Chart rendering right on energy counter

This commit is contained in:
DBotThePony 2024-10-05 20:43:00 +07:00
parent 35769e5b57
commit 7d0b257928
Signed by: DBot
GPG Key ID: DCC23B5715498507
15 changed files with 313 additions and 90 deletions

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@ -541,6 +541,7 @@ private fun blocks(provider: MatteryLanguageProvider) {
add(MBlocks.ENERGY_COUNTER[null]!!, "facing", "Input facing: %s")
add(MBlocks.ENERGY_COUNTER[null]!!, "switch", "Switch input facing")
add(MBlocks.ENERGY_COUNTER[null]!!, "limit", "I/O Limit. -1 means no limit")
add(MBlocks.ENERGY_COUNTER[null]!!, "display_this", "Display this information on block's screen")
addBlock(MBlocks.CHEMICAL_GENERATOR.values, "Chemical Generator")
addBlock(MBlocks.CHEMICAL_GENERATOR.values, "desc", "Generates power by burning solid fuels")
@ -840,6 +841,7 @@ private fun gui(provider: MatteryLanguageProvider) {
gui("time.short.5s", "5s")
gui("time.short.15s", "15s")
gui("time.short.1m", "1m")
gui("time.short.10m", "10m")
gui("time.short.1h", "1h")
gui("time.short.6h", "6h")
gui("time.short.24h", "24h")

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@ -549,6 +549,7 @@ private fun blocks(provider: MatteryLanguageProvider) {
add(MBlocks.ENERGY_COUNTER[null]!!, "facing", "Сторона входа: %s")
add(MBlocks.ENERGY_COUNTER[null]!!, "switch", "Сменить сторону входа")
add(MBlocks.ENERGY_COUNTER[null]!!, "limit", "Лимит ввода/вывода. -1 для отключения лимитов")
add(MBlocks.ENERGY_COUNTER[null]!!, "display_this", "Отображать эти данные на экране блока")
addBlock(MBlocks.CHEMICAL_GENERATOR.values, "Химический генератор")
addBlock(MBlocks.CHEMICAL_GENERATOR.values, "desc", "Генерирует энергию сжигая твёрдое топливо")
@ -848,6 +849,7 @@ private fun gui(provider: MatteryLanguageProvider) {
gui("time.short.5s", "5с")
gui("time.short.15s", "15с")
gui("time.short.1m", "")
gui("time.short.10m", "10м")
gui("time.short.1h", "")
gui("time.short.6h", "")
gui("time.short.24h", "24ч")

