don't make button's skin element yeet itself

This commit is contained in:
DBotThePony 2022-09-08 16:44:31 +07:00
parent 1c0530e8dd
commit 437439ae1e
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -329,9 +329,9 @@ open class LargeSquareButtonPanel<out S : AbstractContainerScreen<*>>(
super.innerRender(stack, mouseX, mouseY, partialTick)
if (skinElementWinding != null) {
skinElement?.render(stack, x, y, width, height, skinElementWinding)
skinElement?.render(stack, width = width, height = height, winding = skinElementWinding)
} else {
skinElement?.render(stack, x, y, width, height)
skinElement?.render(stack, width = width, height = height)
}
}
@ -380,9 +380,9 @@ open class SmallSquareButtonPanel<out S : AbstractContainerScreen<*>>(
super.innerRender(stack, mouseX, mouseY, partialTick)
if (skinElementWinding != null) {
skinElement?.render(stack, x, y, width, height, skinElementWinding)
skinElement?.render(stack, width = width, height = height, winding = skinElementWinding)
} else {
skinElement?.render(stack, x, y, width, height)
skinElement?.render(stack, width = width, height = height)
}
}