show actual shockwave radius
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@ -8,6 +8,7 @@ import com.mojang.math.Vector3f
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import net.minecraft.client.renderer.GameRenderer
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import net.minecraftforge.client.event.RenderLevelStageEvent
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import org.lwjgl.opengl.GL11.GL_LESS
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import ru.dbotthepony.mc.otm.ServerConfig
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import ru.dbotthepony.mc.otm.core.Vector
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import ru.dbotthepony.mc.otm.core.component1
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import ru.dbotthepony.mc.otm.core.component2
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@ -81,6 +82,6 @@ object ShockwaveRenderer {
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}
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fun handle(packet: ShockwaveEffectPacket) {
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State(packet.pos)
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State(packet.pos, ServerConfig.Shockwave.RADIUS_HORIZONTAL.toFloat())
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}
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}
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