Added an "error" model for Matter decomposer, it's basically a copy of idle model because decomposer's blockstate keeps resetting after every build and changing both idle and error to idle model won't work.

This commit is contained in:
GearShocky 2021-08-30 15:26:31 +06:00
parent 2573a82559
commit a30e6dcb9b

View File

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{
"parent": "overdrive_that_matters:block/matter_decomposer_working",
"texture_size": [64, 64],
"textures": {
"texture": "overdrive_that_matters:block/matter_decomposer_offline",
"particle": "overdrive_that_matters:block/matter_decomposer_offline"
}
}