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@ -10,6 +10,7 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.inventory.AbstractContainerMenu
import net.minecraft.world.level.block.state.BlockState
import net.neoforged.neoforge.capabilities.Capabilities
import ru.dbotthepony.kommons.util.DelegateSetter
import ru.dbotthepony.kommons.util.getValue
import ru.dbotthepony.kommons.util.setValue
import ru.dbotthepony.mc.otm.block.tech.EnergyCounterBlock
@ -21,7 +22,6 @@ import ru.dbotthepony.mc.otm.core.math.BlockRotation
import ru.dbotthepony.mc.otm.core.math.Decimal
import ru.dbotthepony.mc.otm.core.math.RelativeSide
import ru.dbotthepony.mc.otm.core.math.getDecimal
import ru.dbotthepony.mc.otm.core.nbt.map
import ru.dbotthepony.mc.otm.core.nbt.mapPresent
import ru.dbotthepony.mc.otm.core.nbt.set
import ru.dbotthepony.mc.otm.core.util.countingLazy
@ -43,22 +43,24 @@ class EnergyCounterBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : Mat
val history6h = DecimalHistoryChart(720 * 6, 100)
val history24h = DecimalHistoryChart(720 * 24, 100)
private val graphs = ImmutableList.of(
val charts: ImmutableList<DecimalHistoryChart> = ImmutableList.of(
history5s, history15s, history1m, history10m, history1h, history6h, history24h,
)
init {
syncher.add(history5s)
charts.forEach { syncher.add(it) }
}
private var thisTick = Decimal.ZERO
var lastTick by syncher.decimal()
internal set
var displayChartOnBlock by syncher.int(0, setter = DelegateSetter { field, value -> if (value in 0 .. charts.size + 1) field.accept(value) })
var ioLimit: Decimal? = null
fun resetStats() {
graphs.forEach { it.clear() }
charts.forEach { it.clear() }
lastTick = Decimal.ZERO
passed = Decimal.ZERO
}
@ -69,16 +71,19 @@ class EnergyCounterBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : Mat
ioLimit?.let { nbt[IO_LIMIT_KEY] = it.serializeNBT() }
}
init {
savetables.int(::displayChartOnBlock)
savetables.stateful(::history5s)
savetables.stateful(::history15s)
savetables.stateful(::history1m)
savetables.stateful(::history10m)
savetables.stateful(::history1h)
savetables.stateful(::history6h)
savetables.stateful(::history24h)
}
override fun saveLevel(nbt: CompoundTag, registry: HolderLookup.Provider) {
super.saveLevel(nbt, registry)
nbt["history5s"] = history5s.serializeNBT(registry)
nbt["history15s"] = history15s.serializeNBT(registry)
nbt["history1m"] = history1m.serializeNBT(registry)
nbt["history10m"] = history10m.serializeNBT(registry)
nbt["history1h"] = history1h.serializeNBT(registry)
nbt["history6h"] = history6h.serializeNBT(registry)
nbt["history24h"] = history24h.serializeNBT(registry)
}
override fun loadAdditional(nbt: CompoundTag, registry: HolderLookup.Provider) {
@ -86,14 +91,6 @@ class EnergyCounterBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : Mat
passed = nbt.getDecimal(PASSED_ENERGY_KEY)
ioLimit = nbt.mapPresent(IO_LIMIT_KEY, Decimal.Companion::deserializeNBT)
nbt.map("history5s") { it: CompoundTag -> history5s.deserializeNBT(registry, it) }
nbt.map("history15s") { it: CompoundTag -> history15s.deserializeNBT(registry, it) }
nbt.map("history1m") { it: CompoundTag -> history1m.deserializeNBT(registry, it) }
nbt.map("history10m") { it: CompoundTag -> history10m.deserializeNBT(registry, it) }
nbt.map("history1h") { it: CompoundTag -> history1h.deserializeNBT(registry, it) }
nbt.map("history6h") { it: CompoundTag -> history6h.deserializeNBT(registry, it) }
nbt.map("history24h") { it: CompoundTag -> history24h.deserializeNBT(registry, it) }
}
override val defaultDisplayName: Component
@ -265,7 +262,7 @@ class EnergyCounterBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : Mat
super.tick()
lastTick = thisTick
graphs.forEach { it.add(thisTick) }
charts.forEach { it.add(thisTick) }
thisTick = Decimal.ZERO
}

