-Fixed Plate press UV error; -Tritanium armor model is practically complete
This commit is contained in:
parent
5c3c6d5f93
commit
88755f991a
@ -51,22 +51,30 @@ public class TritaniumArmorModel {
|
|||||||
MeshDefinition meshdefinition = new MeshDefinition();
|
MeshDefinition meshdefinition = new MeshDefinition();
|
||||||
PartDefinition partdefinition = meshdefinition.getRoot();
|
PartDefinition partdefinition = meshdefinition.getRoot();
|
||||||
|
|
||||||
PartDefinition head = partdefinition.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.9F, -4.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.3F)), PartPose.offset(0.0F, 0.0F, 0.0F));
|
PartDefinition head = partdefinition.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.3F, -4.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.51F))
|
||||||
partdefinition.addOrReplaceChild("hat", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F));
|
.texOffs(32, 0).addBox(-4.0F, -8.3F, -4.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.7F))
|
||||||
|
.texOffs(44, 47).addBox(-4.0F, -8.6F, -5.6F, 8.0F, 2.0F, 2.0F, new CubeDeformation(0.5F))
|
||||||
|
.texOffs(46, 52).addBox(-3.0F, -7.6F, 4.4F, 6.0F, 2.0F, 1.0F, new CubeDeformation(0.5F)), PartPose.offset(0.0F, 0.0F, 0.0F));
|
||||||
|
|
||||||
|
PartDefinition Helmet_r1 = head.addOrReplaceChild("Helmet_r1", CubeListBuilder.create().texOffs(44, 47).addBox(-4.0F, 0.5F, 0.5F, 8.0F, 1.0F, 2.0F, new CubeDeformation(0.49F)), PartPose.offsetAndRotation(0.0F, -6.1F, -6.1F, 1.1781F, 0.0F, 0.0F));
|
||||||
|
|
||||||
|
PartDefinition hat = partdefinition.addOrReplaceChild("hat", CubeListBuilder.create(), PartPose.offset(0.0F, 24.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition body = partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(40, 16).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, new CubeDeformation(0.41F))
|
PartDefinition body = partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(40, 16).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, new CubeDeformation(0.41F))
|
||||||
.texOffs(0, 32).addBox(-4.0F, 0.0F, -5.7F, 8.0F, 6.0F, 3.0F, new CubeDeformation(0.4F))
|
.texOffs(0, 32).addBox(-4.0F, 0.0F, -5.7F, 8.0F, 6.0F, 3.0F, new CubeDeformation(0.4F))
|
||||||
.texOffs(44, 33).addBox(-4.0F, 0.0F, 2.8F, 8.0F, 6.0F, 2.0F, new CubeDeformation(0.4F))
|
.texOffs(44, 33).addBox(-4.0F, 0.0F, 2.8F, 8.0F, 6.0F, 2.0F, new CubeDeformation(0.4F))
|
||||||
.texOffs(56, 0).addBox(-4.0F, 0.0F, 5.6F, 3.0F, 5.0F, 1.0F, new CubeDeformation(0.4F))
|
.texOffs(56, 0).addBox(-4.0F, 0.0F, 5.6F, 3.0F, 5.0F, 1.0F, new CubeDeformation(0.4F))
|
||||||
.texOffs(56, 0).addBox(1.0F, 0.0F, 5.6F, 3.0F, 5.0F, 1.0F, new CubeDeformation(0.4F)), PartPose.offset(0.0F, 0.0F, 0.0F));
|
.texOffs(56, 0).addBox(1.0F, 0.0F, 5.6F, 3.0F, 5.0F, 1.0F, new CubeDeformation(0.4F)), PartPose.offset(0.0F, 0.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition backpackslope_r1 = body.addOrReplaceChild("backpackslope_r1", CubeListBuilder.create().texOffs(44, 41).addBox(-4.0F, 0.4F, -2.4F, 8.0F, 3.0F, 2.0F, new CubeDeformation(0.39F)), PartPose.offsetAndRotation(0.0F, 6.4F, 5.2F, -1.0908F, 0.0F, 0.0F));
|
