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@ -105,12 +105,6 @@ class Enforcer(type: EntityType<Enforcer>, level: Level) : Monster(type,level) {
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return SoundEvents.VAULT_BREAK
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return SoundEvents.VAULT_BREAK
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}
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}
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//fire inv
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//there should be a better way
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override fun fireImmune(): Boolean {
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return true
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}
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///boss healthbar
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///boss healthbar
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private val bossEvent: ServerBossEvent =
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private val bossEvent: ServerBossEvent =
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ServerBossEvent(name, BossEvent.BossBarColor.RED, BossEvent.BossBarOverlay.PROGRESS)
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ServerBossEvent(name, BossEvent.BossBarColor.RED, BossEvent.BossBarOverlay.PROGRESS)
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@ -84,6 +84,7 @@ object MEntityTypes {
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.eyeHeight(2.0f)
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.eyeHeight(2.0f)
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.passengerAttachments(2.5f)
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.passengerAttachments(2.5f)
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.clientTrackingRange(12)
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.clientTrackingRange(12)
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.fireImmune()
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.build(MNames.ENFORCER)
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.build(MNames.ENFORCER)
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}
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}
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