Require water when re-painting stuff
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@ -22,7 +22,7 @@ private fun generate(consumer: RecipeOutput, items: Map<out DyeColor?, Item>, am
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consumer.accept(modLocation("painter/" + targetItem.recipeName), PainterRecipe(
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Ingredient.of(items.entries.stream().filter { it.key != null && it.key != targetColor }.map { ItemStack(it.value) }),
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ItemStack(targetItem),
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mapOf(targetColor to amount)
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mapOf(targetColor to amount, null to 15)
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))
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}
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}
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