show actual shockwave radius

This commit is contained in:
DBotThePony 2022-10-19 15:40:17 +07:00
parent 3535cf95f7
commit b6bb0ed4b3
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -8,6 +8,7 @@ import com.mojang.math.Vector3f
import net.minecraft.client.renderer.GameRenderer
import net.minecraftforge.client.event.RenderLevelStageEvent
import org.lwjgl.opengl.GL11.GL_LESS
import ru.dbotthepony.mc.otm.ServerConfig
import ru.dbotthepony.mc.otm.core.Vector
import ru.dbotthepony.mc.otm.core.component1
import ru.dbotthepony.mc.otm.core.component2
@ -81,6 +82,6 @@ object ShockwaveRenderer {
}
fun handle(packet: ShockwaveEffectPacket) {
State(packet.pos)
State(packet.pos, ServerConfig.Shockwave.RADIUS_HORIZONTAL.toFloat())
}
}