Don't eat mouse input in effect list panel

this allows to click on effect list panel with item to drop it
This commit is contained in:
DBotThePony 2022-10-23 13:54:50 +07:00
parent 8442cdb9ad
commit b14b7467c9
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -216,6 +216,30 @@ open class EffectListPanel<out S : Screen> @JvmOverloads constructor(
return true
}
override fun mouseClickedInner(x: Double, y: Double, button: Int): Boolean {
return false
}
override fun mouseReleasedInner(x: Double, y: Double, button: Int): Boolean {
return false
}
override fun mouseDraggedInner(x: Double, y: Double, button: Int, xDelta: Double, yDelta: Double): Boolean {
return false
}
}
override fun mouseClickedInner(x: Double, y: Double, button: Int): Boolean {
return false
}
override fun mouseReleasedInner(x: Double, y: Double, button: Int): Boolean {
return false
}
override fun mouseDraggedInner(x: Double, y: Double, button: Int, xDelta: Double, yDelta: Double): Boolean {
return false
}
fun onSortedEffectPanels(sorted: List<EffectSquare>) {