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@ -1,16 +1,18 @@
package ru.dbotthepony.mc.otm.client.render
import com.mojang.blaze3d.systems.RenderSystem
import com.mojang.blaze3d.vertex.BufferBuilder
import com.mojang.blaze3d.vertex.BufferUploader
import com.mojang.blaze3d.vertex.ByteBufferBuilder
import com.mojang.blaze3d.vertex.DefaultVertexFormat
import com.mojang.blaze3d.vertex.PoseStack
import com.mojang.blaze3d.vertex.VertexFormat
import com.mojang.blaze3d.vertex.VertexSorting
import net.minecraft.client.gui.Font
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipComponent
import net.minecraft.client.renderer.GameRenderer
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderStateShard
import net.minecraft.client.renderer.RenderType
import net.minecraft.network.chat.Component
import net.minecraft.world.inventory.tooltip.TooltipComponent
import net.neoforged.neoforge.client.event.RegisterClientTooltipComponentFactoriesEvent
@ -68,7 +70,10 @@ class ChartTooltipElement(
}
override fun renderImage(font: Font, x: Int, y: Int, graphics: GuiGraphics) {
renderChart(graphics.pose(), normalized, this.width, this.height - 10f, levelLabels = this.levelLabels, x = x.toFloat(), y = y.toFloat() + 10f)
graphics.pose().pushPose()
graphics.pose().translate(0f, 0f, 0.1f)
renderChart(graphics.pose(), normalized, this.width, this.height - 10f, levelLabels = this.levelLabels, x = x.toFloat(), y = y.toFloat() + 10f, buffer = graphics.bufferSource())
graphics.pose().popPose()
}
companion object {
@ -78,6 +83,32 @@ class ChartTooltipElement(
}
}
val CHART_RENDER_TYPE = run {
val builder = RenderType.CompositeState.builder()
builder.setShaderState(RenderStateShard.ShaderStateShard(GameRenderer::getPositionColorShader))
builder.setDepthTestState(RenderStateShard.DepthTestStateShard("always", GL_LESS))
builder.setTransparencyState(RenderStateShard.TransparencyStateShard("normal_blend", {
RenderSystem.enableBlend()
RenderSystem.defaultBlendFunc()
}, { RenderSystem.disableBlend() }))
@Suppress("INACCESSIBLE_TYPE")
RenderType.create(
"otm_chart",
DefaultVertexFormat.POSITION_COLOR,
VertexFormat.Mode.QUADS,
16_000,
false,
true,
builder.createCompositeState(false)
) as RenderType
}
private val buffer = DynamicBufferSource(vertexSorting = VertexSorting.ORTHOGRAPHIC_Z)
private fun buffer() = buffer
fun renderChart(
poseStack: PoseStack,
charts: List<Pair<FloatArray, RGBAColor>>,
@ -85,16 +116,20 @@ fun renderChart(
height: Float,
labels: ChartMouseLabels? = null,
levelLabels: ChartLevelLabels? = null,
buffer: MultiBufferSource = buffer(),
x: Float = 0f,
y: Float = 0f,
textScale: Float = 1f,
lineWidth: Float = LINE_WIDTH
) {
require(charts.all { it.first.size == charts[0].first.size }) { "Provided chart data is not of same width" }
val builder = BufferBuilder(BYTE_BUFFER_BUILDER, VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR)
val builder = buffer.getBuffer(CHART_RENDER_TYPE)
val step = width / charts[0].first.size
val pose = poseStack.last().pose
val checkLabels = labels != null && labels.mouseY in 0f .. height && labels.mouseX in 0f .. width
poseStack.pushPose()
var drawLabel = -1
var drawPointX = 0f
var drawPointY = 0f
@ -103,13 +138,15 @@ fun renderChart(
for ((level, label) in levelLabels.labels) {
val y0 = y + (1f - level) * height
builder.vertex(pose, x + width, LINE_WIDTH / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(pose, x + width, -LINE_WIDTH / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(pose, x, -LINE_WIDTH / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(pose, x, LINE_WIDTH / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(poseStack, x + width, lineWidth / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(poseStack, x + width, -lineWidth / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(poseStack, x, -lineWidth / 2f + y0, 0f).color(levelLabels.lineColor)
builder.vertex(poseStack, x, lineWidth / 2f + y0, 0f).color(levelLabels.lineColor)
}
}
poseStack.translate(0f, 0f, 0.2f)
for ((normalized, color) in charts) {
for (i in 0 until normalized.size - 1) {
val y0 = y + (1f - normalized[i]) * height
@ -122,21 +159,21 @@ fun renderChart(
val yDiff = y1 - y0
if (yDiff.sign == 0f) {
builder.vertex(pose, x0, y0 + LINE_WIDTH / 2f, 0f).color(color)
builder.vertex(pose, x0, y0 - LINE_WIDTH / 2f, 0f).color(color)
builder.vertex(pose, x1, y1 - LINE_WIDTH / 2f, 0f).color(color)
