Allow HFB to be enchanted at table directly
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09111a87d9
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@ -18,6 +18,9 @@ import net.minecraft.world.item.Item
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import net.minecraft.world.item.ItemStack
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import net.minecraft.world.item.Rarity
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import net.minecraft.world.item.TooltipFlag
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import net.minecraft.world.item.Vanishable
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import net.minecraft.world.item.enchantment.Enchantment
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import net.minecraft.world.item.enchantment.EnchantmentCategory
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import net.minecraft.world.level.Level
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import net.minecraft.world.level.block.Blocks
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import net.minecraft.world.level.block.state.BlockState
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@ -56,7 +59,7 @@ fun getSweepingDamageRatioHook(ply: LivingEntity): Float? {
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return null
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}
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class EnergySwordItem : Item(Properties().stacksTo(1).rarity(Rarity.RARE).tab(OverdriveThatMatters.INSTANCE.CREATIVE_TAB)) {
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class EnergySwordItem : Item(Properties().stacksTo(1).rarity(Rarity.RARE).tab(OverdriveThatMatters.INSTANCE.CREATIVE_TAB)), Vanishable {
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val chargedAttributes: Multimap<Attribute, AttributeModifier>
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val dischargedAttributes: Multimap<Attribute, AttributeModifier>
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@ -80,6 +83,14 @@ class EnergySwordItem : Item(Properties().stacksTo(1).rarity(Rarity.RARE).tab(Ov
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return p_41456_.count == 1
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}
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override fun canApplyAtEnchantingTable(stack: ItemStack, enchantment: Enchantment): Boolean {
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return enchantment.category == EnchantmentCategory.WEAPON
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}
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override fun getEnchantmentValue(stack: ItemStack): Int {
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return 12
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}
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override fun getDestroySpeed(itemStack: ItemStack, blockState: BlockState): Float {
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val energy = itemStack.getCapability(MatteryCapability.ENERGY).orNull() ?: return 1f
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