:3
This commit is contained in:
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5064a6d996
commit
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@ -36,6 +36,7 @@ fun addDecorativeData(blockStateProvider: MatteryBlockStateProvider, itemModelPr
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DataGen.decorativeCubeAll(MBlocks.CARBON_FIBRE_BLOCK)
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DataGen.decorativeCubeAll(MBlocks.CARBON_FIBRE_BLOCK)
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DataGen.decorativeCubeAllCutout(MBlocks.METAL_MESH)
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DataGen.decorativeCubeAllCutout(MBlocks.METAL_MESH)
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DataGen.decorativePillar(MBlocks.TIRE_BLOCK, "carbon_fibre_block", "tire")
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DataGen.decoratives(MRegistry.TRITANIUM_BLOCK)
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DataGen.decoratives(MRegistry.TRITANIUM_BLOCK)
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@ -259,6 +260,7 @@ fun addDecorativeData(blockStateProvider: MatteryBlockStateProvider, itemModelPr
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itemModelProvider.block(MItems.LABORATORY_LAMP_INVERTED, MItems.LABORATORY_LAMP.registryName!!.path + "_unlit")
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itemModelProvider.block(MItems.LABORATORY_LAMP_INVERTED, MItems.LABORATORY_LAMP.registryName!!.path + "_unlit")
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itemModelProvider.block(MItems.DANGER_STRIPE_BLOCK, MItems.DANGER_STRIPE_BLOCK.registryName!!.path + "_0")
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itemModelProvider.block(MItems.DANGER_STRIPE_BLOCK, MItems.DANGER_STRIPE_BLOCK.registryName!!.path + "_0")
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itemModelProvider.block(MItems.METAL_BEAM)
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itemModelProvider.block(MItems.METAL_BEAM)
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itemModelProvider.block(MItems.TIRE_BLOCK)
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blockStateProvider.block(MBlocks.METAL_BEAM_CENTER)
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blockStateProvider.block(MBlocks.METAL_BEAM_CENTER)
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itemModelProvider.block(MItems.METAL_BEAM_CENTER)
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itemModelProvider.block(MItems.METAL_BEAM_CENTER)
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@ -127,6 +127,7 @@ fun addItemModels(provider: MatteryItemModelProvider) {
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provider.generated(MItems.BREAD_MONSTER_SPAWN_EGG, modLocation("item/egg/bread_monster"))
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provider.generated(MItems.BREAD_MONSTER_SPAWN_EGG, modLocation("item/egg/bread_monster"))
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provider.generated(MItems.LOADER_SPAWN_EGG, modLocation("item/egg/loader"))
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provider.generated(MItems.LOADER_SPAWN_EGG, modLocation("item/egg/loader"))
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provider.generated(MItems.ANDROID_MELEE_SPAWN_EGG, modLocation("item/egg/android_melee"))
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provider.generatedTiered(MItems.BATTERIES, "battery_tier")
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provider.generatedTiered(MItems.BATTERIES, "battery_tier")
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provider.generated(MItems.BATTERY_CREATIVE)
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provider.generated(MItems.BATTERY_CREATIVE)
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@ -653,6 +653,8 @@ private fun blocks(provider: MatteryLanguageProvider) {
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add(MBlocks.METAL_JUNK, "desc", "Useless junk, or is it?")
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add(MBlocks.METAL_JUNK, "desc", "Useless junk, or is it?")
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add(MBlocks.METAL_MESH, "Metal Grate")
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add(MBlocks.METAL_MESH, "Metal Grate")
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add(MBlocks.TIRE_BLOCK, "Tire")
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add(MBlocks.TRITANIUM_ORE, "Tritanium Ore")
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add(MBlocks.TRITANIUM_ORE, "Tritanium Ore")
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add(MBlocks.DEEPSLATE_TRITANIUM_ORE, "Deepslate Tritanium Ore")
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add(MBlocks.DEEPSLATE_TRITANIUM_ORE, "Deepslate Tritanium Ore")
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add(MBlocks.TRITANIUM_RAW_BLOCK, "Raw Tritanium Block")
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add(MBlocks.TRITANIUM_RAW_BLOCK, "Raw Tritanium Block")
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@ -832,6 +834,9 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.CARBON_MESH, "Carbon Mesh")
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add(MItems.CARBON_MESH, "Carbon Mesh")
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add(MItems.DISPLAY_SCREEN, "Display Screen")
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add(MItems.DISPLAY_SCREEN, "Display Screen")
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add(MItems.ROGUE_AI_CORE, "Rogue AI Core")
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add(MItems.ROGUE_AI_CORE, "desc", "It appears that this device is still active, pulsating with a crimson light")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "Spacetime Equalizer")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "Spacetime Equalizer")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "description", "Once within close proximity of massive spacetime dilation anomaly, equalizes spacetime in it's radius")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "description", "Once within close proximity of massive spacetime dilation anomaly, equalizes spacetime in it's radius")
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@ -865,10 +870,11 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.ENERGY_SWORD, "desc4", "Does not benefit from Sweeping Edge enchantment")
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add(MItems.ENERGY_SWORD, "desc4", "Does not benefit from Sweeping Edge enchantment")
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add(MItems.FALLING_SUN, "◄ Falling Sun ►")
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add(MItems.FALLING_SUN, "◄ Falling Sun ►")
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add(MItems.FALLING_SUN, "desc", "Prototype weapon, needs power to operate")
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add(MItems.FALLING_SUN, "desc", "A ridiculously unwieldy weapon, needs power to operate")
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add(MItems.FALLING_SUN, "desc2", "Deals extra damage to androids when empowered")
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add(MItems.FALLING_SUN, "desc2", "Deals extra damage to androids when empowered")
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add(MItems.FALLING_SUN, "desc3", "Always strikes surrounding enemies with full damage if empowered")
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add(MItems.FALLING_SUN, "desc3", "Always strikes surrounding enemies with full damage if empowered")
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add(MItems.FALLING_SUN, "desc4", "Does not benefit from Sweeping Edge enchantment")
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add(MItems.FALLING_SUN, "desc4", "Does not benefit from Sweeping Edge enchantment")
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add(MItems.FALLING_SUN, "desc5", "§oHas my judgement come so soon?")