builder.vertex(pose, x1, y1 + LINE_WIDTH / 2f, 0f).color(color)
builder.vertex(poseStack, x0, y0 + lineWidth / 2f, 0f).color(color)
builder.vertex(poseStack, x0, y0 - lineWidth / 2f, 0f).color(color)
builder.vertex(poseStack, x1, y1 - lineWidth / 2f, 0f).color(color)
builder.vertex(poseStack, x1, y1 + lineWidth / 2f, 0f).color(color)
} else {
val length = (xDiff.pow(2f) + yDiff.pow(2f)).pow(0.5f)
val angle = acos(xDiff / length) * yDiff.sign - PI / 2f // rotate 90 deg
val xDisp = cos(angle).toFloat() * LINE_WIDTH / 2f
val yDisp = sin(angle).toFloat() * LINE_WIDTH / 2f
val xDisp = cos(angle).toFloat() * lineWidth / 2f
val yDisp = sin(angle).toFloat() * lineWidth / 2f
builder.vertex(pose, x0 + xDisp, y0 + yDisp, 0f).color(color)
builder.vertex(pose, x0 - xDisp, y0 - yDisp, 0f).color(color)
builder.vertex(pose, x1 - xDisp, y1 - yDisp, 0f).color(color)
builder.vertex(pose, x1 + xDisp, y1 + yDisp, 0f).color(color)
builder.vertex(poseStack, x0 + xDisp, y0 + yDisp, 0f).color(color)
builder.vertex(poseStack, x0 - xDisp, y0 - yDisp, 0f).color(color)
builder.vertex(poseStack, x1 - xDisp, y1 - yDisp, 0f).color(color)
builder.vertex(poseStack, x1 + xDisp, y1 + yDisp, 0f).color(color)
}
//graphics.renderRect(x0, y0, LINE_WIDTH, LINE_WIDTH)
@ -149,57 +186,58 @@ fun renderChart(
}
}
RenderSystem.setShader(GameRenderer::getPositionColorShader)
// RenderSystem.setShaderColor(color.red, color.green, color.blue, color.alpha)
RenderSystem.disableDepthTest()
RenderSystem.disableBlend()
RenderSystem.setShaderColor(1f, 1f, 1f, 1f)
BufferUploader.drawWithShader(builder.buildOrThrow())
RenderSystem.enableDepthTest()
RenderSystem.depthFunc(GL_LESS)
if (levelLabels != null && levelLabels.labels.isNotEmpty()) {
poseStack.translate(0f, 0f, 0.2f)
val font = levelLabels.font ?: minecraft.font
for ((level, label) in levelLabels.labels) {
val y0 = y + (1f - level) * height
val tX = x + levelLabels.textGravity.repositionX(width, font.width(label).toFloat()) - 1f
val tY = y0 - LINE_WIDTH - 1f - font.lineHeight + levelLabels.textGravity.repositionY(font.lineHeight * 2f + LINE_WIDTH + 2f, font.lineHeight.toFloat()) + 1f
val tX = x + (levelLabels.textGravity.repositionX(width - 1f, font.width(label).toFloat() * textScale - 1f))
val tY = y0 - lineWidth - 1f - font.lineHeight * textScale + levelLabels.textGravity.repositionY(font.lineHeight * 2f * textScale + lineWidth + 2f, font.lineHeight.toFloat() * textScale) + 1f
font.draw(
poseStack,
label,
buffer = buffer,
x = tX,
y = tY,
color = levelLabels.textColor,
drawOutline = true,
outlineZ = -1f,
outlineColor = levelLabels.textOutline
outlineZ = -0.1f,
outlineColor = levelLabels.textOutline,
scale = textScale
)
}
}
if (drawLabel != -1) {
renderRect(pose, drawPointX - LINE_WIDTH / 2f, y, LINE_WIDTH, height, color = labels!!.pillarColor)
renderRect(pose, drawPointX - HIGHLIGHT_WIDTH / 2f, drawPointY - HIGHLIGHT_WIDTH / 2f, HIGHLIGHT_WIDTH, HIGHLIGHT_WIDTH, color = labels.color)
poseStack.translate(0f, 0f, 0.2f)
uploadRect(poseStack, drawPointX - lineWidth / 2f, y, lineWidth, height, buffer = buffer, color = labels!!.pillarColor)
uploadRect(poseStack, drawPointX - HIGHLIGHT_WIDTH / 2f, drawPointY - HIGHLIGHT_WIDTH / 2f, HIGHLIGHT_WIDTH, HIGHLIGHT_WIDTH, buffer = buffer, color = labels.color)
val label = labels.labels(drawLabel)
if (label.isNotEmpty()) {
val fWidth = label.maxOf { labels.font.width(it).toFloat() + 2f }
val fHeight = labels.font.lineHeight.toFloat() * label.size + 2f
val fWidth = label.maxOf { (labels.font.width(it).toFloat() + 2f) * textScale }
val fHeight = (labels.font.lineHeight.toFloat() * label.size + 2f) * textScale
val anchorX = labels.mouseX // drawPointX
var anchorY = labels.mouseY - fHeight - 2f
renderRect(pose, anchorX - fWidth / 2f, anchorY - 2f, fWidth, fHeight + 4f, color = labels.textBackgroundColor)
uploadRect(poseStack, anchorX - fWidth / 2f, anchorY - 2f, fWidth, fHeight + 4f, buffer = buffer, color = labels.textBackgroundColor)
label.forEach {
labels.font.draw(poseStack, it, anchorX, anchorY, gravity = RenderGravity.TOP_CENTER, color = labels.textColor)
labels.font.draw(poseStack, it, anchorX, anchorY, buffer = buffer, gravity = RenderGravity.TOP_CENTER, color = labels.textColor, scale = textScale)
anchorY += labels.font.lineHeight
}
}
}
poseStack.popPose()
if (buffer === buffer()) {
buffer.endBatch()
}
}

