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@ -190,7 +190,7 @@ object PlayerConfig : AbstractConfig("player") {
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val EXHAUSTION_LIMIT: Double by builder
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.comment("Controls technical aspect how much 'exhaustion' player can accumulate")
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.comment("This should not be confused with how much 'exhaustion' is considered as 1 hunger point")
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.comment("Usually, this should not be changed, since it is a very technical detail")
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.comment("Usually, this should not be changed, since it is a very technical detail;")
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.comment("but if you have a mod installed which easily hits this limit (and somehow hunger system can't keep up,)")
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.comment("e.g. it pushes exhaustion over its limit in one call), you can increase this value")
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.defineInRange("EXHAUSTION_LIMIT", 40.0, 4.0, Float.MAX_VALUE.toDouble() - 1.0)
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