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add(MItems.PORTABLE_CONDENSATION_DRIVE, "Portable Condensation Drive")
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add(MItems.PORTABLE_CONDENSATION_DRIVE, "Portable Condensation Drive")
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add(MItems.PORTABLE_DENSE_CONDENSATION_DRIVE, "Portable Dense Condensation Drive")
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add(MItems.PORTABLE_DENSE_CONDENSATION_DRIVE, "Portable Dense Condensation Drive")
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@ -940,6 +946,9 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.LOADER_SPAWN_EGG, "Loader Spawn Egg")
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add(MItems.LOADER_SPAWN_EGG, "Loader Spawn Egg")
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add(MEntityTypes.LOADER, "Loader")
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add(MEntityTypes.LOADER, "Loader")
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add(MItems.ANDROID_MELEE_SPAWN_EGG, "Melee Android Spawn Egg")
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add(MEntityTypes.ANDROID_MELEE, "Melee Android")
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}
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}
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}
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}
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@ -657,6 +657,8 @@ private fun blocks(provider: MatteryLanguageProvider) {
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add(MBlocks.METAL_JUNK, "Металлический хлам")
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add(MBlocks.METAL_JUNK, "Металлический хлам")
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add(MBlocks.METAL_JUNK, "desc", "Бесполезный хлам, или нет?")
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add(MBlocks.METAL_JUNK, "desc", "Бесполезный хлам, или нет?")
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add(MBlocks.TIRE_BLOCK, "Колесо")
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add(MBlocks.TRITANIUM_ORE, "Тритановая руда")
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add(MBlocks.TRITANIUM_ORE, "Тритановая руда")
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add(MBlocks.DILITHIUM_ORE, "Дилитевая руда")
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add(MBlocks.DILITHIUM_ORE, "Дилитевая руда")
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add(MBlocks.DEEPSLATE_TRITANIUM_ORE, "Тританоносный глубинный сланец")
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add(MBlocks.DEEPSLATE_TRITANIUM_ORE, "Тританоносный глубинный сланец")
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@ -825,6 +827,9 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.CARBON_MESH, "Углеродная сетка")
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add(MItems.CARBON_MESH, "Углеродная сетка")
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add(MItems.DISPLAY_SCREEN, "Экран дисплея")
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add(MItems.DISPLAY_SCREEN, "Экран дисплея")
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add(MItems.ROGUE_AI_CORE, "Ядро ИИ")
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add(MItems.ROGUE_AI_CORE, "desc", "Похоже, что это устройство все еще работает, и пульсирует алым светом.")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "Маяк уравнения пространства-времени")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "Маяк уравнения пространства-времени")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "description", "Будучи находясь около точки искажения пространства-времени, создаёт противоположное искажение пространства-времени")
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add(MItems.GRAVITATIONAL_DISRUPTOR, "description", "Будучи находясь около точки искажения пространства-времени, создаёт противоположное искажение пространства-времени")
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@ -858,10 +863,11 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.ENERGY_SWORD, "desc4", "Зачарование 'Разящий клинок' не имеет никакого эффекта на данном оружии")
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add(MItems.ENERGY_SWORD, "desc4", "Зачарование 'Разящий клинок' не имеет никакого эффекта на данном оружии")
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add(MItems.FALLING_SUN, "◄ Падающее Солнце ►")
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add(MItems.FALLING_SUN, "◄ Падающее Солнце ►")
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add(MItems.FALLING_SUN, "desc", "Прототип,требует энергию для работы")
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add(MItems.FALLING_SUN, "desc", "Смехотворно громоздкое оружие,требует энергию для работы")
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add(MItems.FALLING_SUN, "desc2", "Наносит дополнительный урон андроидам если имеет заряд")
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add(MItems.FALLING_SUN, "desc2", "Наносит дополнительный урон андроидам если имеет заряд")
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add(MItems.FALLING_SUN, "desc3", "Всегда наносит полный урон по площади если имеет заряд")
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add(MItems.FALLING_SUN, "desc3", "Всегда наносит полный урон по площади если имеет заряд")
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add(MItems.FALLING_SUN, "desc4", "Зачарование 'Разящий клинок' не имеет никакого эффекта на данном оружии")
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add(MItems.FALLING_SUN, "desc4", "Зачарование 'Разящий клинок' не имеет никакого эффекта на данном оружии")
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add(MItems.FALLING_SUN, "desc5", "§oМой судный день пришел так скоро?")
