require mekanism loaded for mekanism painter recipes
This commit is contained in:
parent
76cb2c83f0
commit
bf87d48254
@ -12,6 +12,7 @@ import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.item.crafting.Ingredient
|
||||
import net.neoforged.fml.ModList
|
||||
import net.neoforged.neoforge.common.conditions.ModLoadedCondition
|
||||
import ru.dbotthepony.mc.otm.core.registryName
|
||||
import ru.dbotthepony.mc.otm.datagen.modLocation
|
||||
import ru.dbotthepony.mc.otm.recipe.PainterArmorDyeRecipe
|
||||
@ -118,7 +119,7 @@ private fun addMekanismPaintRecipe(consumer: RecipeOutput, location: ResourceLoc
|
||||
IngredientCreatorAccess.chemicalStack().from(pigment, (256L * amount * dyeMul).toLong()),
|
||||
output.copy(),
|
||||
false
|
||||
))
|
||||
), null, ModLoadedCondition("mekanism"))
|
||||
}
|
||||
|
||||
fun addPainterRecipes(consumer: RecipeOutput) {
|
||||
|
Loading…
Reference in New Issue
Block a user