Hopper and dispenser/dropper menus?
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package ru.dbotthepony.mc.otm.mixin;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.level.block.entity.DispenserBlockEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import ru.dbotthepony.mc.otm.compat.vanilla.MatteryChestMenu;
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@Mixin(DispenserBlockEntity.class)
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public abstract class DispenserBlockEntityMixin {
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@Overwrite
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public AbstractContainerMenu createMenu(int p_59312_, Inventory p_59313_) {
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return MatteryChestMenu.c3x3(p_59312_, p_59313_, (DispenserBlockEntity) (Object) this);
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}
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}
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package ru.dbotthepony.mc.otm.mixin;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.level.block.entity.HopperBlockEntity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import ru.dbotthepony.mc.otm.compat.vanilla.MatteryChestMenu;
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@Mixin(HopperBlockEntity.class)
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public abstract class HopperBlockEntityMixin {
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@Overwrite
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public AbstractContainerMenu createMenu(int p_59312_, Inventory p_59313_) {
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return MatteryChestMenu.hopper(p_59312_, p_59313_, (HopperBlockEntity) (Object) this);
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}
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}
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@ -19,13 +19,14 @@ import ru.dbotthepony.mc.otm.menu.makeSlots
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class MatteryChestMenu(
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type: MenuType<*>, containerId: Int,
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inventory: Inventory, val rows: Int,
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val container: Container = SimpleContainer(rows * 9)
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inventory: Inventory, val rows: Int, val columns: Int,
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val container: Container = SimpleContainer(rows * columns)
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) : MatteryMenu(type, containerId, inventory) {
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val chestSlots = makeSlots(container, ::MatterySlot)
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val sort = SortInput(container, playerSortSettings)
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init {
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require(rows * columns == container.containerSize) { "Provided container $container has different dimensions than specified rows x columns: ${container.containerSize} vs $rows x $columns (${rows * columns})" }
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container.startOpen(player)
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addStorageSlot(chestSlots)
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addInventorySlots()
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@ -49,41 +50,55 @@ class MatteryChestMenu(
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private val GENERIC_9x4 by registrar.register("generic_9x4") { MenuType(::c9x4, FeatureFlags.VANILLA_SET) }
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private val GENERIC_9x5 by registrar.register("generic_9x5") { MenuType(::c9x5, FeatureFlags.VANILLA_SET) }
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private val GENERIC_9x6 by registrar.register("generic_9x6") { MenuType(::c9x6, FeatureFlags.VANILLA_SET) }
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private val GENERIC_3x3 by registrar.register("generic_3x3") { MenuType(::c3x3, FeatureFlags.VANILLA_SET) }
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private val HOPPER by registrar.register("hopper") { MenuType(::hopper, FeatureFlags.VANILLA_SET) }
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@JvmStatic
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@JvmOverloads
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fun c9x1(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x1, containerId, inventory, 1, container)
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return MatteryChestMenu(GENERIC_9x1, containerId, inventory, 1, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c9x2(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9 * 2)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x2, containerId, inventory, 2, container)
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return MatteryChestMenu(GENERIC_9x2, containerId, inventory, 2, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c9x3(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9 * 3)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x3, containerId, inventory, 3, container)
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return MatteryChestMenu(GENERIC_9x3, containerId, inventory, 3, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c9x4(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9 * 4)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x4, containerId, inventory, 4, container)
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return MatteryChestMenu(GENERIC_9x4, containerId, inventory, 4, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c9x5(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9 * 5)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x5, containerId, inventory, 5, container)
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return MatteryChestMenu(GENERIC_9x5, containerId, inventory, 5, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c9x6(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(9 * 6)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_9x6, containerId, inventory, 6, container)
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return MatteryChestMenu(GENERIC_9x6, containerId, inventory, 6, 9, container)
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}
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@JvmStatic
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@JvmOverloads
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fun c3x3(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(3 * 3)): MatteryChestMenu {
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return MatteryChestMenu(GENERIC_3x3, containerId, inventory, 3, 3, container)
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}
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@JvmStatic
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@JvmOverloads
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fun hopper(containerId: Int, inventory: Inventory, container: Container = SimpleContainer(5)): MatteryChestMenu {
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return MatteryChestMenu(HOPPER, containerId, inventory, 1, 5, container)
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}
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internal fun register(bus: IEventBus) {
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@ -99,6 +114,8 @@ class MatteryChestMenu(
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MenuScreens.register(GENERIC_9x4, ::MatteryChestScreen)
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MenuScreens.register(GENERIC_9x5, ::MatteryChestScreen)
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MenuScreens.register(GENERIC_9x6, ::MatteryChestScreen)
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MenuScreens.register(GENERIC_3x3, ::MatteryChestScreen)
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MenuScreens.register(HOPPER, ::MatteryChestScreen)
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}
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}
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}
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@ -13,12 +13,12 @@ import ru.dbotthepony.mc.otm.client.screen.panels.util.GridPanel
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class MatteryChestScreen(menu: MatteryChestMenu, inventory: Inventory, title: Component) : MatteryScreen<MatteryChestMenu>(menu, inventory, title) {
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override fun makeMainFrame(): FramePanel<MatteryScreen<*>> {
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val frame = FramePanel.padded(this, AbstractSlotPanel.SIZE * 9f, AbstractSlotPanel.SIZE * menu.rows + 4f, title)
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val frame = FramePanel.padded(this, AbstractSlotPanel.SIZE * menu.columns.coerceAtLeast(9), AbstractSlotPanel.SIZE * menu.rows + 4f, title)
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frame.makeCloseButton()
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frame.onClose { onClose() }
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val grid = GridPanel.slots(this, frame, 9, menu.rows)
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val grid = GridPanel.slots(this, frame, menu.columns, menu.rows)
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grid.dock = Dock.FILL
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grid.gravity = RenderGravity.BOTTOM_CENTER
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@ -15,7 +15,9 @@
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"MixinAbstractHurtingProjectile",
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"SimpleCriterionTriggerMixin",
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"InventoryChangeTriggerMixin",
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"MixinPlayer"
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"MixinPlayer",
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"HopperBlockEntityMixin",
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"DispenserBlockEntityMixin"
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],
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"client": [
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"MixinGameRenderer",
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