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add(MItems.PORTABLE_CONDENSATION_DRIVE, "Portable Condensation Drive")
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add(MItems.PORTABLE_CONDENSATION_DRIVE, "Portable Condensation Drive")
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add(MItems.PORTABLE_DENSE_CONDENSATION_DRIVE, "Portable Dense Condensation Drive")
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add(MItems.PORTABLE_DENSE_CONDENSATION_DRIVE, "Portable Dense Condensation Drive")
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@ -933,6 +939,9 @@ private fun items(provider: MatteryLanguageProvider) {
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add(MItems.LOADER_SPAWN_EGG, "Яйцо призыва погрузчика")
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add(MItems.LOADER_SPAWN_EGG, "Яйцо призыва погрузчика")
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add(MEntityTypes.LOADER, "Погрузчик")
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add(MEntityTypes.LOADER, "Погрузчик")
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add(MItems.ANDROID_MELEE_SPAWN_EGG, "Яйцо призыва андроида ближнего боя")
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add(MEntityTypes.ANDROID_MELEE, "Андроид ближнего боя")
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}
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}
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}
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}
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@ -17,5 +17,18 @@ fun addEntityLoot(loot: LootTables) {
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}
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}
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setRolls(1)
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setRolls(1)
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}
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}
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lootPool {
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item(MItems.ROGUE_AI_CORE) {
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setCount(1, 1)
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}
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}
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}
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loot.builder(LootContextParamSets.ENTITY, modLootTable("entities/android_melee")) {
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lootPool {
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item(MItems.ROGUE_AI_CORE) {
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setCount(1, 1)
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}
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}
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}
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}
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}
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}
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@ -1,8 +1,10 @@
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package ru.dbotthepony.mc.otm.datagen.loot
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package ru.dbotthepony.mc.otm.datagen.loot
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import net.minecraft.resources.ResourceLocation
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import net.minecraft.util.valueproviders.UniformInt
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import net.minecraft.util.valueproviders.UniformInt
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import net.minecraft.world.item.Items
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import net.minecraft.world.item.Items
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import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
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import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
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import ru.dbotthepony.mc.otm.OverdriveThatMatters
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import ru.dbotthepony.mc.otm.core.math.Decimal
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import ru.dbotthepony.mc.otm.core.math.Decimal
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import ru.dbotthepony.mc.otm.data.world.UniformDecimal
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import ru.dbotthepony.mc.otm.data.world.UniformDecimal
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import ru.dbotthepony.mc.otm.datagen.modLootTable
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import ru.dbotthepony.mc.otm.datagen.modLootTable
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@ -10,6 +12,9 @@ import ru.dbotthepony.mc.otm.item.ProceduralBatteryItem
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import ru.dbotthepony.mc.otm.item.exopack.ProceduralExopackSlotUpgradeItem
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import ru.dbotthepony.mc.otm.item.exopack.ProceduralExopackSlotUpgradeItem
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import ru.dbotthepony.mc.otm.item.matter.MatterDustItem
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import ru.dbotthepony.mc.otm.item.matter.MatterDustItem
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import ru.dbotthepony.mc.otm.registry.game.MItems
