Nerf tritanium armor values once again, make it slightly worse than diamond armor at protection
This commit is contained in:
parent
6e0ccf35fe
commit
6d40cc923f
@ -34,10 +34,10 @@ private object TritaniumArmorMaterial : ArmorMaterial {
|
|||||||
|
|
||||||
override fun getDefenseForSlot(p_40411_: EquipmentSlot): Int {
|
override fun getDefenseForSlot(p_40411_: EquipmentSlot): Int {
|
||||||
return when (p_40411_) {
|
return when (p_40411_) {
|
||||||
EquipmentSlot.FEET -> 4
|
EquipmentSlot.FEET -> 3
|
||||||
EquipmentSlot.LEGS -> 7
|
EquipmentSlot.LEGS -> 6
|
||||||
EquipmentSlot.CHEST -> 12
|
EquipmentSlot.CHEST -> 8
|
||||||
EquipmentSlot.HEAD -> 5
|
EquipmentSlot.HEAD -> 3
|
||||||
else -> throw IllegalArgumentException("yo dude what the fuck")
|
else -> throw IllegalArgumentException("yo dude what the fuck")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user