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@ -162,7 +162,15 @@ class DynamicBufferSource(
next = State(Sheets.shulkerBoxSheet(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(Sheets.signSheet(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
//next = State(Sheets.hangingSignSheet(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(Sheets.chestSheet(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(CHART_RENDER_TYPE, ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(rectRenderType(true, false, true), ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(rectRenderType(true, false, false), ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(rectRenderType(false, false, true), ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(rectRenderType(false, false, false), ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(RenderType.armorEntityGlint(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(RenderType.glint(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(RenderType.glintTranslucent(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
@ -170,6 +178,9 @@ class DynamicBufferSource(
next = State(RenderType.entityGlintDirect(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(RenderType.waterMask(), ImmutableList.of(next.type), immutableAfter = true, chained = false)
next = State(rectRenderType(true, true, true), ImmutableList.of(next.type), immutableAfter = true, chained = true)
next = State(rectRenderType(true, true, false), ImmutableList.of(next.type), immutableAfter = true, chained = true)
ModelBakery.DESTROY_TYPES.forEach {
next = State(it, ImmutableList.of(next.type), immutableAfter = true, chained = false)
}

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@ -165,8 +165,8 @@ private fun Font.drawInternal(
drawInBatch(
text,
(x + shadowX) * inv,
(y + shadowY) * inv,
(x + shadowX * scale) * inv,
(y + shadowY * scale) * inv,
shadowColor.toBGR(),
false,
poseStack.last().pose(),
@ -189,8 +189,8 @@ private fun Font.drawInternal(
for ((_x, _y) in outlinePositions) {
drawInBatch(
text,
(x + _x) * inv,
(y + _y) * inv,
(x + _x * scale) * inv,
(y + _y * scale) * inv,
outlineColor.toBGR(),
drawShadow,
poseStack.last().pose(),

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@ -18,6 +18,7 @@ val tesselator: Tesselator get() = Tesselator.getInstance()
// what meth have you been smoking, mojang, with new names
fun VertexConsumer.vertex(matrix4f: Matrix4f, x: Float, y: Float, z: Float): VertexConsumer = addVertex(matrix4f, x, y, z)
fun VertexConsumer.vertex(poseStack: PoseStack, x: Float, y: Float, z: Float): VertexConsumer = addVertex(poseStack.last.pose, x, y, z)
fun VertexConsumer.vertex(x: Float, y: Float, z: Float): VertexConsumer = addVertex(x, y, z)
fun VertexConsumer.uv(u: Float, v: Float): VertexConsumer = setUv(u, v)
fun VertexConsumer.overlayCoords(coords: Int): VertexConsumer = setOverlay(coords)

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@ -4,6 +4,7 @@ import com.mojang.blaze3d.platform.GlStateManager
import com.mojang.blaze3d.systems.RenderSystem
import com.mojang.blaze3d.vertex.*
import net.minecraft.client.renderer.GameRenderer
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.RenderStateShard
import net.minecraft.client.renderer.RenderStateShard.LineStateShard
import net.minecraft.client.renderer.RenderType
@ -92,6 +93,76 @@ fun renderRect(
}
}
private const val IS_WHITE = 1
private const val IS_TRANSLUCENT = 2
private const val IS_3D = 4
private val rectRenderTypes = Array(1 shl 3) {
val isWhite = it and IS_WHITE != 0
val isTranslucent = it and IS_TRANSLUCENT != 0
val is3D = it and IS_3D != 0
val builder = RenderType.CompositeState.builder()
if (isWhite)
builder.setShaderState(RenderStateShard.ShaderStateShard(GameRenderer::getPositionShader))
else
builder.setShaderState(RenderStateShard.ShaderStateShard(GameRenderer::getPositionColorShader))
if (!is3D)
builder.setDepthTestState(RenderStateShard.DepthTestStateShard("always", GL_LESS))
if (isTranslucent) {
builder.setTransparencyState(RenderStateShard.TransparencyStateShard("normal_blend", {
RenderSystem.enableBlend()
RenderSystem.defaultBlendFunc()
}, { RenderSystem.disableBlend() }))
}
@Suppress("INACCESSIBLE_TYPE")
RenderType.create(
"otm_rect_${isWhite}_${isTranslucent}_$is3D",
if (isWhite) DefaultVertexFormat.POSITION else DefaultVertexFormat.POSITION_COLOR,
VertexFormat.Mode.QUADS,
256,
false,
true,
builder.createCompositeState(false)
) as RenderType
}
internal fun rectRenderType(isWhite: Boolean, isTranslucent: Boolean, is3D: Boolean): RenderType {
var index = 0
if (isWhite) index = IS_WHITE
if (isTranslucent) index = index or IS_TRANSLUCENT
if (is3D) index = index or IS_3D
return rectRenderTypes[index]
}
fun uploadRect(
poseStack: PoseStack,
x: Float,
y: Float,
width: Float,
height: Float,
buffer: MultiBufferSource,
z: Float = 0f,
color: RGBAColor = RGBAColor.WHITE
) {
val builder = buffer.getBuffer(rectRenderType(color.isWhite, color.alpha != 1f, is3DContext))
if (color.isWhite) {
builder.vertex(poseStack, x, y + height, z)
builder.vertex(poseStack, x + width, y + height, z)
builder.vertex(poseStack, x + width, y, z)
builder.vertex(poseStack, x, y, z)
} else {
builder.vertex(poseStack, x, y + height, z).color(color)
builder.vertex(poseStack, x + width, y + height, z).color(color)
builder.vertex(poseStack, x + width, y, z).color(color)
builder.vertex(poseStack, x, y, z).color(color)
}
}
@Suppress("NAME_SHADOWING")
fun renderCheckerboard(
matrix: Matrix4f,