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import ru.dbotthepony.mc.otm.registry.game.MItems
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import net.minecraft.world.level.storage.loot.entries.NestedLootTable
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import net.neoforged.neoforge.common.Tags.Enchantments
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import ru.dbotthepony.mc.otm.core.ResourceLocation
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fun addChestLootTables(loot: LootTables) {
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fun addChestLootTables(loot: LootTables) {
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loot.builder(LootContextParamSets.CHEST, modLootTable("food_box")) {
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loot.builder(LootContextParamSets.CHEST, modLootTable("food_box")) {
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@ -44,40 +49,14 @@ fun addChestLootTables(loot: LootTables) {
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}
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}
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}
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}
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loot.builder(LootContextParamSets.VAULT, modLootTable("laboratory_vault")){
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lootPool {
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item(MItems.MATTER_DUST) {
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chanceCondition(0.1)
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setWeight(4)
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apply(MatterDustItem.Randomizer(UniformDecimal(Decimal(100), Decimal(2_500))))
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}
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item(Items.IRON_INGOT) {
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setCount(minimal = 1, maximal = 3)
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setWeight(3)
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}
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}
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}
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loot.builder(LootContextParamSets.VAULT, modLootTable("laboratory_ominous_vault")){
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}
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loot.builder(LootContextParamSets.CHEST, modLootTable("frigate_cargo")) {
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loot.builder(LootContextParamSets.CHEST, modLootTable("frigate_cargo")) {
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lootPool {
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lootPool {
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item(Items.IRON_INGOT) {
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item(Items.IRON_INGOT) { setCount(minimal = 1, maximal = 3)}
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setCount(minimal = 1, maximal = 3)
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setWeight(3)
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}
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item(Items.GOLD_INGOT) { setCount(minimal = 1, maximal = 3) }
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item(Items.GOLD_INGOT) { setCount(minimal = 1, maximal = 3) }
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item(Items.EMERALD) { setCount(minimal = 1, maximal = 3) }
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item(Items.EMERALD) { setCount(minimal = 1, maximal = 3) }
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item(MItems.TRITANIUM_INGOT) { setCount(minimal = 1, maximal = 3) }
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item(MItems.TRITANIUM_INGOT) { setCount(minimal = 1, maximal = 3) }
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item(MItems.MECHANICAL_PARTS) {
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item(MItems.MECHANICAL_PARTS) { setCount(minimal = 2, maximal = 3)}
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setCount(minimal = 2, maximal = 3)
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setWeight(2)
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}
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item(MItems.CIRCUIT_PLATING) { setCount(minimal = 2, maximal = 3) }
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item(MItems.CIRCUIT_PLATING) { setCount(minimal = 2, maximal = 3) }
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item(MItems.ENERGY_BUS) { setCount(minimal = 0, maximal = 2) }
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item(MItems.ENERGY_BUS) { setCount(minimal = 0, maximal = 2) }
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item(Items.SADDLE) { setCount(minimal = 0, maximal = 1) }
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item(Items.SADDLE) { setCount(minimal = 0, maximal = 1) }
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item(Items.DIAMOND) { setCount(minimal = 0, maximal = 3) }
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item(Items.DIAMOND) { setCount(minimal = 0, maximal = 3) }
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item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) {
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item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) { chanceCondition(0.2)
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chanceCondition(0.2)
