Nerf tritanium armor values
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@ -45,8 +45,8 @@ private object TritaniumArmorMaterial : ArmorMaterial {
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const val ID = "${OverdriveThatMatters.MOD_ID}:tritanium_armor"
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const val ID = "${OverdriveThatMatters.MOD_ID}:tritanium_armor"
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override fun getName(): String = ID
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override fun getName(): String = ID
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override fun getToughness() = 2.6f
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override fun getToughness() = 1f
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override fun getKnockbackResistance() = 0.2f
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override fun getKnockbackResistance() = 0.05f
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}
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}
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private object TritaniumArmorRenderProperties : IClientItemExtensions {
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private object TritaniumArmorRenderProperties : IClientItemExtensions {
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