Reduce maximum amount of dilithium in vein, make tritanium worm vein rarer
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e179756995
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abeeda8139
@ -123,13 +123,13 @@ fun registerPlacedFeatures(context: BootstrapContext<PlacedFeature>) {
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chunkScanRange = 24,
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chunkScanRange = 24,
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seedMix = 9284343575495L,
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seedMix = 9284343575495L,
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prePlacementModifiers = listOf(
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prePlacementModifiers = listOf(
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RarityFilter.onAverageOnceEvery(240),
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RarityFilter.onAverageOnceEvery(300),
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InSquarePlacement.spread(),
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InSquarePlacement.spread(),
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HeightRangePlacement.of(StandardDeviationHeightProvider(VerticalAnchor.absolute(-40), 15.0)),
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HeightRangePlacement.of(StandardDeviationHeightProvider(VerticalAnchor.absolute(-40), 15.0)),
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),
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),
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postPlacementModifiers = listOf(
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postPlacementModifiers = listOf(
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EllipsoidPlacement(
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EllipsoidPlacement(
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count = UniformInt.of(15, 40),
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count = UniformInt.of(15, 30),
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xLength = ConstantFloat.of(14f),
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xLength = ConstantFloat.of(14f),
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yLength = ConstantFloat.of(14f),
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yLength = ConstantFloat.of(14f),
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zLength = ConstantFloat.of(14f),
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zLength = ConstantFloat.of(14f),
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@ -177,7 +177,7 @@ fun registerPlacedFeatures(context: BootstrapContext<PlacedFeature>) {
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x = ringularity,
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x = ringularity,
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y = ringularity,
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y = ringularity,
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z = ringularity,
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z = ringularity,
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count = UniformInt.of(8000, 28000),
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count = UniformInt.of(8000, 16000),
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xLength = UniformFloat.of(30f, 70f),
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xLength = UniformFloat.of(30f, 70f),
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yLength = UniformFloat.of(40f, 90f),
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yLength = UniformFloat.of(40f, 90f),
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zLength = UniformFloat.of(30f, 70f),
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zLength = UniformFloat.of(30f, 70f),
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