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@ -1,10 +1,12 @@
package ru.dbotthepony.mc.otm.client.render.blockentity
import com.mojang.blaze3d.vertex.PoseStack
import it.unimi.dsi.fastutil.floats.Float2ObjectArrayMap
import net.minecraft.client.renderer.MultiBufferSource
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider
import net.minecraft.core.Direction
import net.minecraft.network.chat.Component
import ru.dbotthepony.mc.otm.core.TranslatableComponent
import ru.dbotthepony.mc.otm.block.tech.EnergyCounterBlock
import ru.dbotthepony.mc.otm.block.entity.tech.EnergyCounterBlockEntity
@ -12,6 +14,7 @@ import ru.dbotthepony.mc.otm.client.minecraft
import ru.dbotthepony.mc.otm.client.render.*
import ru.dbotthepony.mc.otm.core.TextComponent
import ru.dbotthepony.kommons.math.RGBAColor
import ru.dbotthepony.mc.otm.core.math.Decimal
import ru.dbotthepony.mc.otm.core.math.asAngle
import ru.dbotthepony.mc.otm.core.util.formatPower
import ru.dbotthepony.mc.otm.core.math.times
@ -47,23 +50,76 @@ class EnergyCounterRenderer(private val context: BlockEntityRendererProvider.Con
poseStack.rotateAroundPoint(poseStack.translation(), screenDir.asAngle().copy(pitch = PI))
}
var y = -16f
poseStack.scale(1f, 1f, -1f)
val finalX = font.draw(poseStack, buffer = sorse, text = "00000000", gravity = RenderGravity.CENTER_CENTER, x = -4f, y = y, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "00000000", gravity = RenderGravity.CENTER_CENTER, x = -4f, y = y + font.lineHeight, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "/t", gravity = RenderGravity.CENTER_LEFT, x = finalX, y = y, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "/s", gravity = RenderGravity.CENTER_LEFT, x = finalX, y = y + font.lineHeight, color = RGBAColor.GRAY)
if (tile.displayChartOnBlock == 0) {
var y = -16f
poseStack.pushPose()
poseStack.translate(-0.1, -0.1, -0.1)
font.draw(poseStack, buffer = sorse, text = tile.lastTick.toString(0), gravity = RenderGravity.CENTER_RIGHT, x = finalX, y = y, color = RGBAColor.WHITE)
font.draw(poseStack, buffer = sorse, text = tile.history5s.calculateSum(20).toString(0), gravity = RenderGravity.CENTER_RIGHT, x = finalX, y = y + font.lineHeight, color = RGBAColor.WHITE)
poseStack.popPose()
val finalX = font.draw(poseStack, buffer = sorse, text = "00000000", gravity = RenderGravity.CENTER_CENTER, x = -4f, y = y, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "00000000", gravity = RenderGravity.CENTER_CENTER, x = -4f, y = y + font.lineHeight, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "/t", gravity = RenderGravity.CENTER_LEFT, x = finalX, y = y, color = RGBAColor.GRAY)
font.draw(poseStack, buffer = sorse, text = "/s", gravity = RenderGravity.CENTER_LEFT, x = finalX, y = y + font.lineHeight, color = RGBAColor.GRAY)
y += font.lineHeight * 3
poseStack.pushPose()
poseStack.translate(-0.1f, -0.1f, 0.1f)
font.draw(poseStack, buffer = sorse, text = tile.lastTick.toString(0), gravity = RenderGravity.CENTER_RIGHT, x = finalX, y = y, color = RGBAColor.WHITE)
font.draw(poseStack, buffer = sorse, text = tile.history5s.calculateSum(20).toString(0), gravity = RenderGravity.CENTER_RIGHT, x = finalX, y = y + font.lineHeight, color = RGBAColor.WHITE)
poseStack.popPose()
font.draw(poseStack, buffer = sorse, text = TOTAL, gravity = RenderGravity.CENTER_CENTER, x = 0f, y = y, color = RGBAColor.WHITE)
font.draw(poseStack, buffer = sorse,text = tile.passed.formatPower(), gravity = RenderGravity.CENTER_CENTER, x = 0f, y = y + font.lineHeight, color = RGBAColor.WHITE)
y += font.lineHeight * 3
font.draw(poseStack, buffer = sorse, text = TOTAL, gravity = RenderGravity.CENTER_CENTER, x = 0f, y = y, color = RGBAColor.WHITE)
font.draw(poseStack, buffer = sorse, text = tile.passed.formatPower(), gravity = RenderGravity.CENTER_CENTER, x = 0f, y = y + font.lineHeight, color = RGBAColor.WHITE)
} else {
val chart = tile.charts.getOrNull(tile.displayChartOnBlock - 1)
if (chart != null) {
val maximum = chart.max()
val normalized: FloatArray
val levelLabels: ChartLevelLabels
if (maximum.isZero || maximum.isInfinite) {
normalized = FloatArray(chart.width) {
if (chart[it].isInfinite) 0.8f else 0.0f
}
levelLabels = ChartLevelLabels(
labels = mapOf(
1f to TextComponent(""),
0f to Decimal.ZERO.formatPower(),
),
font = font
)
} else {
normalized = FloatArray(chart.width) { (chart[it] / maximum).toFloat() }
val map = Float2ObjectArrayMap<Component>()
map[1f] = maximum.formatPower()
map[0.75f] = (maximum * 0.75).formatPower()
map[0.5f] = (maximum * 0.5).formatPower()
map[0.25f] = (maximum * 0.25).formatPower()
levelLabels = ChartLevelLabels(
labels = map,
font = font
)
}
renderChart(
poseStack,
listOf(normalized to RGBAColor.WHITE),
60f,
50f,
buffer = sorse,
levelLabels = levelLabels,
x = -30f,
y = -20f,
textScale = 0.3f,
lineWidth = 0.5f
)
}
}
poseStack.popPose()
}

