Portable gravitation stabilizer logic for client
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@ -241,7 +241,7 @@ class BlackHoleBlockEntity(p_155229_: BlockPos, p_155230_: BlockState) : BlockEn
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val ply = Minecraft.getInstance().player!!
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val ply = Minecraft.getInstance().player!!
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val center = Vec3.atCenterOf(blockPos)
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val center = Vec3.atCenterOf(blockPos)
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if (!ply.abilities.mayfly) {
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if (!ply.abilities.mayfly && ply.getItemBySlot(EquipmentSlot.CHEST).item != MItems.PORTABLE_GRAVITATION_STABILIZER) {
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val distance = ply.position().distanceTo(center)
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val distance = ply.position().distanceTo(center)
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setDeltaMovement(ply, center, distance, true)
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setDeltaMovement(ply, center, distance, true)
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}
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}
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