Update deprecated method usage
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@ -44,7 +44,7 @@ open class FluidGaugePanel<out S : Screen>(
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protected open fun makeTooltip(): MutableList<Component> {
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protected open fun makeTooltip(): MutableList<Component> {
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val tooltip = mutableListOf<Component>(
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val tooltip = mutableListOf<Component>(
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if (widget.fluid.isEmpty) TranslatableComponent("otm.gui.empty") else TextComponent(String.format("%s: %.2f%%", widget.fluid.displayName.string, widget.percentage * 100.0)),
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if (widget.fluid.isEmpty) TranslatableComponent("otm.gui.empty") else TextComponent(String.format("%s: %.2f%%", widget.fluid.hoverName.string, widget.percentage * 100.0)),
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formatFluidLevel(if (widget.fluid.isEmpty) 0 else widget.fluid.amount, widget.maxCapacity, formatAsReadable = ShiftPressedCond)
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formatFluidLevel(if (widget.fluid.isEmpty) 0 else widget.fluid.amount, widget.maxCapacity, formatAsReadable = ShiftPressedCond)
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)
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)
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@ -67,7 +67,7 @@ open class FluidGaugePanel<out S : Screen>(
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override fun innerRender(graphics: MGUIGraphics, mouseX: Float, mouseY: Float, partialTick: Float) {
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override fun innerRender(graphics: MGUIGraphics, mouseX: Float, mouseY: Float, partialTick: Float) {
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if (widget.percentage > 0.01f && widget.fluid.isNotEmpty) {
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if (widget.percentage > 0.01f && widget.fluid.isNotEmpty) {
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val data = IClientFluidTypeExtensions.of(widget.fluid.fluid)
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val data = IClientFluidTypeExtensions.of(widget.fluid.fluid)
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val texture = data.stillTexture!!
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val texture = data.stillTexture
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val sprite = minecraft.getTextureAtlas(InventoryMenu.BLOCK_ATLAS).apply(texture)!!
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val sprite = minecraft.getTextureAtlas(InventoryMenu.BLOCK_ATLAS).apply(texture)!!
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val tint = RGBAColor.argb(data.getTintColor(widget.fluid))
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val tint = RGBAColor.argb(data.getTintColor(widget.fluid))
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var height = (height * widget.percentage) / 16f
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var height = (height * widget.percentage) / 16f
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