View File

@ -193,9 +193,7 @@ sealed class AbstractMatterySprite : IGUIRenderable, IUVCoords {
builder.setTransparencyState(RenderStateShard.TransparencyStateShard("normal_blend", {
RenderSystem.enableBlend()
RenderSystem.defaultBlendFunc()
}, {
RenderSystem.disableBlend()
}))
}, { RenderSystem.disableBlend() }))
@Suppress("INACCESSIBLE_TYPE")
RenderType.create("otm_gui_element_no_depth",

View File

@ -35,7 +35,10 @@ open class DecimalHistoryChartPanel<out S : MatteryScreen<*>>(
}
levelLabels = ChartLevelLabels(
labels = mapOf(0.8f to formatText(maximum)),
labels = mapOf(
0.8f to TextComponent(""),
// 0f to formatText(Decimal.ZERO),
),
font = font
)
} else {

View File

@ -10,6 +10,7 @@ import ru.dbotthepony.mc.otm.client.screen.MatteryScreen
import ru.dbotthepony.mc.otm.core.TranslatableComponent
import ru.dbotthepony.mc.otm.client.screen.panels.*
import ru.dbotthepony.mc.otm.client.screen.panels.button.ButtonPanel
import ru.dbotthepony.mc.otm.client.screen.panels.button.CheckBoxLabelInputPanel
import ru.dbotthepony.mc.otm.client.screen.panels.button.makeDeviceControls
import ru.dbotthepony.mc.otm.client.screen.panels.input.NetworkNumberInputPanel
import ru.dbotthepony.mc.otm.core.util.formatPower
@ -19,22 +20,31 @@ class EnergyCounterScreen(menu: EnergyCounterMenu, inventory: Inventory, title:
override fun makeMainFrame(): FramePanel<MatteryScreen<*>> {
val frame = super.makeMainFrame()!!
frame.height = 160f
frame.width += 60f
frame.height = 180f
frame.width += 80f
val graphs = linkedMapOf(
val graphs = listOf(
menu.history5s to "otm.gui.time.short.5s",
menu.history15s to "otm.gui.time.short.15s",
menu.history1m to "otm.gui.time.short.1m",
menu.history10m to "otm.gui.time.short.10m",
menu.history1h to "otm.gui.time.short.1h",
menu.history6h to "otm.gui.time.short.6h",
menu.history24h to "otm.gui.time.short.24h",
)
for ((graph, text) in graphs) {
val tab = frame.Tab(activeIcon = TextIcon(color = RGBAColor.BLACK, font = font, text = TranslatableComponent(text)))
val panel = DecimalHistoryChartPanel(this, tab.canvas, graph, formatText = { it.formatPower(formatAsReadable = ShiftPressedCond) })
panel.dock = Dock.FILL
kotlin.run {
var i = 1
for ((graph, text) in graphs) {
val tab = frame.Tab(activeIcon = TextIcon(color = RGBAColor.BLACK, font = font, text = TranslatableComponent(text)))
val panel = DecimalHistoryChartPanel(this, tab.canvas, graph, formatText = { it.formatPower(formatAsReadable = ShiftPressedCond) })
panel.dock = Dock.FILL
val current = i++
val button = CheckBoxLabelInputPanel(this, tab.canvas, menu.displayChartOnBlock.map({ it == current }, { current }), TranslatableComponent("block.overdrive_that_matters.energy_counter.display_this"))
button.dock = Dock.BOTTOM
}
}
val informationTab = frame.Tab(activeIcon = Widgets18.STATISTICS_TAB)
@ -51,6 +61,7 @@ class EnergyCounterScreen(menu: EnergyCounterMenu, inventory: Inventory, title:
