Don't predict shockwave sound
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5f7d20b32b
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add03b6167
@ -100,6 +100,15 @@ class ShockwaveFeature(capability: MatteryPlayerCapability) : AndroidSwitchableF
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if (ply is ServerPlayer) {
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if (ply is ServerPlayer) {
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ShockwaveTrigger.trigger(ply as ServerPlayer)
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ShockwaveTrigger.trigger(ply as ServerPlayer)
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MatteryPlayerNetworkChannel.sendTrackingAndSelf(ply, ShockwaveEffectPacket(ply.position))
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MatteryPlayerNetworkChannel.sendTrackingAndSelf(ply, ShockwaveEffectPacket(ply.position))
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ply.level.playSound(
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null,
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ply,
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MSoundEvents.ANDROID_SHOCKWAVE,
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SoundSource.PLAYERS,
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1f,
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1f
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)
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}
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}
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// TODO: raycasting
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// TODO: raycasting
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@ -195,15 +204,6 @@ class ShockwaveFeature(capability: MatteryPlayerCapability) : AndroidSwitchableF
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} else {
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} else {
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shockwave()
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shockwave()
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}
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}
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ply.level.playSound(
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ply,
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ply,
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MSoundEvents.ANDROID_SHOCKWAVE,
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SoundSource.PLAYERS,
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1f,
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1f
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)
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}
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}
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if (!wasMidair) {
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if (!wasMidair) {
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