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@ -269,7 +269,9 @@ class Enforcer(type: EntityType<Enforcer>, level: Level) : Monster(type,level) {
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return
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return
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}
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}
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mob.playSound(MSoundEvents.ENFORCER_CHARGE, 1.0f, 1.0f)
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if (chargeTime == windupTime) {
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mob.playSound(MSoundEvents.ENFORCER_CHARGE, 1.0f, 1.0f)
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}
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val dir = chargeDir ?: return
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val dir = chargeDir ?: return
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mob.yRot = Math.toDegrees(-Mth.atan2(dir.x, dir.z)).toFloat()
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mob.yRot = Math.toDegrees(-Mth.atan2(dir.x, dir.z)).toFloat()
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