Delay redstone signal level lookup update by 4 ticks
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d19de3facf
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@ -7,6 +7,7 @@ import net.minecraft.nbt.CompoundTag
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import net.minecraft.nbt.NbtOps
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import net.minecraft.network.chat.Component
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import net.minecraft.network.chat.ComponentSerialization
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import net.minecraft.server.level.ServerLevel
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import net.minecraft.world.MenuProvider
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import net.minecraft.world.entity.player.Inventory
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import net.minecraft.world.entity.player.Player
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@ -83,9 +84,11 @@ abstract class MatteryDeviceBlockEntity(blockEntityType: BlockEntityType<*>, blo
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override fun setLevel(level: Level) {
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super.setLevel(level)
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level.once {
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if (!isRemoved && this.level == level) {
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redstoneControl.redstoneSignal = level.getBestNeighborSignal(blockPos)
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if (level is ServerLevel) {
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level.once(4) {
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if (!isRemoved && this.level == level) {
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redstoneControl.redstoneSignal = level.getBestNeighborSignal(blockPos)
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}
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}
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}
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}
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