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setWeight(3)
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setWeight(3)
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apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(1, 9), UniformInt.of(0, 3)))
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apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(1, 9), UniformInt.of(0, 3)))
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}
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}
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item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) {
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item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) { chanceCondition(0.1)
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chanceCondition(0.1)
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setWeight(2)
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setWeight(2)
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apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(9, 18), UniformInt.of(0, 3)))
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apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(9, 18), UniformInt.of(0, 3)))
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}
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}
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@ -109,7 +86,7 @@ fun addChestLootTables(loot: LootTables) {
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}
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}
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item(MItems.ZPM_BATTERY) {
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item(MItems.ZPM_BATTERY) {
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chanceCondition(0.001)
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chanceCondition(0.0002)
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setWeight(1)
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setWeight(1)
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}
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}
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@ -123,6 +100,8 @@ fun addChestLootTables(loot: LootTables) {
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}
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}
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}
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}
|
||||||
|
|
||||||
|
//LABORATORY///////////
|
||||||
|
|
||||||
loot.builder(LootContextParamSets.CHEST, modLootTable("laboratory/supply")) {
|
loot.builder(LootContextParamSets.CHEST, modLootTable("laboratory/supply")) {
|
||||||
lootPool {
|
lootPool {
|
||||||
item(Items.BREAD) { setCount(minimal = 2, maximal = 3) }
|
item(Items.BREAD) { setCount(minimal = 2, maximal = 3) }
|
||||||
@ -135,12 +114,157 @@ fun addChestLootTables(loot: LootTables) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
loot.builder(LootContextParamSets.CHEST, modLootTable("laboratory/reward")) {
|
loot.builder(LootContextParamSets.VAULT, modLootTable("laboratory/reward")){
|
||||||
|
//materials
|
||||||
lootPool {
|
lootPool {
|
||||||
item(MItems.NUTRIENT_PASTE) { setCount(minimal = 2, maximal = 3) }
|
item(Items.IRON_INGOT) {
|
||||||
|
setCount(minimal = 3, maximal = 8)
|
||||||
|
setWeight(3)
|
||||||
|
}
|
||||||
|
item(Items.GOLD_INGOT) {
|
||||||
|
setCount(minimal = 2, maximal = 3)
|
||||||
|
setWeight(2)
|
||||||
|
}
|
||||||
|
item(Items.DIAMOND) {
|
||||||
|
setCount(minimal = 1, maximal = 3)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
item(MItems.ROFLITE_ALLOY_INGOT) {
|
||||||
|
setCount(minimal = 2, maximal = 4)
|
||||||
|
setWeight(2)
|
||||||
|
}
|
||||||
|
setRolls(3)
|
||||||
|
}
|
||||||
|
//gear
|
||||||
|
lootPool{
|
||||||
|
item(Items.IRON_SWORD) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//food
|
||||||
|
lootPool {
|
||||||
|
item(MItems.NUTRIENT_PASTE) {
|
||||||
|
setCount(minimal = 2, maximal = 4)
|
||||||
|
setWeight(3)
|
||||||
|
}
|
||||||
|
item(Items.BREAD) {
|
||||||
|
setCount(minimal = 2, maximal = 4)
|
||||||
|
setWeight(4)
|
||||||
|
}
|
||||||
|
item(Items.COOKED_BEEF) {
|
||||||
|
setCount(minimal = 2, maximal = 4)
|
||||||
|
setWeight(3)
|
||||||
|
}
|
||||||
|
item(Items.OMINOUS_BOTTLE) {
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//pills
|
||||||
|
lootPool {
|
||||||
|
item(MItems.PILL_ANDROID) { chanceCondition(0.1)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
item(MItems.PILL_HEAL) { chanceCondition(0.5)
|
||||||
|
setWeight(2)
|
||||||
|
setCount(2, 5)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//otm
|
||||||
|
lootPool {
|
||||||
|
item(MItems.MATTER_DUST) { chanceCondition(0.1)
|
||||||
|
setWeight(4)
|
||||||
|
apply(MatterDustItem.Randomizer(UniformDecimal(Decimal(100), Decimal(2_500))))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
lootPool { item(MItems.PROCEDURAL_BATTERY) { chanceCondition(0.05)
|
||||||
|
setWeight(1)
|
||||||
|
|
||||||
setRolls(5)
|
apply(
|
||||||
|
ProceduralBatteryItem.Randomizer(
|
||||||
|
maxBatteryLevel = UniformDecimal(Decimal(10_000_000), Decimal(50_000_000)),
|
||||||
|
batteryLevel = UniformDecimal(Decimal(0), Decimal(25_000_000)),
|
||||||
|
maxInput = UniformDecimal(Decimal(1_000), Decimal(5_000)),
|
||||||
|
))
|
||||||
|
} }
|
||||||
|
lootPool { item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) { chanceCondition(0.2)
