Make energy cable graph track node + side in lively nodes list, considerably improving performance

This commit is contained in:
DBotThePony 2025-03-07 10:45:07 +07:00
parent d5e05a2439
commit b8e76a0fd4
Signed by: DBot
GPG Key ID: DCC23B5715498507

View File

@ -3,6 +3,7 @@ package ru.dbotthepony.mc.otm.block.entity.cable
import it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap
import it.unimi.dsi.fastutil.objects.ReferenceArraySet
import it.unimi.dsi.fastutil.objects.ReferenceLinkedOpenHashSet
import net.minecraft.core.Direction
import org.apache.logging.log4j.LogManager
import ru.dbotthepony.mc.otm.SERVER_IS_LIVE
import ru.dbotthepony.mc.otm.UNIVERSE_TICKS
@ -74,16 +75,20 @@ private class LinkedPriorityQueue<T : Comparable<T>> {
}
class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableGraph>() {
private val livelyNodes = HashSet<EnergyCableBlockEntity.Node>()
private val livelyNodesList = ArrayList<EnergyCableBlockEntity.Node>()
private val livelyNodes = HashSet<Pair<EnergyCableBlockEntity.Node, RelativeSide>>()
private val livelyNodesList = ArrayList<Pair<EnergyCableBlockEntity.Node, RelativeSide>>()
fun addLivelyNode(node: EnergyCableBlockEntity.Node) {
when (contains(node)) {
ContainsStatus.ABOUT_TO_BE_REMOVED, ContainsStatus.ABOUT_TO_BE_ADDED -> { } // do nothing
ContainsStatus.DOES_NOT_BELONG -> throw IllegalArgumentException("$node does not belong to $this")
ContainsStatus.CONTAINS -> {
if (livelyNodes.add(node)) {
livelyNodesList.add(node)
for (dir in RelativeSide.entries) {
val pair = node to dir
if (livelyNodes.add(pair)) {
livelyNodesList.add(pair)
}
}
}
}
@ -584,8 +589,12 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
}
override fun onNodeRemoved(node: EnergyCableBlockEntity.Node) {
if (livelyNodes.remove(node)) {
check(livelyNodesList.remove(node))
for (dir in RelativeSide.entries) {
val pair = node to dir
if (livelyNodes.remove(pair)) {
check(livelyNodesList.remove(pair))
}
}
val touchedSegments = HashSet<Segment>()
@ -608,8 +617,11 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
}
override fun onNodeAdded(node: EnergyCableBlockEntity.Node) {
check(livelyNodes.add(node))
livelyNodesList.add(node)
for (dir in RelativeSide.entries) {
val pair = node to dir
check(livelyNodes.add(pair))
livelyNodesList.add(pair)
}
notifyThroughputsChanged()
}
@ -622,98 +634,97 @@ class EnergyCableGraph : GraphNodeList<EnergyCableBlockEntity.Node, EnergyCableG
var residue = howMuch.coerceAtMost(fromNode.energyThroughput)
val snapshot = Reference2ObjectOpenHashMap<Segment, Decimal>()
for (node in itr) {
var hit = false
for (pair in itr) {
val (node, relSide) = pair
val side = node.sides[relSide]!!
for (side in node.sides.values) {
if (!side.isEnabled)
continue
else if (fromNode === node && side.side === fromSide) {
hit = true
continue
}
val it = side.neighbour.get() ?: continue
if (it is EnergyCableBlockEntity.CableSide) continue
val paths = getPath(fromNode, node, it.receiveEnergy(residue, true), !simulate)
hit = true
if (paths.size == 1) {
// Single path, fast scenario
val path = paths[0]
val pathTransferred = path.transfer(residue, simulate, snapshot)
if (pathTransferred <= Decimal.ZERO) continue
val thisReceived = it.receiveEnergy(pathTransferred, simulate)
// If cable transferred more than machine accepted, then "refund" energy
// so cables record actual value transferred through them
if (thisReceived != pathTransferred) {
path.refund(pathTransferred - thisReceived, simulate, snapshot)
if (!simulate && thisReceived != Decimal.ZERO) {
path.triggerBlockstateUpdates()
}
} else if (!simulate) {
path.triggerBlockstateUpdates()
}
received += thisReceived
residue -= thisReceived
if (!residue.isPositive) return received
} else if (paths.size >= 2) {
// Multiple paths, a bit more complicated
// Determine how much machine is likely to accept
val potentiallyAccepted = it.receiveEnergy(residue, true)
// Won't accept anything
if (potentiallyAccepted <= Decimal.ZERO) continue
