Add antimatter transform matrix to the end cities

This commit is contained in:
DBotThePony 2025-02-09 13:36:40 +07:00
parent cdc9e7b40b
commit 996d6e8ed1
Signed by: DBot
GPG Key ID: DCC23B5715498507
4 changed files with 4 additions and 1 deletions

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@ -769,6 +769,7 @@ private fun items(provider: MatteryLanguageProvider) {
add(MItems.MATTER_IO_PORT, "Matter IO Port")
add(MItems.MATTER_TRANSFORM_MATRIX, "Matter Transformation Matrix")
add(MItems.ANTIMATTER_TRANSFORM_MATRIX, "Antimatter Transformation Matrix")
add(MItems.ANTIMATTER_TRANSFORM_MATRIX, "desc", "Can be found in The End cities")
add(MItems.ENERGY_BUS, "Energy Bus")
add(MItems.ELECTRIC_PARTS, "Electric Parts")
add(MItems.ELECTRIC_PARTS, "desc", "Capacitors, resistors, diodes, jumpers...")

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@ -765,6 +765,7 @@ private fun items(provider: MatteryLanguageProvider) {
add(MItems.MATTER_IO_PORT, "Порт ввода/вывода материи")
add(MItems.MATTER_TRANSFORM_MATRIX, "Матрица преобразования материи")
add(MItems.ANTIMATTER_TRANSFORM_MATRIX, "Матрица преобразования антиматерии")
add(MItems.ANTIMATTER_TRANSFORM_MATRIX, "desc", "Могут быть найдены в городах Края")
add(MItems.ENERGY_BUS, "Шина питания")
add(MItems.ELECTRIC_PARTS, "Электрические части")
add(MItems.ELECTRIC_PARTS, "desc", "Конденсаторы, резисторы, диоды, перемычки...")

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@ -166,6 +166,7 @@ fun addLootModifiers(it: LootModifiers) {
ItemStack(MItems.PILL_HUMANE, 1) to 0.3,
ItemStack(MItems.PILL_OBLIVION, 1) to 0.5,
ItemStack(MItems.ZPM_BATTERY, 1) to 0.01,
ItemStack(MItems.ANTIMATTER_TRANSFORM_MATRIX, 1) to 0.5,
))
it.add("shipwreck_supply_pill", PlainLootAppender(

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@ -498,7 +498,7 @@ object MItems {
// components
val MATTER_IO_PORT: Item by registry.register(MNames.MATTER_IO_PORT) { Item(DEFAULT_PROPERTIES) }
val MATTER_TRANSFORM_MATRIX: Item by registry.register("matter_transform_matrix") { MatteryItem(DEFAULT_PROPERTIES) }
val ANTIMATTER_TRANSFORM_MATRIX: Item by registry.register("antimatter_transform_matrix") { MatteryItem(DEFAULT_PROPERTIES) }
val ANTIMATTER_TRANSFORM_MATRIX: Item by registry.register("antimatter_transform_matrix") { MatteryItem(DEFAULT_PROPERTIES).addSimpleDescription() }
val ENERGY_BUS: Item by registry.register(MNames.ENERGY_BUS) { Item(DEFAULT_PROPERTIES) }
val ELECTRIC_PARTS: Item by registry.register("electric_parts") { MatteryItem(DEFAULT_PROPERTIES).addSimpleDescription() }
val MECHANICAL_PARTS: Item by registry.register("mechanical_parts") { MatteryItem(DEFAULT_PROPERTIES).addSimpleDescription() }