|
||||||
|
setWeight(2)
|
||||||
|
apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(1, 9), UniformInt.of(0, 3)))
|
||||||
|
} }
|
||||||
|
}
|
||||||
|
|
||||||
|
loot.builder(LootContextParamSets.CHEST, modLootTable("laboratory/reward_ominous")) {
|
||||||
|
//unique
|
||||||
|
lootPool { item(MItems.FALLING_SUN) {
|
||||||
|
chanceCondition(0.1)
|
||||||
|
setWeight(1)
|
||||||
|
} }
|
||||||
|
|
||||||
|
//special materials
|
||||||
|
lootPool {
|
||||||
|
item(Items.DIAMOND_BLOCK) {
|
||||||
|
setCount(minimal = 1, maximal = 1)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
item(Items.EMERALD) {
|
||||||
|
setCount(minimal = 3, maximal = 6)
|
||||||
|
setWeight(3)
|
||||||
|
}
|
||||||
|
item(MItems.WITHERED_STEEL) {
|
||||||
|
setCount(minimal = 2, maximal = 4)
|
||||||
|
setWeight(2)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//materials
|
||||||
|
lootPool {
|
||||||
|
item(Items.COAL_BLOCK) {
|
||||||
|
setCount(minimal = 1, maximal = 3)
|
||||||
|
setWeight(2)
|
||||||
|
}
|
||||||
|
item(Items.IRON_BLOCK) {
|
||||||
|
setCount(minimal = 1, maximal = 3)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
item(Items.REDSTONE_BLOCK) {
|
||||||
|
setCount(minimal = 1, maximal = 2)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//pills
|
||||||
|
lootPool {
|
||||||
|
item(MItems.PILL_HUMANE) {
|
||||||
|
chanceCondition(0.1)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
item(MItems.PILL_OBLIVION) {
|
||||||
|
chanceCondition(0.5)
|
||||||
|
setWeight(2)
|
||||||
|
setCount(2, 5)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//otm
|
||||||
|
lootPool {
|
||||||
|
item(MItems.ExopackUpgrades.INVENTORY_UPGRADE_PROCEDURAL) {
|
||||||
|
chanceCondition(0.2)
|
||||||
|
setWeight(2)
|
||||||
|
apply(ProceduralExopackSlotUpgradeItem.Randomizer(UniformInt.of(12, 24), UniformInt.of(0, 3)))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
lootPool {
|
||||||
|
item(MItems.ZPM_BATTERY) {
|
||||||
|
chanceCondition(0.001)
|
||||||
|
setWeight(1)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
loot.builder(LootContextParamSets.VAULT, modLootTable("laboratory/ominous_vault")){
|
||||||
|
lootPool{
|
||||||
|
add(NestedLootTable.lootTableReference(
|
||||||
|
modLootTable("laboratory/reward")
|
||||||
|
))
|
||||||
|
add(NestedLootTable.lootTableReference(
|
||||||
|
modLootTable("laboratory/reward_ominous")
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
package ru.dbotthepony.mc.otm.entity
|
package ru.dbotthepony.mc.otm.entity
|
||||||
|
|
||||||
|
import net.minecraft.core.registries.Registries
|
||||||
|
import net.minecraft.resources.ResourceKey
|
||||||
import net.minecraft.sounds.SoundEvent
|
import net.minecraft.sounds.SoundEvent
|
||||||
import net.minecraft.sounds.SoundEvents
|
import net.minecraft.sounds.SoundEvents
|
||||||
import net.minecraft.world.entity.EntityType
|
import net.minecraft.world.entity.EntityType
|
||||||
@ -21,6 +23,9 @@ import net.minecraft.world.entity.npc.Villager
|
|||||||
import net.minecraft.world.entity.player.Player
|
import net.minecraft.world.entity.player.Player
|
||||||
import net.minecraft.world.item.ItemStack
|
import net.minecraft.world.item.ItemStack
|
||||||
import net.minecraft.world.level.Level
|
import net.minecraft.world.level.Level
|
||||||
|
import net.minecraft.world.level.storage.loot.LootTable
|
||||||
|
import ru.dbotthepony.mc.otm.OverdriveThatMatters
|
||||||
|
import ru.dbotthepony.mc.otm.core.ResourceLocation
|
||||||
|
|
||||||
class AndroidMelee(type: EntityType<AndroidMelee>, level: Level) : Monster(type, level) {
|
class AndroidMelee(type: EntityType<AndroidMelee>, level: Level) : Monster(type, level) {
|
||||||
|
|
||||||
@ -54,6 +59,13 @@ class AndroidMelee(type: EntityType<AndroidMelee>, level: Level) : Monster(type,
|
|||||||
return SoundEvents.VAULT_BREAK
|
return SoundEvents.VAULT_BREAK
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override fun getDefaultLootTable(): ResourceKey<LootTable> {
|
||||||
|
return ResourceKey.create(
|
||||||
|
Registries.LOOT_TABLE,
|
||||||
|
ResourceLocation(OverdriveThatMatters.MOD_ID, "entities/android_melee")
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
override fun createNavigation(level: Level): PathNavigation = GroundPathNavigation(this, level)
|
override fun createNavigation(level: Level): PathNavigation = GroundPathNavigation(this, level)
|
||||||
|
|
||||||
companion object {
|
companion object {
|
||||||
|
@ -49,14 +49,14 @@ class FallingSunItem : MatteryItem(Properties().stacksTo(1).rarity(Rarity.EPIC))
|
|||||||
var builder = ItemAttributeModifiers.builder()
|
var builder = ItemAttributeModifiers.builder()
|
||||||
|
|
||||||
builder.add(Attributes.ATTACK_DAMAGE, AttributeModifier(BASE_ATTACK_DAMAGE_ID, 13.0, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
builder.add(Attributes.ATTACK_DAMAGE, AttributeModifier(BASE_ATTACK_DAMAGE_ID, 13.0, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
||||||
builder.add(Attributes.ATTACK_SPEED, AttributeModifier(BASE_ATTACK_SPEED_ID, -3.4, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
builder.add(Attributes.ATTACK_SPEED, AttributeModifier(BASE_ATTACK_SPEED_ID, -3.5, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
||||||
builder.add(Attributes.SWEEPING_DAMAGE_RATIO, AttributeModifier(ResourceLocation(OverdriveThatMatters.MOD_ID, "energy_sword_sweeping_edge"), 1.0, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
