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package com.example.examplemod;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.InterModComms;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
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import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.util.stream.Collectors;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod("examplemod")
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public class ExampleMod
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{
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// Directly reference a log4j logger.
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private static final Logger LOGGER = LogManager.getLogger();
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public ExampleMod() {
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// Register the setup method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
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// Register the enqueueIMC method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
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// Register the processIMC method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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}
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private void setup(final FMLCommonSetupEvent event)
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{
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// some preinit code
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LOGGER.info("HELLO FROM PREINIT");
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LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
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}
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private void enqueueIMC(final InterModEnqueueEvent event)
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{
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// some example code to dispatch IMC to another mod
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InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});
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}
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private void processIMC(final InterModProcessEvent event)
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{
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// some example code to receive and process InterModComms from other mods
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LOGGER.info("Got IMC {}", event.getIMCStream().
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map(m->m.messageSupplier().get()).
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collect(Collectors.toList()));
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(FMLServerStartingEvent event) {
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// do something when the server starts
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LOGGER.info("HELLO from server starting");
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}
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// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
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// Event bus for receiving Registry Events)
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@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
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public static class RegistryEvents {
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@SubscribeEvent
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public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
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// register a new block here
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LOGGER.info("HELLO from Register Block");
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}
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}
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}
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@ -0,0 +1,76 @@
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package ru.dbotthepony.mc.otm;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.InterModComms;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
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import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.util.stream.Collectors;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod("overdrive_that_matters")
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public class OverdriveThatMatters
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{
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// Directly reference a log4j logger.
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private static final Logger LOGGER = LogManager.getLogger();
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public OverdriveThatMatters() {
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// Register the setup method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
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// Register the enqueueIMC method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
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// Register the processIMC method for modloading
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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}
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private void setup(final FMLCommonSetupEvent event)
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{
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// some preinit code
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LOGGER.info("HELLO FROM PREINIT");
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LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
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}
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private void enqueueIMC(final InterModEnqueueEvent event)
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{
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// some example code to dispatch IMC to another mod
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InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});
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}
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private void processIMC(final InterModProcessEvent event)
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{
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// some example code to receive and process InterModComms from other mods
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LOGGER.info("Got IMC {}", event.getIMCStream().
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map(m->m.messageSupplier().get()).
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collect(Collectors.toList()));
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(FMLServerStartingEvent event) {
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// do something when the server starts
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LOGGER.info("HELLO from server starting");
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}
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// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
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// Event bus for receiving Registry Events)
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@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
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public static class RegistryEvents {
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@SubscribeEvent
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public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
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// register a new block here
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LOGGER.info("HELLO from Register Block");
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}
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}
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}
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loaderVersion="[37,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
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# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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license="All rights reserved"
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license="MIT"
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# A URL to refer people to when problems occur with this mod
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#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
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# A list of mods - how many allowed here is determined by the individual mod loader
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[[mods]] #mandatory
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# The modid of the mod
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modId="examplemod" #mandatory
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modId="overdrive_that_matters" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
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# see the associated build.gradle script for how to populate this completely automatically during a build
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version="${file.jarVersion}" #mandatory
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# A display name for the mod
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displayName="Example Mod" #mandatory
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displayName="Overdrive That Matters" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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# A file name (in the root of the mod JAR) containing a logo for display
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logoFile="examplemod.png" #optional
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# A text field displayed in the mod UI
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credits="Thanks for this example mod goes to Java" #optional
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credits="a" #optional
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# A text field displayed in the mod UI
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authors="Love, Cheese and small house plants" #optional
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authors="DBotThePony" #optional
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# The description text for the mod (multi line!) (#mandatory)
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description='''
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This is a long form description of the mod. You can write whatever you want here
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Have some lorem ipsum.
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed mollis lacinia magna. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Sed sagittis luctus odio eu tempus. Interdum et malesuada fames ac ante ipsum primis in faucibus. Pellentesque volutpat ligula eget lacus auctor sagittis. In hac habitasse platea dictumst. Nunc gravida elit vitae sem vehicula efficitur. Donec mattis ipsum et arcu lobortis, eleifend sagittis sem rutrum. Cras pharetra quam eget posuere fermentum. Sed id tincidunt justo. Lorem ipsum dolor sit amet, consectetur adipiscing elit.
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A mod about matter. And science fiction on top of it.
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'''
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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[[dependencies.examplemod]] #optional
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[[dependencies.overdrive_that_matters]] #optional
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# the modid of the dependency
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modId="forge" #mandatory
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# Does this dependency have to exist - if not, ordering below must be specified
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@ -53,7 +49,7 @@ Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed mollis lacinia magn
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# Side this dependency is applied on - BOTH, CLIENT or SERVER
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side="BOTH"
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# Here's another dependency
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[[dependencies.examplemod]]
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[[dependencies.overdrive_that_matters]]
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modId="minecraft"
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mandatory=true
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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