Make metal mesh drop itself
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@ -34,6 +34,7 @@ fun addLootTables(lootTables: LootTables) {
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lootTables.createSlabItemTable(MRegistry.FLOOR_TILES_SLAB.blocks.values) { condition(ExplosionCondition.survivesExplosion()) }
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lootTables.dropsSelf(MBlocks.CARBON_FIBRE_BLOCK) { condition(ExplosionCondition.survivesExplosion()) }
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lootTables.dropsSelf(MBlocks.METAL_MESH) { condition(ExplosionCondition.survivesExplosion()) }
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lootTables.dropsSelf(MBlocks.TRITANIUM_RAW_BLOCK) { condition(ExplosionCondition.survivesExplosion()) }
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lootTables.dropsSelf(MBlocks.TRITANIUM_STRIPED_BLOCK) { condition(ExplosionCondition.survivesExplosion()) }
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lootTables.dropsSelf(MBlocks.TRITANIUM_STRIPED_WALL) { condition(ExplosionCondition.survivesExplosion()) }
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