PartDefinition backpackslope_r1 = body.addOrReplaceChild("backpackslope_r1", CubeListBuilder.create().texOffs(44, 41).addBox(-4.0F, 0.4F, -2.4F, 8.0F, 3.0F, 2.0F, new CubeDeformation(0.39F)), PartPose.offsetAndRotation(0.0F, 6.4F, 5.2F, -1.0908F, 0.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition chestplateslope_r1 = body.addOrReplaceChild("chestplateslope_r1", CubeListBuilder.create().texOffs(44, 41).addBox(-4.0F, 0.5F, 0.4F, 8.0F, 4.0F, 2.0F, new CubeDeformation(0.39F)), PartPose.offsetAndRotation(0.0F, 6.4F, -6.2F, 1.2217F, 0.0F, 0.0F));
|
PartDefinition chestplateslope_r1 = body.addOrReplaceChild("chestplateslope_r1", CubeListBuilder.create().texOffs(44, 41).addBox(-4.0F, 0.5F, 0.4F, 8.0F, 4.0F, 2.0F, new CubeDeformation(0.39F)), PartPose.offsetAndRotation(0.0F, 6.4F, -6.2F, 1.2217F, 0.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition right_arm = partdefinition.addOrReplaceChild("right_arm", CubeListBuilder.create().texOffs(24, 32).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.3F)), PartPose.offset(-5.0F, 2.0F, 0.0F));
|
PartDefinition right_arm = partdefinition.addOrReplaceChild("right_arm", CubeListBuilder.create().texOffs(24, 32).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.3F))
|
||||||
|
.texOffs(42, 56).addBox(-4.0F, -3.0F, -2.0F, 4.0F, 4.0F, 4.0F, new CubeDeformation(0.4F)), PartPose.offset(-5.0F, 2.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition left_arm = partdefinition.addOrReplaceChild("left_arm", CubeListBuilder.create().texOffs(24, 32).mirror().addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.3F)).mirror(false), PartPose.offset(5.0F, 2.0F, 0.0F));
|
PartDefinition left_arm = partdefinition.addOrReplaceChild("left_arm", CubeListBuilder.create().texOffs(24, 32).mirror().addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.3F)).mirror(false)
|
||||||
|
.texOffs(42, 56).mirror().addBox(0.0F, -3.0F, -2.0F, 4.0F, 4.0F, 4.0F, new CubeDeformation(0.4F)).mirror(false), PartPose.offset(5.0F, 2.0F, 0.0F));
|
||||||
|
|
||||||
PartDefinition right_leg = partdefinition.addOrReplaceChild("right_leg", CubeListBuilder.create().texOffs(26, 48).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(1.0F)), PartPose.offset(-1.9F, 12.0F, 0.0F));
|
PartDefinition right_leg = partdefinition.addOrReplaceChild("right_leg", CubeListBuilder.create().texOffs(26, 48).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(1.0F)), PartPose.offset(-1.9F, 12.0F, 0.0F));
|
||||||
|
|
||||||
|
@ -49,7 +49,7 @@
|
|||||||
"from": [2, 8, 4],
|
"from": [2, 8, 4],
|
||||||
"to": [11, 16, 13],
|
"to": [11, 16, 13],
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [8.1, 8, 10.25, 12], "texture": "#body"},
|
"north": {"uv": [8, 8, 10.25, 12], "texture": "#body"},
|
||||||
"east": {"uv": [10.25, 8, 12.5, 12], "texture": "#body"},
|
"east": {"uv": [10.25, 8, 12.5, 12], "texture": "#body"},
|
||||||
"south": {"uv": [8, 12, 10.25, 16], "texture": "#body"},
|
"south": {"uv": [8, 12, 10.25, 16], "texture": "#body"},
|
||||||
"west": {"uv": [10.25, 8, 12.5, 12], "texture": "#body"},
|
"west": {"uv": [10.25, 8, 12.5, 12], "texture": "#body"},
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 5.8 KiB |
Loading…
Reference in New Issue
Block a user