builder.add(Attributes.SWEEPING_DAMAGE_RATIO, AttributeModifier(ResourceLocation(OverdriveThatMatters.MOD_ID, "energy_sword_sweeping_edge"), 1.0, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
||||||
|
|
||||||
chargedAttributes = builder.build()
|
chargedAttributes = builder.build()
|
||||||
builder = ItemAttributeModifiers.builder()
|
builder = ItemAttributeModifiers.builder()
|
||||||
|
|
||||||
builder.add(Attributes.ATTACK_DAMAGE, AttributeModifier(BASE_ATTACK_DAMAGE_ID, 5.5, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
builder.add(Attributes.ATTACK_DAMAGE, AttributeModifier(BASE_ATTACK_DAMAGE_ID, 5.5, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
||||||
builder.add(Attributes.ATTACK_SPEED, AttributeModifier(BASE_ATTACK_SPEED_ID, -3.4, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
builder.add(Attributes.ATTACK_SPEED, AttributeModifier(BASE_ATTACK_SPEED_ID, -3.5, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
|
||||||
dischargedAttributes = builder.build()
|
dischargedAttributes = builder.build()
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -130,6 +130,7 @@ class FallingSunItem : MatteryItem(Properties().stacksTo(1).rarity(Rarity.EPIC))
|
|||||||
addSimpleDescription("2")
|
addSimpleDescription("2")
|
||||||
addSimpleDescription("3")
|
addSimpleDescription("3")
|
||||||
addSimpleDescription("4")
|
addSimpleDescription("4")
|
||||||
|
addSimpleDescription("5")
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun mineBlock(
|
override fun mineBlock(
|
||||||
|
@ -110,6 +110,7 @@ object MNames {
|
|||||||
const val METAL_MESH = "metal_mesh"
|
const val METAL_MESH = "metal_mesh"
|
||||||
const val METAL_JUNK = "metal_junk"
|
const val METAL_JUNK = "metal_junk"
|
||||||
const val CARBON_FIBRE_BLOCK = "carbon_fibre_block"
|
const val CARBON_FIBRE_BLOCK = "carbon_fibre_block"
|
||||||
|
const val TIRE_BLOCK = "tire_block"
|
||||||
|
|
||||||
const val FLOOR_TILES = "floor_tiles"
|
const val FLOOR_TILES = "floor_tiles"
|
||||||
const val FLOOR_TILES_STAIRS = "floor_tiles_stairs"
|
const val FLOOR_TILES_STAIRS = "floor_tiles_stairs"
|
||||||
@ -207,6 +208,8 @@ object MNames {
|
|||||||
const val BREAD_MONSTER_SPAWN_EGG = "bead_monster_spawn_egg"
|
const val BREAD_MONSTER_SPAWN_EGG = "bead_monster_spawn_egg"
|
||||||
const val LOADER_SPAWN_EGG = "loader_spawn_egg"
|
const val LOADER_SPAWN_EGG = "loader_spawn_egg"
|
||||||
|
|
||||||
|
const val ANDROID_MELEE_SPAWN_EGG = "android_melee_spawn_egg"
|
||||||
|
|
||||||
// items: crafting components
|
// items: crafting components
|
||||||
const val TRITANIUM_DUST = "tritanium_dust"
|
const val TRITANIUM_DUST = "tritanium_dust"
|
||||||
const val TRITANIUM_NUGGET = "tritanium_nugget"
|
const val TRITANIUM_NUGGET = "tritanium_nugget"
|
||||||
@ -221,6 +224,8 @@ object MNames {
|
|||||||
|
|
||||||
const val MATTER_IO_PORT = "matter_io_port"
|
const val MATTER_IO_PORT = "matter_io_port"
|
||||||
|
|
||||||
|
const val ROGUE_AI_CORE = "rogue_ai_core"
|
||||||
|
|
||||||
const val CARBON_MESH = "carbon_mesh"
|
const val CARBON_MESH = "carbon_mesh"
|
||||||
const val ARMOR_ASSEMBLY = "armor_assembly"
|
const val ARMOR_ASSEMBLY = "armor_assembly"
|
||||||
const val REINFORCED_TRITANIUM_PLATE = "reinforced_tritanium_plate"
|
const val REINFORCED_TRITANIUM_PLATE = "reinforced_tritanium_plate"
|
||||||
|
@ -432,6 +432,15 @@ object MBlocks {
|
|||||||
.destroyTime(1.5f)
|
.destroyTime(1.5f)
|
||||||
) }
|
) }
|
||||||
|
|
||||||
|
val TIRE_BLOCK: Block by registry.register(MNames.TIRE_BLOCK) { RotatedPillarBlock(
|
||||||
|
BlockBehaviour.Properties.of()
|
||||||
|
.mapColor(MapColor.COLOR_GRAY)
|
||||||
|
.sound(SoundType.BASALT)
|
||||||
|
.requiresCorrectToolForDrops()
|
||||||
|
.explosionResistance(40f)
|
||||||
|
.destroyTime(1.5f)
|
||||||
|
) }
|
||||||
|
|
||||||
val MULTIBLOCK_TEST by registry.register("multiblock_test") { MultiblockTestBlock() }
|
val MULTIBLOCK_TEST by registry.register("multiblock_test") { MultiblockTestBlock() }
|
||||||
|
|
||||||
init {
|
init {
|
||||||
|
@ -250,6 +250,7 @@ private fun addMainCreativeTabItems(consumer: CreativeModeTab.Output) {
|
|||||||
accept(MItems.WITHERED_STEEL_SWORD)
|
accept(MItems.WITHERED_STEEL_SWORD)
|
||||||
|
|
||||||
energized(MItems.ENERGY_SWORD)
|
energized(MItems.ENERGY_SWORD)
|
||||||
|
energized(MItems.FALLING_SUN)
|
||||||
|
|
||||||
accept(MItems.REDSTONE_INTERACTOR)
|
accept(MItems.REDSTONE_INTERACTOR)
|
||||||
accept(MItems.EXPLOSIVE_HAMMER)
|
accept(MItems.EXPLOSIVE_HAMMER)
|
||||||
@ -329,6 +330,7 @@ private fun addDecorativeTabItems(consumer: CreativeModeTab.Output) {
|
|||||||
accept(MItems.CARBON_FIBRE_BLOCK)
|
accept(MItems.CARBON_FIBRE_BLOCK)
|
||||||
accept(MItems.METAL_JUNK)
|
accept(MItems.METAL_JUNK)
|
||||||
accept(MItems.METAL_MESH)
|
accept(MItems.METAL_MESH)
|
||||||
|
accept(MItems.TIRE_BLOCK)
|
||||||
|
|
||||||
accept(MItems.TRITANIUM_BARS)
|
accept(MItems.TRITANIUM_BARS)
|
||||||
accept(MItems.METAL_RAILING)
|
accept(MItems.METAL_RAILING)
|
||||||
|
@ -60,9 +60,9 @@ object MEntityTypes {
|
|||||||
|
|
||||||
val ANDROID_MELEE: EntityType<AndroidMelee> by registry.register(MNames.ANDROID_MELEE) {
|
val ANDROID_MELEE: EntityType<AndroidMelee> by registry.register(MNames.ANDROID_MELEE) {
|
||||||
EntityType.Builder.of(::AndroidMelee, MobCategory.MONSTER)
|
EntityType.Builder.of(::AndroidMelee, MobCategory.MONSTER)
|
||||||
.sized(1.2f, 2.5f)
|
.sized(0.66f, 1.98f)
|
||||||
.eyeHeight(2.0f)
|
