parent
b7a7a5e5d8
commit
b82a027108
@ -71,14 +71,14 @@ fun addLootModifiers(it: LootModifiers) {
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it.add("dungeon_pill", PlainLootAppender(
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arrayOf(LootTableIdCondition(BuiltInLootTables.SIMPLE_DUNGEON)),
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ItemStack(MItems.PILL_ANDROID, 1) to 0.4,
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ItemStack(MItems.PILL_ANDROID, 1) to 0.1,
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ItemStack(MItems.PILL_HEAL, 2) to 0.5,
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ItemStack(MItems.PILL_HEAL, 1) to 0.75,
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))
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it.add("mineshaft_pill", PlainLootAppender(
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arrayOf(LootTableIdCondition(BuiltInLootTables.ABANDONED_MINESHAFT)),
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ItemStack(MItems.PILL_ANDROID, 1) to 0.075,
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ItemStack(MItems.PILL_ANDROID, 1) to 0.04,
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ItemStack(MItems.PILL_HEAL, 2) to 0.1,
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ItemStack(MItems.PILL_HEAL, 1) to 0.4,
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))
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@ -92,7 +92,7 @@ fun addLootModifiers(it: LootModifiers) {
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it.add("desert_pyramid_pill", PlainLootAppender(
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arrayOf(LootTableIdCondition(BuiltInLootTables.DESERT_PYRAMID)),
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ItemStack(MItems.PILL_ANDROID, 1) to 0.05,
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ItemStack(MItems.PILL_ANDROID, 1) to 0.15,
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ItemStack(MItems.PILL_HEAL, 1) to 0.3,
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))
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@ -103,7 +103,7 @@ fun addLootModifiers(it: LootModifiers) {
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it.add("end_city_modifications", PlainLootAppender(
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arrayOf(LootTableIdCondition(BuiltInLootTables.END_CITY_TREASURE)),
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ItemStack(MItems.PILL_ANDROID, 1) to 0.1,
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ItemStack(MItems.PILL_ANDROID, 1) to 0.15,
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ItemStack(MItems.PILL_HUMANE, 1) to 0.3,
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ItemStack(MItems.PILL_OBLIVION, 1) to 0.5,
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ItemStack(MItems.ZPM_BATTERY, 1) to 0.005,
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