Потому-что свет должен знать, к какой лампе он принадлежит

This commit is contained in:
DBotThePony 2023-03-11 08:35:46 +07:00
parent 9025036a6f
commit 92c9339dbb
Signed by: DBot
GPG Key ID: DCC23B5715498507

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@ -26,6 +26,7 @@ import ru.dbotthepony.mc.otm.core.get
import ru.dbotthepony.mc.otm.core.math.BlockRotationFreedom
import ru.dbotthepony.mc.otm.core.math.blockRotation
import ru.dbotthepony.mc.otm.core.math.plus
import ru.dbotthepony.mc.otm.core.math.unaryMinus
import ru.dbotthepony.mc.otm.once
import ru.dbotthepony.mc.otm.registry.MBlocks
@ -186,7 +187,7 @@ class LaboratoryLamp(val invertRedstone: Boolean) : Block(Properties.of(Material
if (shouldBeLit) {
if (targetState.isAir && targetState.block != MBlocks.LABORATORY_LAMP_LIGHT) {
level.setBlockAndUpdate(target, MBlocks.LABORATORY_LAMP_LIGHT.defaultBlockState()
.setValue(FACING_FULL, facing.opposite)
.setValue(FACING_FULL, facing.oppositeFront)
)
}
} else {