Make HFB be correct tool for plants and cobwebs
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@ -1,6 +1,7 @@
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package ru.dbotthepony.mc.otm.item.weapon
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package ru.dbotthepony.mc.otm.item.weapon
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import net.minecraft.core.BlockPos
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import net.minecraft.core.BlockPos
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import net.minecraft.core.component.DataComponents
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import net.minecraft.tags.BlockTags
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import net.minecraft.tags.BlockTags
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import net.minecraft.world.entity.EquipmentSlotGroup
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import net.minecraft.world.entity.EquipmentSlotGroup
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import net.minecraft.world.entity.LivingEntity
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import net.minecraft.world.entity.LivingEntity
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@ -138,7 +139,7 @@ class EnergySwordItem : MatteryItem(Properties().stacksTo(1).rarity(Rarity.RARE)
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p_41419_: BlockPos,
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p_41419_: BlockPos,
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user: LivingEntity
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user: LivingEntity
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): Boolean {
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): Boolean {
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if (blockState.getDestroySpeed(p_41417_, p_41419_) != 0f && (user !is Player || !user.isCreative)) {
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if (blockState.getDestroySpeed(p_41417_, p_41419_) > 0f && (user !is Player || !user.isCreative)) {
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val energy = itemStack.matteryEnergy
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val energy = itemStack.matteryEnergy
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if (blockState.`is`(BlockTags.SWORD_EFFICIENT)) {
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if (blockState.`is`(BlockTags.SWORD_EFFICIENT)) {
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@ -155,6 +156,17 @@ class EnergySwordItem : MatteryItem(Properties().stacksTo(1).rarity(Rarity.RARE)
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return true
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return true
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}
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}
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override fun isCorrectToolForDrops(stack: ItemStack, state: BlockState): Boolean {
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val energy = stack.matteryEnergy ?: return super.isCorrectToolForDrops(stack, state)
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if (state.`is`(BlockTags.SWORD_EFFICIENT) && energy.batteryLevel >= PLANT_POWER_COST)
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return true
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else if (state.`is`(Blocks.COBWEB) && energy.batteryLevel >= COBWEB_POWER_COST)
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return true
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return super.isCorrectToolForDrops(stack, state)
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}
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private fun cap(stack: ItemStack) = EnergyConsumerItem(stack, MAX_ENERGY)
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private fun cap(stack: ItemStack) = EnergyConsumerItem(stack, MAX_ENERGY)
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override fun registerCapabilities(event: RegisterCapabilitiesEvent) {
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override fun registerCapabilities(event: RegisterCapabilitiesEvent) {
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