Bump bottom limit of how spread out ore is in large tritanium vein, as well make it appear less often
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@ -106,17 +106,17 @@ fun registerPlacedFeatures(context: BootstrapContext<PlacedFeature>) {
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context.register(PlacedFeatures.CLOUD_TITANIUM, PlacedFeature(
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ore,
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listOf(
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RarityFilter.onAverageOnceEvery(6),
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RarityFilter.onAverageOnceEvery(8),
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InSquarePlacement.spread(),
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HeightRangePlacement.of(StandardDeviationHeightProvider(VerticalAnchor.absolute(10), 15.0)),
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EllipsoidPlacement(
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x = ClampedNormalInt.of(0f, 8f, Int.MIN_VALUE, Int.MAX_VALUE),
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x = ClampedNormalInt.of(0f, 6f, Int.MIN_VALUE, Int.MAX_VALUE),
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y = ClampedNormalInt.of(0f, 12f, Int.MIN_VALUE, Int.MAX_VALUE),
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z = ClampedNormalInt.of(0f, 8f, Int.MIN_VALUE, Int.MAX_VALUE),
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z = ClampedNormalInt.of(0f, 6f, Int.MIN_VALUE, Int.MAX_VALUE),
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count = ClampedNormalInt.of(100f, 100f, 80, 300),
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xLength = ClampedNormalFloat.of(11f, 4f, 4f, 14f),
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yLength = ClampedNormalFloat.of(11f, 4f, 4f, 14f),
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zLength = ClampedNormalFloat.of(11f, 4f, 4f, 14f),
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xLength = ClampedNormalFloat.of(11f, 4f, 6f, 14f),
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yLength = ClampedNormalFloat.of(11f, 4f, 6f, 14f),
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zLength = ClampedNormalFloat.of(11f, 4f, 6f, 14f),
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)
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)
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))
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