Swap places of input and output slots in matter decomposer
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@ -21,10 +21,10 @@ class MatterDecomposerScreen(p_97741_: MatterDecomposerMenu, p_97742_: Inventory
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BatterySlotPanel(this, frame, menu.batterySlot, LEFT_MARGIN, SLOT_TOP_UNDER_GAUGE)
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BatterySlotPanel(this, frame, menu.batterySlot, LEFT_MARGIN, SLOT_TOP_UNDER_GAUGE)
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SlotPanel(this, frame, menu.input, 56f, PROGRESS_SLOT_TOP)
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SlotPanel(this, frame, menu.input, 122f, PROGRESS_SLOT_TOP)
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ProgressGaugePanel(this, frame, menu.progressWidget, 78f, PROGRESS_ARROW_TOP)
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ProgressGaugePanel(this, frame, menu.progressWidget, 96f, PROGRESS_ARROW_TOP).also { it.flop = true }
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SlotPanel(this, frame, menu.outputMain, 104f, PROGRESS_SLOT_TOP)
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SlotPanel(this, frame, menu.outputMain, 74f, PROGRESS_SLOT_TOP)
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SlotPanel(this, frame, menu.outputStacking, 122f, PROGRESS_SLOT_TOP)
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SlotPanel(this, frame, menu.outputStacking, 56f, PROGRESS_SLOT_TOP)
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return frame
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return frame
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}
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}
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