// Now determine combined available throughput
// Make a copy of snapshot, so we can freely write into it
val copy = snapshot.clone()
var calcResidue = potentiallyAccepted
// TODO: Currently, all transfers cause Braess's paradox, because of greedy selection of "fastest" cable
// Need to implement heuristics to better distribute load across different paths/segments
for (path in paths) {
val passed = path.transfer(calcResidue, true, copy)
calcResidue -= passed
if (calcResidue <= Decimal.ZERO) break
}
if (calcResidue == potentiallyAccepted) {
// мда
continue
}
var thisReceived = it.receiveEnergy(potentiallyAccepted - calcResidue, simulate)
received += thisReceived
residue -= thisReceived
for (path in paths) {
val passed = path.transfer(thisReceived, simulate, snapshot)
if (!simulate)
path.triggerBlockstateUpdates()
thisReceived -= passed
if (thisReceived <= Decimal.ZERO) break
}
if (!residue.isPositive) return received
//check(thisReceived <= Decimal.ZERO) { "Путом, алло, Путом, какого чёрта Путом? Путом почему ты заблокировал логику, а Путом?" }
if (thisReceived > Decimal.ZERO) {
LOGGER.warn("Cable path from $fromNode to $node doesn't follow common sense, disabling.")
paths.forEach { it.shortCircuit = true }
}
}
if (!side.isEnabled) {
itr.remove()
check(livelyNodes.remove(pair)) { "Lively nodes Set does not contain $pair" }
continue
} else if (fromNode === node && side.side === fromSide) {
continue
}
if (!hit) {
val it = side.neighbour.get()
if (it == null || it is EnergyCableBlockEntity.CableSide) {
itr.remove()
check(livelyNodes.remove(node)) { "Lively nodes Set does not contain $node" }
check(livelyNodes.remove(pair)) { "Lively nodes Set does not contain $pair" }
continue
}
val paths = getPath(fromNode, node, it.receiveEnergy(residue, true), !simulate)
if (paths.size == 1) {
// Single path, fast scenario
val path = paths[0]
val pathTransferred = path.transfer(residue, simulate, snapshot)
if (pathTransferred <= Decimal.ZERO) continue
val thisReceived = it.receiveEnergy(pathTransferred, simulate)
// If cable transferred more than machine accepted, then "refund" energy
// so cables record actual value transferred through them
if (thisReceived != pathTransferred) {
path.refund(pathTransferred - thisReceived, simulate, snapshot)
if (!simulate && thisReceived != Decimal.ZERO) {
path.triggerBlockstateUpdates()
}
} else if (!simulate) {
path.triggerBlockstateUpdates()
}
received += thisReceived
residue -= thisReceived
if (!residue.isPositive) return received
} else if (paths.size >= 2) {
// Multiple paths, a bit more complicated
// Determine how much machine is likely to accept
val potentiallyAccepted = it.receiveEnergy(residue, true)
// Won't accept anything
if (potentiallyAccepted <= Decimal.ZERO) continue
// Now determine combined available throughput
// Make a copy of snapshot, so we can freely write into it
val copy = snapshot.clone()
var calcResidue = potentiallyAccepted
// TODO: Currently, all transfers cause Braess's paradox, because of greedy selection of "fastest" cable
// Need to implement heuristics to better distribute load across different paths/segments
for (path in paths) {
val passed = path.transfer(calcResidue, true, copy)
calcResidue -= passed
if (calcResidue <= Decimal.ZERO) break
}
if (calcResidue == potentiallyAccepted) {
// мда
continue
}
var thisReceived = it.receiveEnergy(potentiallyAccepted - calcResidue, simulate)
received += thisReceived
residue -= thisReceived
for (path in paths) {
val passed = path.transfer(thisReceived, simulate, snapshot)
if (!simulate)
path.triggerBlockstateUpdates()
thisReceived -= passed
if (thisReceived <= Decimal.ZERO) break
}
if (!residue.isPositive) return received
//check(thisReceived <= Decimal.ZERO) { "Путом, алло, Путом, какого чёрта Путом? Путом почему ты заблокировал логику, а Путом?" }
if (thisReceived > Decimal.ZERO) {
LOGGER.warn("Cable path from $fromNode to $node doesn't follow common sense, disabling.")
paths.forEach { it.shortCircuit = true }
}
}
}