = player.eyePosition
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val ignoreBlockstates = HashSet<BlockState>()
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findCaps.forEach { (b, _) -> ignoreBlockstates.add(b.blockState) }
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