Make lootTable decoding not throw an exception when meeting unexpected data
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@ -103,7 +103,7 @@ class CargoCrateBlockEntity(
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super.loadAdditional(nbt, registry)
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super.loadAdditional(nbt, registry)
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if (nbt.contains(LOOT_TABLE_KEY, Tag.TAG_STRING.toInt())) {
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if (nbt.contains(LOOT_TABLE_KEY, Tag.TAG_STRING.toInt())) {
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lootTable = ResourceKey.create(Registries.LOOT_TABLE, ResourceLocation.tryParse(nbt.getString(LOOT_TABLE_KEY)))
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lootTable = ResourceLocation.tryParse(nbt.getString(LOOT_TABLE_KEY))?.let { ResourceKey.create(Registries.LOOT_TABLE, it) }
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lootTableSeed = if (nbt.contains(LOOT_TABLE_SEED_KEY, Tag.TAG_LONG.toInt())) nbt.getLong(LOOT_TABLE_SEED_KEY) else 0L
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lootTableSeed = if (nbt.contains(LOOT_TABLE_SEED_KEY, Tag.TAG_LONG.toInt())) nbt.getLong(LOOT_TABLE_SEED_KEY) else 0L
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}
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}
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}
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}
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