Actually fix essence storage screen
This commit is contained in:
parent
2c0e0b3b8d
commit
995a57e631
@ -61,10 +61,7 @@ class EssenceStorageScreen(menu: EssenceStorageMenu, inventory: Inventory, title
|
||||
BAR_BACKGROUND.render(graphics, canvasWidth = width, canvasHeight = height)
|
||||
val level = getLevelFromXp(menu.experienceStored)
|
||||
|
||||
val progress = if (level <= 0)
|
||||
menu.experienceStored / getXpRequiredForLevelUp(level).toDouble()
|
||||
else
|
||||
(menu.experienceStored - getTotalXpRequiredForLevel(level - 1)).toDouble() / getXpRequiredForLevelUp(level).toDouble()
|
||||
val progress = (menu.experienceStored - getTotalXpRequiredForLevel(level)).toDouble() / getXpRequiredForLevelUp(level + 1).toDouble()
|
||||
|
||||
BAR_FOREGROUND.renderPartial(graphics, width = width * progress.toFloat(), height = height)
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user