.eyeHeight(1.78f)
|
||||||
.passengerAttachments(2.5f)
|
.passengerAttachments(1.98f)
|
||||||
.clientTrackingRange(12)
|
.clientTrackingRange(12)
|
||||||
.build(MNames.ANDROID_MELEE)
|
.build(MNames.ANDROID_MELEE)
|
||||||
}
|
}
|
||||||
|
@ -554,6 +554,9 @@ object MItems {
|
|||||||
val REINFORCED_IRON_PLATE: Item by registry.register(MNames.REINFORCED_IRON_PLATE) { MatteryItem(
|
val REINFORCED_IRON_PLATE: Item by registry.register(MNames.REINFORCED_IRON_PLATE) { MatteryItem(
|
||||||
DEFAULT_PROPERTIES
|
DEFAULT_PROPERTIES
|
||||||
).addSimpleDescription() }
|
).addSimpleDescription() }
|
||||||
|
val ROGUE_AI_CORE: Item by registry.register(MNames.ROGUE_AI_CORE) { MatteryItem(
|
||||||
|
DEFAULT_PROPERTIES
|
||||||
|
).addSimpleDescription() }
|
||||||
|
|
||||||
val QUANTUM_TRANSCEIVER: Item by registry.register(MNames.QUANTUM_TRANSCEIVER) { Item(DEFAULT_PROPERTIES) }
|
val QUANTUM_TRANSCEIVER: Item by registry.register(MNames.QUANTUM_TRANSCEIVER) { Item(DEFAULT_PROPERTIES) }
|
||||||
val ELECTROMAGNET: Item by registry.register(MNames.ELECTROMAGNET) { Item(DEFAULT_PROPERTIES) }
|
val ELECTROMAGNET: Item by registry.register(MNames.ELECTROMAGNET) { Item(DEFAULT_PROPERTIES) }
|
||||||
@ -592,6 +595,8 @@ object MItems {
|
|||||||
MItems::MIRROR,
|
MItems::MIRROR,
|
||||||
MItems::DISPLAY_SCREEN,
|
MItems::DISPLAY_SCREEN,
|
||||||
|
|
||||||
|
MItems::ROGUE_AI_CORE,
|
||||||
|
|
||||||
MItems::CARBON_MESH,
|
MItems::CARBON_MESH,
|
||||||
MItems::ARMOR_ASSEMBLY,
|
MItems::ARMOR_ASSEMBLY,
|
||||||
MItems::REINFORCED_TRITANIUM_PLATE,
|
MItems::REINFORCED_TRITANIUM_PLATE,
|
||||||
@ -628,6 +633,7 @@ object MItems {
|
|||||||
MItems::MIRROR,
|
MItems::MIRROR,
|
||||||
MItems::DISPLAY_SCREEN,
|
MItems::DISPLAY_SCREEN,
|
||||||
|
|
||||||
|
MItems::ROGUE_AI_CORE,
|
||||||
MItems::CARBON_MESH,
|
MItems::CARBON_MESH,
|
||||||
MItems::ARMOR_ASSEMBLY,
|
MItems::ARMOR_ASSEMBLY,
|
||||||
MItems::REINFORCED_TRITANIUM_PLATE,
|
MItems::REINFORCED_TRITANIUM_PLATE,
|
||||||
@ -669,11 +675,13 @@ object MItems {
|
|||||||
val CARBON_FIBRE_BLOCK: Item by registry.register(MNames.CARBON_FIBRE_BLOCK) { BlockItem(MBlocks.CARBON_FIBRE_BLOCK, DEFAULT_PROPERTIES) }
|
val CARBON_FIBRE_BLOCK: Item by registry.register(MNames.CARBON_FIBRE_BLOCK) { BlockItem(MBlocks.CARBON_FIBRE_BLOCK, DEFAULT_PROPERTIES) }
|
||||||
val METAL_JUNK: Item by registry.register(MNames.METAL_JUNK) { BlockItem(MBlocks.METAL_JUNK, DEFAULT_PROPERTIES) }
|
val METAL_JUNK: Item by registry.register(MNames.METAL_JUNK) { BlockItem(MBlocks.METAL_JUNK, DEFAULT_PROPERTIES) }
|
||||||
val METAL_MESH: Item by registry.register(MNames.METAL_MESH) { BlockItem(MBlocks.METAL_MESH, DEFAULT_PROPERTIES) }
|
val METAL_MESH: Item by registry.register(MNames.METAL_MESH) { BlockItem(MBlocks.METAL_MESH, DEFAULT_PROPERTIES) }
|
||||||
|
val TIRE_BLOCK: Item by registry.register(MNames.TIRE_BLOCK) { BlockItem(MBlocks.TIRE_BLOCK, DEFAULT_PROPERTIES) }
|
||||||
|
|
||||||
val CHEST_UPGRADER: Item by registry.register(MNames.CHEST_UPGRADER) { ChestUpgraderItem() }
|
val CHEST_UPGRADER: Item by registry.register(MNames.CHEST_UPGRADER) { ChestUpgraderItem() }
|
||||||
|
|
||||||
val BREAD_MONSTER_SPAWN_EGG: Item by registry.register(MNames.BREAD_MONSTER_SPAWN_EGG){ SpawnEggItem(MEntityTypes.BREAD_MONSTER, 0xFFFFFF, 0xFFFFFF, Item.Properties())}
|
val BREAD_MONSTER_SPAWN_EGG: Item by registry.register(MNames.BREAD_MONSTER_SPAWN_EGG){ SpawnEggItem(MEntityTypes.BREAD_MONSTER, 0xFFFFFF, 0xFFFFFF, Item.Properties())}
|
||||||
val LOADER_SPAWN_EGG: Item by registry.register(MNames.LOADER_SPAWN_EGG){ SpawnEggItem(MEntityTypes.LOADER, 0xFFFFFF, 0xFFFFFF, Item.Properties())}
|
val LOADER_SPAWN_EGG: Item by registry.register(MNames.LOADER_SPAWN_EGG){ SpawnEggItem(MEntityTypes.LOADER, 0xFFFFFF, 0xFFFFFF, Item.Properties())}
|
||||||
|
val ANDROID_MELEE_SPAWN_EGG: Item by registry.register(MNames.ANDROID_MELEE_SPAWN_EGG){ SpawnEggItem(MEntityTypes.ANDROID_MELEE, 0xFFFFFF, 0xFFFFFF, Item.Properties())}
|
||||||
|
|
||||||
val ROFLITE_ALLOY_INGOT: Item by registry.register(MNames.ROFLITE_ALLOY_INGOT) { Item(DEFAULT_PROPERTIES) }
|
val ROFLITE_ALLOY_INGOT: Item by registry.register(MNames.ROFLITE_ALLOY_INGOT) { Item(DEFAULT_PROPERTIES) }
|
||||||
val ROFLITE_ALLOY_BLOCK: BlockItem by registry.register(MNames.ROFLITE_ALLOY_BLOCK) { BlockItem(MBlocks.ROFLITE_ALLOY_BLOCK, DEFAULT_PROPERTIES) }
|
val ROFLITE_ALLOY_BLOCK: BlockItem by registry.register(MNames.ROFLITE_ALLOY_BLOCK) { BlockItem(MBlocks.ROFLITE_ALLOY_BLOCK, DEFAULT_PROPERTIES) }
|
||||||
|
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@ -1,16 +1,16 @@
|
|||||||
{
|
{
|
||||||
"type": "minecraft:jigsaw",
|
"type": "minecraft:jigsaw",
|
||||||
"biomes": "#overdrive_that_matters:laboratory",
|
"biomes": "#overdrive_that_matters:laboratory",
|
||||||
"max_distance_from_center": 112,
|
"max_distance_from_center": 60,
|
||||||
"liquid_settings": "ignore_waterlogging",
|
"liquid_settings": "ignore_waterlogging",
|
||||||
"size": 10,
|
"size": 20,
|
||||||
"start_height": {
|
"start_height": {
|
||||||
"type": "minecraft:uniform",
|
"type": "minecraft:biased_to_bottom",
|
||||||
"max_inclusive": {
|
"max_inclusive": {
|
||||||
"absolute": 30
|
"absolute": 0
|
||||||
},
|
},
|
||||||
"min_inclusive": {
|
"min_inclusive": {
|
||||||
"absolute": -13
|
"absolute": -16
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"spawn_overrides": {
|
"spawn_overrides": {
|
||||||
|
Loading…
Reference in New Issue
Block a user