labels.add(Label(this, informationTab.canvas, text = TranslatableComponent("otm.gui.power.last_tick")))
labels.add(DynamicLabel(this, informationTab.canvas, textSupplier = { menu.lastTick.formatPower(formatAsReadable = ShiftPressedCond) }))
labels.add(DynamicLabel(this, informationTab.canvas, textSupplier = { TranslatableComponent("block.overdrive_that_matters.energy_counter.facing", menu.inputDirection) }))
labels.add(CheckBoxLabelInputPanel(this, informationTab.canvas, menu.displayChartOnBlock.map({ it == 0 }, { 0 }), TranslatableComponent("block.overdrive_that_matters.energy_counter.display_this")))
for ((i, label) in labels.withIndex()) {
if (i == 0) {

View File

@ -52,6 +52,14 @@ fun interface BlockPredicate {
return BlockPredicate { pos, access -> test(pos, access) || other.test(pos, access) }
}
fun and(other: BlockPredicate, vararg others: BlockPredicate): BlockPredicate {
return And(ImmutableSet.copyOf(listOf(other, *others)))
}
fun or(other: BlockPredicate, vararg others: BlockPredicate): BlockPredicate {
return Or(ImmutableSet.copyOf(listOf(other, *others)))
}
fun offset(offset: BlockPos): Positioned {
return Positioned(offset, this)
}

View File

@ -15,7 +15,29 @@ import kotlin.reflect.KMutableProperty0
*
* Getting and setting values should ONLY be done clientside
*/
interface IPlayerInputWithFeedback<V> : ListenableDelegate<V>, Predicate<Player>
interface IPlayerInputWithFeedback<V> : ListenableDelegate<V>, Predicate<Player> {
private class Map<N, V>(private val parent: IPlayerInputWithFeedback<V>, private val from: (V) -> N, private val to: (N) -> V): IPlayerInputWithFeedback<N> {
override fun accept(t: N) {
parent.accept(to(t))
}
override fun addListener(listener: Consumer<N>): Listenable.L {
return parent.addListener(Consumer { listener.accept(from(it)) })
}
override fun get(): N {
return from(parent.get())
}
override fun test(t: Player): Boolean {
return parent.test(t)
}
}
fun <N> map(from: (V) -> N, to: (N) -> V): IPlayerInputWithFeedback<N> {
return Map(this, from, to)
}
}
/**
* Represents Server to Client synchronization and Client to Server input

View File

@ -13,6 +13,7 @@ import ru.dbotthepony.mc.otm.core.math.Decimal
import ru.dbotthepony.mc.otm.core.math.toDecimal
import ru.dbotthepony.mc.otm.menu.MatteryMenu
import ru.dbotthepony.mc.otm.menu.input.EnumInputWithFeedback
import ru.dbotthepony.mc.otm.menu.input.IntInputWithFeedback
import ru.dbotthepony.mc.otm.registry.MMenus
import java.math.BigDecimal
@ -48,11 +49,13 @@ class EnergyCounterMenu(
tile.level?.setBlock(tile.blockPos, tile.blockState.setValue(EnergyCounterBlock.INPUT_DIRECTION, tile.blockState.getValue(EnergyCounterBlock.INPUT_DIRECTION).opposite), Block.UPDATE_ALL)
}
val displayChartOnBlock = IntInputWithFeedback(this)
val redstone = EnumInputWithFeedback(this, RedstoneSetting::class.java)
init {
if (tile != null) {
redstone.with(tile.redstoneControl::redstoneSetting)
displayChartOnBlock.with(tile::displayChartOnBlock)
}
}